Look round the chamber. The rectangular mechanism is sticking from the wall to the right from the the fountain. Run vertically over the wall and stick the dagger into it. Falling down you will open the gate close by, go through it. You are in the huge hall decorated with gigantic statue. You can hear and you can see your subjects, jailed in galleries behind the wall. How to rescue them? How to smash the wall keeping them in prison? After a while you know the answer.
Go to the large statue at the end of the hall. Jump onto its cane, clamber up its top, and then jump to the platform on the left side of the statue. Run vertically over the wall and take off backwards catching the horizontal bar. Move over on hands to the right, go to the platform's brink, then go onto platform. Come up to the wall from the other side of the platform and jump upwards catching the recess in the big pillar. With short jumps run to the left behind two bends of pillar. Take off backwards and catch the oblong recess on the opposite wall. Move on hands to the left, and after reaching the brink of the wooden platform jump onto it.
Go over the platform straight ahead and stop behind the bend. Look at the revolving mechanism in front of you. The change of direction of the large statue rotation accompanies the every movement of the lever (to the left or to the right). You are rotating statue using the rectangular mechanism in the wall. The arrow above the mechanism is showing the current direction of rotation. There is an analogous machinery, working on similar principles, located on the other side of the hall. But it is responsible for moving the statue forwards/backwards.
If you want to pass to the platform with the other mechanism, climb the ladder standing close by. Go up a ladder to the high platform linking both sides of the chamber. Go to the opposite side of the hall, go down the ladder to the platform below and you are near the other steering set. Well, now it is time to get to know your task. So you have to manipulate levers and to switch mechanisms in walls to make the statue go through the hall from one end to other.
Here is the order of directions you have to put on mechanisms and to deliver to the statue so that it can move painlessly through the chamber: left, front, left, front, front, right, back, right, front, right, front, left, front. The figure will break the front wall after the last action freeing jailed Babylon residents. You managed to do it! During helping wounded you will be recognized by the old man in the red as the prince of Persia.
The murmur of the admiration and thanks from people surrounding you will be broken by the chariot with the powerful warrior, ramming everything on it's way. Catch horse and cart standing nearby and set off in pursuit of warrior.