S.T.A.L.K.E.R.: Shadow of Chernobyl Game Guide & Walkthrough (1/52)
Welcome to the unofficial guide to "S.T.A.L.K.E.R.: Shadow of Chernobyl". This guide consists of three large and separate chapters. Each of these chapters is going to be very important, so I would recommend that you read the entire guide, not only the walkthrough section. The first chapter of my guide is by far the largest one. Here you'll find a complete walkthrough of the singleplayer campaign of the game. There are more then 10 main levels (+a few underground missions) for you to explore. I've prepared three maps for each location. The first map shows exits to other zones. The second map will tell you where to find NPC characters. You will also find out about important locations and secrets. The third map is tied directly to quest descriptions, so you'll know exactly where to go in order to fulfill them. The second chapter of my game guide will allow you to find quests quickly, because you will be given a complete and alphabetically ordered list of all main quests of the game. The descriptions are very similar to those near the quest maps. As a result, you should be able to find your quest locations without any major problems. This chapter will also come in handy for those of you who don't want to know anything else, so you won't have to waste your time searching for quest descriptions. The final third chapter of my game guide was being prepared mostly for less experienced players, however you will also find a large list of common weapons, armors and artifacts here. You will be able to use these objects during the course of the game. I've also shown their advantages and disadvantages, so you'll know exactly what you're getting into. You will also find some basic hints in this chapter of the guide. These clues should help you out to survive in the game world (yes... it's not going to be that simple ;)). You will find out how to explore your surroundings and deal with different kinds of threats. I've displayed some of the monsters and anomalies, so make sure that you read these hints. I hope that my guide will become helpful to you and will allow you to safely reach one of the possible endings. Have fun playing the game!
S.T.A.L.K.E.R.: Shadow of Chernobyl Game Guide & Walkthrough (1/52)
S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R.: Shadow of Chernobyl Video Game
On the afternoon of April 12 in 2006, a massive explosion shattered the Chernobyl area. The Zone, as the area got to be known, was characterized by anomalous energy disturbances, rendering even the most advanced form of protective suits worthless to would be rescue teams. Months passed and nothing could be done. The military quarantined the area to prevent unauthorized entry and perhaps even reassure the local populace that the area was under control and confinement. Almost 4 years after the initial event, expeditions can now safely traverse several kilometers deep into the Zone. Among these are the Stalkers, poachers that enter the zone searching for artifacts and anomalous formations that are highly sought after by certain organizations and groups.
The player controls a Stalker, venturing into the Zone in order to acquire information, technology and artifacts to sell and possibly put a mysterious puzzle together. Avoiding the dangers within and the military because as a Stalker you are effectively a thief, and the army that has quarantined the area, don't take kindly to trespassers. Within the Zone you will have to detect and avoid the bizarre phenomenon's (anomalies) that plague the area, avoid or eliminate various kinds of mutants and you can even expect competition from other Stalkers.
- Gigantic game world of the Zone of 30 square kilometers.
- Free non-linear exploration with vast outdoor and indoor areas
- Constantly changing world of the Zone and unique life simulation system
- Unique types of weapons and enemy impact: gravitational weapons, psychotropic weapons, telekinesis, telepathy, taking under control
- About 30 types of weapons with weapon upgrades - optics or barrel-attached grenade launcher for your rifle to make it a super gun
- Strong non-linear story line with over 8 completely different endings
- Original creatures and their abilities: group intellect, telepathy, telekinesis with realistic communication with any sapient character
- Realistic AI and life simulation of game creatures and characters
- Trade of weapons, artifacts, equipment and control of vehicles
- Mind blowing graphics and weather effects powered by X-Ray engine
- Endless replay-ability owing to unique life simulation system
(info about game from official fact sheet)
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Comments and responses
TJP 07/08/2011 09:07
I bought all the STALKER games in the most recent Steam sales for $10! This guide was invaluable, even with the 2009 complete mod installed.
Kalos 07/05/2009 12:10
Thanks man, this is a very good guide!
fifagiggs 09/07/2008 15:05
For great games
CaptainsLog 13/08/2007 04:10
An excellent guide!
There are plenty of FAQs/guides around for S.T.A.L.K.E.R. that contain advice regarding weapons, armor, combat strategies, etc., but I've yet to see one (besides Prima's not inexpensive one) that actually gives detailed annotated maps, quest info and salient instructions on HOW and WHERE to complete the various quests. This guide does that superbly!
Stranger's S.T.A.L.K.E.R. Game Guide is well worth getting and well worth supporting (I actually made my first contribution to gamepressure.com because of this guide :)).
Awesome work, Stranger! 10/10!
pentrixter 05/07/2007 08:26
oops sorry. typo, the artifact is called "Soul"
pentrixter 05/07/2007 08:25
i'm going to have to agree with OWNAGE_R6. since you seem to love meat chunk, i must have to mention that there is a artifact called "Sou" that is the upgrade of meat chunk. negative side affects are the same as meat chunk but the health boost is 600%.
[ see image ]OWNAGE_R6 17/06/2007 04:33
There are a lot of things that you didnt mention in the guide, but I am a very careful player that plays the game very thouroughly. You didnt mention grenade launchers and their immense usefulness, the VLA assault or sniper rifle, or any other unique weapons. These are some of the coolset things in the game!! Also, maybe you didnt think that armor was that important, but there are MANY more suits than were mentioned i.e. healing beril, SPM-99 green spacesuit, duty/freedom suits. It is possible to be friends with both freedom ad duty in the game, as well. You do not have to piss off either faction, and in time you can gain access to the traders of both factions. STALKER is a very deep game and can be played many ways, either slowing down and fully exploring everything, or playing through quickly as was detailed in the guide. Nonetheless, there were some things in the guide that I did indeed miss, and it would have been very helpful to me if I had used this guide at the beginning of the game.
wish this advanced chain gun was in the game?? yeah, me too.