Game GuidesS.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough
S.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough

S.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough

S.T.A.L.K.E.R.: Call of Pripyat Game Guide

Strategy Guide and Walkthrough by Terrag gamepressure.com

Table of Contents
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This guide contains a full walkthrough of all missions in S - S.T.A.L.K.E.R.: Call of Pripyat - Game Guide and Walkthrough

This guide contains a full walkthrough of all missions in S.T.A.L.K.E.R.: Call of Pripyat, including sub missions, those from the main story line and the choices that the player can make during the game. I also prepared precise maps of each sector (including the two underground locations, maps of which aren't present in the game itself). The symbols system used in them will make navigation much easier. Additionally there's a list of artifacts, a throughout description of each location, damage and item upgrades system, hideouts with useful equipment and much more...

Lukasz "Terrag" Znojek

Translated to English by Jakub "cilgan" Lasota

S.T.A.L.K.E.R.: Call of Pripyat Game Guide & Walkthrough (1/24) next page

S.T.A.L.K.E.R.: Call of Pripyat

PC

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S.T.A.L.K.E.R.: Call of Pripyat

S.T.A.L.K.E.R.: Call of Pripyat Video Game

  • genre: Action / FPP

  • developer: GSC Game World

  • publisher: Namco Bandai

  • platform: PC

  • rated: 18+

Picnic on the side of the road.

The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl. Having discovered about the open path to the Zone center, the government decides to hold a large-scale military "Fairway" operation aimed to take the CNPP under control.

According to the operation's plan, the first military group is to conduct an air scouting of the territory to map out the detailed layouts of anomalous fields location. Thereafter, making use of the maps, the main military forces are to be dispatched.

Despite thorough preparations, the operation fails. Most of the avant-garde helicopters crash. In order to collect information on reasons behind the operation failure, Ukraine's Security Service send their agent into the Zone center.
From now on everything depends on the player.

Photorealistic exclusion Zone - Pripyat town, Yanov railway station, Jupiter factory, Kopachi village and more, recreated by their true-to-life prototypes.
New story, a number of unique characters.
Extended system of side quests.
New monsters: Chimera and Burer. New behaviour and abilities for all monsters.
New A-Life system, created using the players' best-liked elements of the first two games in series.
Emissions considerably influence the world of the Zone.
Sleep function added into the game.
New player's interface.
Possibility to continue the game after completion in a freeplay mode.
The game is developed on X-Ray engine v.1.6

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Comments and responses

Adogold 18/12/2010 12:05

In lab x8 is a kabinet, the room where a byuer is crying like a girl, doors are closed and locked. Do you guy's know where the key is ?

TDurden1937 09/03/2010 15:06

Oop . . . hold the phone. I just now noted part of the problem. There are actually two Point 30's on maps which are almost identical in name; and three map names that are almost identical per the two relevant maps. There is a Point 30 on "Zaton Map - Quests", AND "Jupiter Map - Quests."

TDurden1937 09/03/2010 04:40

In this guide there is a bit of a problem regarding the numbered references to places. For example, Point 30 is referred to with regard to access the document that triggers the mission to lab X18 in the Pripryat map, or the third full map. There is no relevant Point 30. I believe this may be because of translation difficulties, but if ya use some detective work like I did you will figure it out I think. With regards to that reference to Point 30, I left a long comment clarifying how to access the test lab for the rail gun which contains the document one must have to start the missions in Pripryat to ultimately get to the lab.