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Assassin's Creed II Game Guide by gamepressure.com

Assassin's Creed II Game Guide

Table of Contents

Venice - Visitazione's Secret | Dungeons Assassin's Creed II Guide

1 - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough
Building that is hiding this secret is in the south-western part of the city - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough

Building that is hiding this secret is in the south-western part of the city. [1] The entrance is in the tower wall on the roof. [2]

2 - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough
These dungeons differ slightly from the previous one - they are similar to the first one - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough

These dungeons differ slightly from the previous one - they are similar to the first one. At the end of the corridor, jump into the hay - you'll hear the conversation of two Templars. Kill one of them and chase the second one. [1] He will be closing gates but you will be able to get above him. Then kill him jumping on his back. [2]

3 - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough
If you will succeed you will pass the guards - if not, you will have to fight with them - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough

If you will succeed you will pass the guards - if not, you will have to fight with them. Activate the next skull. [1] In the second phase there will be a mechanism that runs 4 rails. You need hang at all of them - only then door will open. [2]

4 - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough
The run is not too difficult - the route leads around the room - Venice - Visitaziones Secret - Dungeons - Assassins Creed II - Game Guide and Walkthrough

The run is not too difficult - the route leads around the room. What is important is that in three places you need to jump on the railing or beam. When you will be at the end the door will open. [2] Take the stamp and exit.

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