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Art of Murder: Hunt For The Puppeteer Game Guide & Walkthrough by gamepressure.com

Art of Murder: Hunt For The Puppeteer Game Guide & Walkthrough

Table of Contents

Paris, France, April 15-17, 2008 - Moulin Rouge | April 15-17, 2008 Art of Murder: HFTP Guide

1 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

On the spot Nicole heads for the revue building (right by her car) - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

On the spot Nicole heads for the revue building (right by her car). In the hall she picks up a poster laying on the ground to the left, and the linen tape hanging on the left. She tries to through the door ahead but they are closed, and the key she found at Jack's place doesn't fit. Nicole decides to leave the building and head to the back alley (on the right).

2 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

She approaches a pile of sand on the left and removes a wheel from the wheelbarrow - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

She approaches a pile of sand on the left and removes a wheel from the wheelbarrow. She also picks up the leaky bucket (on the left side of the wheelbarrow) and a pipe from the pile of sand. She heads for the back exit (on the right). These doors are also locked so she needs to get in via the hatch in the ground - to do that she has to destroy the padlock with the pipe (be sure to click on the padlock and not on the hatch handle). The hatch itself is however a tad too have for Nicole to lift.

3 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Agent decides to remove the tire from the wheel (left click on the wheel in the inventory) and places the rim on the hook above the hatch - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Agent decides to remove the tire from the wheel (left click on the wheel in the inventory) and places the rim on the hook above the hatch. She then attaches the tape she found to the handle of the hatch and approaches the water box. Since the bucket is leaking Nicole puts a poster inside and turns the dial to fill the bucket.

4 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

She takes the bucket of water back to the hatch and hangs it on the hook attached to the tape - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

She takes the bucket of water back to the hatch and hangs it on the hook attached to the tape. The hatch lifts for a while, allowing Nicole to go down. After she's through however, the poster stops soaks through and the hatch falls down (you can try to lift it, but again it proves to heavy).

5 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Inside the revue Nicole heads down the corridor (pointer at the bottom of the screen) - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Inside the revue Nicole heads down the corridor (pointer at the bottom of the screen). She picks up a fire extinguisher standing by the outfits. She also tries to open the box hanging on the wall to get an axe, but she reckons she would have to break the glass. The door on the left leads to the dressing-room, which she finds out after using Jack Dupree's keys.

6 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Inside she has to turn on the light (the switch is on the right side of the door) then she examines the left side of the desk (close up) where, after pressing the green button on the phone she listens to a recorded message - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Inside she has to turn on the light (the switch is on the right side of the door) then she examines the left side of the desk (close up) where, after pressing the green button on the phone she listens to a recorded message. Then Nicole moves to the right side of the desk and examines it up close (another close up). The bottle catches her attention and after examining it (left click on the bottle when it's in your inventory) she finds a blister of aspirin and a silver cross.

7 - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Between the desk (left) and the outfits (on the right) there is a drawer - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

Between the desk (left) and the outfits (on the right) there is a drawer. Miss Bonnet takes a look inside (close up) to find a stack of envelopes, which prove to be letters from Marc Taine to Jacqueline. Then Nicole picks up the mannequin arm and leaves the room.

In the corridor she breaks the glass on the axe box (you can click on the arm before you do that to find a ring with a diamond which will appear in your inventory even if you wont do anything) and takes out the firefighter tool - the noises upstairs suggest that Nicole should leave - Paris, France, April 15-17, 2008 - Moulin Rouge - April 15-17, 2008 - Art of Murder: Hunt For The Puppeteer - Game Guide and Walkthrough

 

In the corridor she breaks the glass on the axe box (you can click on the arm before you do that to find a ring with a diamond which will appear in your inventory even if you won't do anything) and takes out the firefighter tool - the noises upstairs suggest that Nicole should leave. She decides to open the locked door using the fire extinguisher (use it on the door) - she places it near the door, then breaks the vent to open her way to freedom.

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