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The Elder Scrolls IV: Oblivion - Mages Guild part II - game guide, walkthrough, secrets, game tips & strategies

The Elder Scrolls IV: Oblivion Game Guide
Mages Guild part II
by Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
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Mages Guild part II  (73/109)

Leyawiin Recomendation

Quest from: Dagail;

A little weird guild leader Dagail will tell you to talk to Agata about her missing amulet. She will order you to investigate the local guild mages, who might know something about it but aren’t very eager to share that knowledge. The gossip will lead you to Kalthar, who openly protests about Dagail being the boss around here. Tell Agata about that – she’ll tell you to question Dagail again. You will be told a riddle, which is automatically solved by the game: head to Fort Blueblood, east of the city.

 

 

The fort is occupied by some bandits. Defeat them and enter the second level (Fort Blueblood Halls). The tomb’s key is being held by Marauder Warlord. When you get it from here (don’t expect peaceful solutions to work here) enter the crypt and take the amulet from the coffin. When you head back, you’ll meet Kalthar. No other way but to kill him here.

There’s a short way outside indicated on your compass. The first door can be opened by warlord’s key, the second – with a level on the right. Go back to Leyawiin and give Dagail her property.

 

Skingrad Recommendation

Quest from: Adrienne Berene;

Adrienne tells you to find Erthor, a guild member who hasn’t given any signs of life in a few days. Talk to Argonian named Druja to find out that he’s to be found in Bleak Flats Cave. Talk to Adrienne again – she’ll give you the Weak Fireball spell. Go to the aforementioned cave.

 

 

Finding Erthor is not a problem, but he won’t leave until you defeat all the zombies inside. When you’re done with them, talk to him and agree for him to follow you. When you’re back in the guild, Adrienne will gratefully give you the recommendation.

 

Join the Mages Guild

When you have all 7 recommendations, go to The Arcane University in Imperial City. One there, talk to Raminus Polus. Now you can think of yourself as a full-time Mages Guild member.

 

A Mage’s Staff

Quest from: Raminus Polus;

Your first duty will be to obtain some special wood for your very own mage’s staff. Head to Wellspring Cave. It turns out that something’s not right. One of the mages you were supposed to contact lays dead before you, and you are attacked by a group of Necromancers. You’ll find a key while searching the body of one of them, which you can use to open the passage at the other end of the cave. There you’ll face even more enemies and discover that the second mage you were told to find is as good as dead. Well, no matter. In a stone chest nearby you’ll find an unfinished staff – that’s what you’re looking for.

 

 

Raminus will be a little upset with what you’ve discovered. While he talks to the council, you finish up with the wand. Enter the University and find Delmar. He’ll ask you some questions about what type of staff you want to have. Answer him and wait 24 hours. Then you can pick up your new item from the closet at the back of the room.

HINT: There’s an Altar of Enchanting in here – use it to create your own magical equipment.

 

Ulterior Motives

Quest from: Raminus Polus;

Raminus will tell you to go to Skingrad to recover a book from count Janus Hassildor.

Talk to the steward Mercator Hosidus, who’ll tell you to go back the following day. Wait 24 hours and talk to him again, so he can tell you that the meeting will take place outside the city gates, at 2 P.M.

 

 

As you might have guessed, the whole Hing is a set-up. Mercator and two allies of his will attack you. After the fight, count appears and explains you some of the things that occurred. Go back to Raminus and report.

You’ll get a Spelldrinker Amuler for completing this task.

Mages Guild part II  (73/109)
comments and responses

When i talk to mercator after a day he says i havent waited 1 day wat do i do????pls help me




beachedwhale32
29/07/2009 01:47
I knocked kalthair out and waited a few seconds for him to regain consciousness and then talked to him and as he attacked I hit him with a magical weapon I found and it killed him and let me finish the quest just fine without any bug.
JustJenn
08/06/2009 10:11
you will never be able to give the amulet back to dagil, you've caused a bug in the game that the guide should have pointed out. if you don't talk to kalthair before you knock him out and leave the room you'll never be able to get back in. You CANNOT complete the mages guild now.
lilgary
24/05/2009 01:00
plz help me i need to give the amulet back to dagail but there aint a new speaking option
$Nowm4N
04/02/2009 23:56
hey i got a big problem when i try to give the amulet back 2 dagail but there aint a speaking option for it what should i do
$Nowm4N
04/02/2009 23:55
go to the west weald and look on the floor around there and u will find a dragons tongue and a redwort flower then just duplicate them or just keep looking around by the west weald
oblivifreak
01/09/2008 17:37
Waiting doesn't harm anything. Just wait the time requirement and your staff will turn out fine.
Legendary Chicken Chaser
29/08/2008 16:45
i accidently got kicked out of mages guild does anyone know where to find:

20 X Dragon's Tongue

and

20 X Redwort Flower

???

thanks.
fernwoodboz
28/08/2008 14:44
when making your staff, is it better to wait?
adr525
26/07/2008 16:50
Ok
Oblivion93
20/01/2008 08:38
Have you tried reloading it? Anyway I had a similiar problem like that, it developed when I waited for the count to see me, since I was impatient I waited the fast way by selecting an hour. He never appeared and he kept saying to go away. I reloaded it and this time I waited for his servant to fetch him until he came downstairs and talked to me. He automatically talks to you if everything is going right. But if nothing seems to be working, then complete both quests as much as possible and see if that does any good.
Legendary Chicken Chaser
18/01/2008 03:17
Sorry that was my brother that repeated it. Because he wants me to get past it.
Oblivion93
17/01/2008 04:52
Whenever I click on the "Vampire Cure" quest, a marker pops up on that argonian lady, when I talk to her, she says to go and talk to the count, in that secret door. When I talk to him, he tells me to leave me alone, and I can't get the reward. Even when I wait for a day the marker is still on the argonian lady, and the count still says the same thing. I got up to this bit at level 12, and know I'm level 23. What do I do?
Oblivion93
17/01/2008 04:51
When I click on the "Vampire Cure" quest a marker pops up on the count's argonian butler, and when I talk to her, she tells me to go to the count, but when I talk to the count he tells me to leave me alone. I've him the potion for his wife, his wife died, but whenever I talk to him he keeps on saying the same thing, and I can't get the reward. The same thing happens when I kill the necromances in the quest "Ulterior Motives".
Oblivion93
17/01/2008 04:44
Finish the quest and talk to him again, I guess.
xsniperx99
16/01/2008 21:35

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Introduction
Shivering Isles
Maps
Shivering Isles (SI)
Crucible (C)
Bliss (B)
Quests
Main Quests part I
Main Quests part II
Main Quests part III
Main Quests part IV
Side Quests: New Sheoth
Side Quests: Other
Knights of the Nine
Pilgrimage
The Shrine of the Crusader
Priory of the Nine
Stendarr’s Mercy
Nature’s Fury
The Path of Righteous
Wisdom of the Ages
The Faithful Squire
Umaril the Unfeathered
TES IV: Oblivion Atlas
Province of Cyrodiil
Cyrodiil Navigation Map
Map Segment #1
Map Segment #2
Map Segment #3
Map Segment #4
Map Segment #5
Map Segment #6
Map Segment #7
Map Segment #8
Map Segment #9
Map Segment #10
Map Segment #11
Map Segment #12
Detailed map of Cyrodiil
City maps
Imperial City Arboretum
Imperial City, the Arcane University
Imperial City Arena
Imperial City Elven Gardens
Imperial City Green Emperor Way
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Imperial City Prison
Imperial City Talos Plaza
Imperial City Temple District
Imperial City Waterfront
Anvil
Anvil Docks
Bravil
Bruma
Cheydinhal
Chorrol
Leyawiin
Skingrad
TES IV: Oblivion Game Guide
Main plot walkthrough
Tutorial
Deliver the Amulet
Find the Heir / Breaking the Siege of Kvatch
Weynon Priory
The Path of Dawn
Dagon Shrine
Spies
Blood of the Daedra / Azura
Bruma Gate
Blood of the Divines
Miscarcand
Allies for Bruma
Defense of Bruma
Paradise
Light the Dragonfires
The Guilds' quests
Info
Fighters Guild part I
Fighters Guild part II
Fighters Guild part III
Fighters Guild part IV
Mages Guild part I
Mages Guild part III
Mages Guild part IV
Thieves Guild part I
Thieves Guild part II
Thieves Guild part III
Dark Brotherhood part I
Dark Brotherhood part II
Dark Brotherhood part III
Dark Brotherhood part IV
Dark Brotherhood part V
Miscellaneous quests
Anvil
Bravil
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Chorrol
Imperial City
Kvatch
Leyawiin
Skingrad
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Character Creation & Dev.
Info
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Plug-ins
Horse Armor
Repairing the Orrery
Frostcrag Spire
Dunbarrow Cove
Mehrunes Razor
Vile Lair
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The Arena
Daedric Quests part I
Daedric Quests part II
Hints and peculiarities
Leveling guide
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