login (email): password:
auto log in (cookie) | forgot your password?
all game guides

The Elder Scrolls IV: Oblivion - Thieves Guild part I - game guide, walkthrough, secrets, game tips & strategies

The Elder Scrolls IV: Oblivion Game Guide
Thieves Guild part I
by Krzysztof "Lordareon" Gonciarz (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
rate guide:
Thieves Guild part I  (76/109)

The missions that are given to you by the thieves guild obviously require high Sneak and Security abilities. In most of them you are supposed to avoid combat, as any unnecessary casualties result in gold penalties from the guild itself.

 

Except for completing mission after mission, you also have to ‘fence’ a certain amount of money in order to be assigned some new special tasks. You fence money by stealing goods and selling them to special guild member known as, well, fences. That’s the only way to earn money on stolen goods in Oblivion. See the quest “Independent Thievery” for details.

 

Rank

Required amount of fenced money:

Quest requirement:

Pickpocket

-

May the Best Thief Win

FootPad

50

Untaxing the Poor

Bandit

100

The Elven Maiden

Prowler

200

Ahdarji’s Heirloom

Cat Burglar

300

Misdirection

Shadowfoot

500

Taking Care of Lex

Master Thief

700

Arrow of Extrication

Gray Fox

1000

The Ultimate Heist

 

Finding the Thieves Guild

After some time spent in Cyrodiil, you’ll surely notice Wanted posters in all bigger cities, pointing out the mysterious character of Gray Fox. He’s presumed to be the Thieves Guild leader. You’ll hear a gossip that the beggars are his eyes and ears. Question one of them (at least 2 of them are in every city), and raise his Disposition. You’ll know that in order to join the Guild you are to be in the Garden of Daleroth in Imperial City Waterfront exactly at midnight. When you’re there (there’s a map marker for you), you’ll meet Armand Christophe, together with two other guild-wannabes.

 

 

HINT: Armand won’t talk ‘business’ with you in any other time or place, each time you want to report after performing a quest you have to wait until midnight and go to Garden of Daleroth.

HINT: A shorter way to find the Thieves Guild is to actually let city guard arrest you. When you have spent some time in jail, you’ll be approached by a guild’s messenger who’ll tell you about the meeting place.

 

May the Best Thief Win

Your first task is to race the other two candidates in finding a man named Amentius Allectus and stealing his journal. Ask any beggar in the city about Amentius and you’ll know that he lives in the Temple District. You’ll find his house following the map marker. Picklock the door and steal the journal from the house – piece of cake. Armand will be satisfied with your performance and will gladly make you a guild member.

 

Intependent Thievery

This mission follows you throughout your whole career as a Fighters Guild cooperative. To make things short, it’s all about stealing and selling what you steal. The higher your rank, the more fences you’ll be allowed to contact. All of them have a very high Mercantile ability, so cope with the fact that you probably won’t be pulling any good bargains on them. After each quest you are informed how much money you need to fence before the next one becomes available.

The stolen goods are marked with a red hand in your inventory. You can’t sell them in ordinary shops. Where do you get them? Well, you steal, of course. Steal from houses and pockets of every possible NPC in Cyrodiil. Sneak and Security are a must here.

 

Fence

City

Ongar the World-Weary

Bruma

Dar Jee

Leyawiin

Luciana Galena

Bravil

Orrin

Castle Anvil

Fathis Ules

Imperial City, Elven Gardens

 

Untaxing the Poor

You have to take back the taxes that have been collected by the city guard from the Waterfront’s people. They are being kept in South Watch Tower (access through Temple District or Arboretum). Climb the ladder up three times, using the lockpick the third time. The money and a tax record are in a closet to the right. Take them all and go back to Christophe. He says you can keep the money.

 

The Elven Maiden

Go to Cheydinhal. Talk to one of the beggars, paying him for some information. You’ll know that the statue you are looking for is in Chapel Undercroft. Go there through the Chapel, opening the Average lock by the way. The only problem here is a guard, who shouldn’t see you in any case. Sneak past her and get the statue. Back to Waterfront.

 

 

It turns out that while you were doing the job, the city guard raided the Waterfront in order to find and arrest Christophe. Methredhel will tell you all the details once you find her. You have to plant the statue you stole in Myvryna Arano’s house (leave it in a closet). Find Hieronymus, who’s hanging around somewhere, and tell him that Arano was the one stealing the statue. You’ll have to persuade him a bit to make him believe. Follow him to her house. After a short scene wait for some time and Armand will appear as usual at midnight in a given place.

You’ll get a promotion and access to a new fence – Dar Jee in Leyawiin. Next missions will be assigned to you by S’krivva in Bravil.

 

Adharji’s Heirloom

Your new Doyen will send you to Leyawiin in order to speak with Adharji. When you’re there, talk to some beggars, then go to her house. She wants you to find a thief named Amusei – remember him? He’s the one you beat in a race to join the guild. Talk to some beggars again, and you’ll know that the Argonian is being held prisoner in the castle. Go there. In exchange for a lockpick, he’ll tell you everything about the ring. The Countess has it.

Again, question the beggars. You have to find Hildara Mothril, countess’ handmaiden. She’s hanging out somewhere in the Leyawiin Castle. Talk to her, rising her disposition, and she’ll tell you some useful things about Countess’ habits and a secret torture chamber hidden somewhere in the castle.

 

 

Wait until midnight. Go down to the basement and use the lever hidden in one of the barrels (screenshot above). First you’ll find yourself in the torture chamber, then go to the Countess’ living quarters. Sneak past her and either picklock the Jewelry box or steal the key to it from the sleeping Countess. When you have the rind, go back to Adharji.

 

 

HINT: Adharji will double her reward for you if you tell her that Amusei tried to sell the ring – before you give it to her, obviously.

Thieves Guild part I  (76/109)
comments and responses

yeah it was pretty weird but i just had to use the combination hex and add the ring. Didnt want to do it that way but i couldnt think of anything else....
Gorgoroth
24/09/2009 17:53
LOL! she was dead in the water? I have never heard of something like that. I thought she couldn't die lol
Thoridorn
31/08/2009 17:40
On the quest regarding where you have to find Hildara Mothril, countess’ handmaiden, I found her dead floating in the water by "Old Bridge". Not sure why that is but is there any way around that? Anyone encounter this or have suggestions?? Thanks........
Gorgoroth
21/08/2009 14:22
Oh. Thx.
Imperial_Breton
03/08/2009 19:54
hey imperial breton, just talk to methredel and plant the bust in the dark elfs house, then persuade heironymus lex to go to her house and she gets arrested. then go and talk to methredel and armand should come back.
cuban plantain
03/08/2009 19:41
I can't get Armond to get back to the spot after "Elven Maiden" Someone plz help!
Imperial_Breton
02/08/2009 07:38
the chorrol castle.
Imperial_Breton
29/07/2009 02:41
the best (but risky) way to get money is to do the quest where you need to find the stolen portrait. break in to the queen/dutchess (what ever it is) and open here jewlery box it should have good stuff (depending on your level).
Imperial_Breton
29/07/2009 02:39
Haha nvm Armand is selling lockpit XD.
P-O
02/07/2009 23:43
ok so I need help here. I don't have any lockpit left and i'd like to know where i could get some for the first quest :S.

thx
P-O
02/07/2009 23:06
i need some help. i fence at bruma with ognar or w/e his name is. im pretty sure i have fenced about 600 or more. i cant do any quests though and i dont kno how to get farther in the thieves guild. please help. u can contact me on xbl. my gt: di3ing2liv3 or send me an email at mumbles63@hotmail.com thnx
Mumbles63
26/06/2009 21:52
people who are stuck on may the best thief win or wotevr it called, u dont steal it from her u get it from a chest thats in her house hope this helps u XD
lewi
19/06/2009 11:00
oops didnt relize this was thieves guild
GamerChick
15/06/2009 20:52
Im having an issue, The keymaster at echo cave ran and I didnt relize he had the key now I cant find him HELP!!
GamerChick
15/06/2009 20:51
PLEASE HELP A NORWEGIAN GIRL
I've just started on thieves guild, but have a big problem with the quest "may the best thief win";
Methredhel has got the diary, but the message about it hasn't showed up! And now it seems as if she doesn't know that she has the diary herself! It's impossible to pickpocket it from her, and since she "doesn't know" that she has it, she doesn't put it in her chest.

Is is possible to restart the quest in any way?
I've saved over it, and have got far into the game.. (Divine Crusader, Madgod, Listener, Arch-Mage, Knight-Errant, Pilgrim, and master of the Fighters Guild). I don't want to start the game all over.. Please help me anyone!!
Ankii
11/06/2009 19:53

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Introduction
Shivering Isles
Maps
Shivering Isles (SI)
Crucible (C)
Bliss (B)
Quests
Main Quests part I
Main Quests part II
Main Quests part III
Main Quests part IV
Side Quests: New Sheoth
Side Quests: Other
Knights of the Nine
Pilgrimage
The Shrine of the Crusader
Priory of the Nine
Stendarr’s Mercy
Nature’s Fury
The Path of Righteous
Wisdom of the Ages
The Faithful Squire
Umaril the Unfeathered
TES IV: Oblivion Atlas
Province of Cyrodiil
Cyrodiil Navigation Map
Map Segment #1
Map Segment #2
Map Segment #3
Map Segment #4
Map Segment #5
Map Segment #6
Map Segment #7
Map Segment #8
Map Segment #9
Map Segment #10
Map Segment #11
Map Segment #12
Detailed map of Cyrodiil
City maps
Imperial City Arboretum
Imperial City, the Arcane University
Imperial City Arena
Imperial City Elven Gardens
Imperial City Green Emperor Way
Imperial City Market District
Imperial City Prison
Imperial City Talos Plaza
Imperial City Temple District
Imperial City Waterfront
Anvil
Anvil Docks
Bravil
Bruma
Cheydinhal
Chorrol
Leyawiin
Skingrad
TES IV: Oblivion Game Guide
Main plot walkthrough
Tutorial
Deliver the Amulet
Find the Heir / Breaking the Siege of Kvatch
Weynon Priory
The Path of Dawn
Dagon Shrine
Spies
Blood of the Daedra / Azura
Bruma Gate
Blood of the Divines
Miscarcand
Allies for Bruma
Defense of Bruma
Paradise
Light the Dragonfires
The Guilds' quests
Info
Fighters Guild part I
Fighters Guild part II
Fighters Guild part III
Fighters Guild part IV
Mages Guild part I
Mages Guild part II
Mages Guild part III
Mages Guild part IV
Thieves Guild part II
Thieves Guild part III
Dark Brotherhood part I
Dark Brotherhood part II
Dark Brotherhood part III
Dark Brotherhood part IV
Dark Brotherhood part V
Miscellaneous quests
Anvil
Bravil
Bruma
Cheydinhal
Chorrol
Imperial City
Kvatch
Leyawiin
Skingrad
Other
Character Creation & Dev.
Info
Races
Signs
Classes
Skills
Plug-ins
Horse Armor
Repairing the Orrery
Frostcrag Spire
Dunbarrow Cove
Mehrunes Razor
Vile Lair
Other
The Arena
Daedric Quests part I
Daedric Quests part II
Hints and peculiarities
Leveling guide
This site is not assotiated with and/or endorsed by the 2K Games or Bethesda Softworks. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official The Elder Scrolls IV: Oblivion www page: http://www.elderscrolls.com/
Chronicles of Mystery: The Tree of Life | Dragon Age: Origins | Risen | Divinity II: Ego Draconis | Batman: Arkham Asylum | Fallout 3: Mothership Zeta | ArmA II | Sherlock Holmes vs. Jack the Ripper | Fable II: See the Future | Fable II: Knothole Island | Call of Juarez: Bound in Blood | Fallout 3: Point Lookout | more game guides ...