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Gothic 3 - Mora Sul - game guide, walkthrough, secrets, game tips & strategies

Gothic 3 Game Guide
Mora Sul
by Andrzej "Rylak" Rylski (guides.gamepressure.com)
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Mora Sul  (24/40)

Alima

 

Nasib the guardian of Gonzalez’s house gives this quest. It’s a part of quest connected with getting gifts for Gonzalez. When you get first gifts it’s time to buy a women.

 

You have to go outside the city to Murat’s oasis. You can find there two beauty slaves - girls. Buy the one called Alima and bring her to Nasib.

 

Benefits:

  • Experience points: 1000

 

The man who killed Ramirez

 

Ningal the magician gives this quest (when you are able to enter the Gonzales’s house). When you tell Ningal that Gonzalez is dead, the magician orders you to find the murderer. Ask people in the town and you get the name: Hassan. You can find Hassan in the ruins near the temple. Kill him.

Benefits:

  • Experience points: 1500
  • Reputation: Hashishin +15

 

Discreet business

 

Hamid the merchant gives this quest.

 

 

Hamid needs a powerful amulet that belongs to Ilja. Ha can’t buy it because Ilja wants too much money from him. Hamid gives you some money and wants you to buy the amulet from Ilja. It’s enough amount of money but you must not say a word about Hamid. Just say that it’s you who wants the amulet (because you want to be a stronger magician).

Benefits:

  • Experience points: 1000

 

Debt and debility

 

Masil the merchant gives this quest when you help him to solve the problem with Orknarok. This time Masil wants to collect his money from his debtors and it’s up to you to collect it. Yu have to visit Nasib, Ramon and Ilja, and make them to pay. To do that you may need to bribe someone or promise a favor.

Benefits:

  • Experience points: 1500

 

The way to Merdarion

 

This quest appears during conversation with Sanuyem.

 

You can meet Sanuyem in the ruins. He wants to show you the way to Merdarion. Follow him until you reach the magician’s hideout.

 

Benefits:

  • Experience points: 500

 

Escort Mezir safely to Murat’s oasis

 

Mezir gives this quest, when he show’s you the hideout of Hassan. After killing Hassan escort Mezir to Murat’s oasis (you buy the slaves there).

Benefits:

  • Experience points: 2500

 

Artifact trade

 

Faesul the merchant gives this quest.

 

After Yussuf’s escape, Faesul has no one who could sell him stolen artifacts. To find a new man you have to go to the excavations in Mora Sul, and find there the slave supervisor called The Fatman. Jour job is to make him cooperate. The best way (actually the only one) is to beat him.

 

Benefits:

  • Experience points: 1000

 

Hassan

 

Ningal gives this quest. Your job is to kill Hassan who murdered Ramirez.

 

A few people mentions Hassan and Ramirez case. When you are sure that it’s Hassan who killed Ramirez go to Ningal. Ningal orders you to kill Hassan. Find him and do it. Mezir shows you the way to Hassan’s hideout.

 

Benefits:

  • Experience points: 1000

 

Follow Cruz to his old campsite

 

Cruz the paladin gives this quest. You meet him in the same oasis you met Yussuf.

 

Cruz has been attacked by sandcrawlers and had to leave his old camp. He is wounded now and he can’t take back his artifact swallowed by a beast. If you agree he can lead you to this place. Do it because this way you get one of the fire chalices.

 

Benefits:

  • Experience points: 1000

 

Follow Kayor to the meeting point outside Mora Sul

 

You get this quest from Kayor if you cooperate with the Nomads. Just follow Kayor to the place.

Benefits:

  • Experience points: 1000

 

Ilja wants an artifact from the temple

 

Ilja gives this quest when you want hi key to the temple. Ilja agree to give you the key if you promise to bring him a valuable vase from the temple. Agree to do that and you better do it. If you don’t bring him this vase the bounty hunters are going to kill you. You can find this artifact in a chest onside the temple.

Benefits:

  • Experience points: 2500

 

Kaffu wants his gold back

 

Kaffu gives this quest when you agree to kill his former guards (described later). He asks you for bringing his stolen gold back. When you kill these guardians, loot their camp – the gold is there.

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +5

 

Kalesch wants the temple keys of Mora Sul

 

Kalesch gives this quest. He is the supervisor of the Orcs’ excavations in Mora Sul. The Orc wants you to find four temple keys. In exchange he promises to let you in. I described how to find the keys in the other quests. Be careful because when you bring him the key, Kalesch attacks you. Then beat him and take his key too.

Benefits:

  • Experience points: 2500

 

Kirk and the desert raiders

 

Kirk the mercenary gives this quest. You can meet him in the tavern in Mora Sul. He tells you the story of the temple key.

 

 

Follow Kirk to the bandits’ hideout but be prepared for a betrayal: Kirk is one of the raiders and attacks you. Kill them all take the temple key to Mora Sul (check Kirk’s body).

Benefits:

  • Experience points: 500

 

A woman for Gonzales

 

Nasib gives this quest, as a part of getting presents for Gonzales. You can find a proper woman in Murat’s oasis –it’s Alima.

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +10

 

The moonblade

 

Ismael the smith tells you about the moonblade. This sword is a main prize in the arena of Mora Sul. You may use it, sell it to Ismael or give it to Gonzales as a gift.

Benefits:

  • Experience points: 1000

 

A sword for Gonzales

 

It’s another task given by Nasib as a part of quest connected with getting presents for Gonzales. A sword that is good for the ruler of Mora Sul is a moonblade (you can win it in the arena).

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +10

 

Orknarok the temple slave

 

Masil the merchant gives this quest.

 

 

Masil wants to get rid of Orknarok. Take the slave to the excavations of Mora Sul and try to give him to Fasim. Fasim doesn’t want the slave and tells you to talk to the Orc Kalesch. He doesn’t want Orknarok either. You have to set Orknarok free.

Benefits:

  • Experience points: 1250

 

Eight endurance potions for the slaves

 

This quest is from the Fatman (you met him already). When he agrees to cooperate with Feasul he wants eight endurance potions.

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +5

 

Liberate Mora Sul

 

Another quest connected with liberation of the city. You have to find the Nomads and ally with them. The people that may help you are Anktos (you can duel with him in the arena), Kayor (leader of the Nomads) and Merdarion (Water Mage).

Benefits:

  • Experience points: 5000
  • Reputation: Nomads +5

 

Open the temple of Al Shedim

 

Tamkosh gives this quest but you complete this quest in the Al Shedim excavations. I described earlier how to open this temple.

Benefits:

  • Experience points: 2500

 

Open the temple of Mora Sul

 

A few people participate in opening the temple: Gonzales, Kalesch, Mezir and Merdarion. The most important thing is to find the keys. I described in other quests how to do that.

Benefits:

  • Experience points: 2500

 

Presents for Gonzales

 

Nasib the guardian gives this quest.

 

Before Nasib let’s you to enter the Gonzales’s house, you have to get some presents. You start with the money, then a great sword and at last the women (it’s described earlier). There is a problem with Nasib: sometimes it’s not easy to talk to him fluently and you have to guess what he really wants (and how to do that). He gives you only a tips and it’s not easy to get a maximum number of experience points.

 

Benefits:

  • Experience points: 2500

 

Follow Merdarion

 

Merdarion the water mage gives this (when you find him in the Kayor’s cave).

 

The series of journey with Merdarion begins when you open the Mora Sul temple. Go to magician and report to him. Merdarion tells you that you set free the hordes of the undead. Your job is to kill four leaders of the undead and Merdarion is going to be your guide. Follow him from one place to another. There are only problems with Merdarion: he may disappear walking into the wall and never show again. He may also guide you to the first place and never go to the next one. In such cases find the leaders of the undead by yourself and kill them.

 

Benefits:

  • Experience points: 1000
  • Reputation: Nomads +5

 

Follow Merdarion

 

Follow Merdarion to the second leader of the undead.

Benefits:

  • Experience points: 1000
  • Reputation: Nomads +5

 

Follow Merdarion

 

Follow Merdarion to the third leader of the undead.

Benefits:

  • Experience points: 1000
  • Reputation: Nomads +5

 

Follow Merdarion

 

Follow Merdarion to the fourth leader of the undead.

Benefits:

  • Experience points: 1000
  • Reputation: Nomads +5

 

Follow Mezir

 

Mezir a strange guy dogging in the ruins gives this quest.

 

It’s Mezir who can show you the Hassan’s hideout. Talk to Mezir and then follow him.

 

Benefits:

  • Experience points: 1000

 

Defeat Angar in the arena

 

Conventional duel in the arena of Mora Sul.

 

Angar is a champion so if you want to face him, defeat the rest of the gladiators first.

 

Benefits:

  • Experience points: 1500
  • Reputation: Mora Sul +15
  • Attributes: Strength +1

 

Defeat Anktos in the arena

 

Another conventional duel in the arena.

 

Anktos is your second opponent.

 

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +5
  • Attributes: Strength +1

 

Defeat Fatman

 

This quest appears during conversation with the Fatman near Mora Sul temple.

 

There is only way to persuade Fatman: to beat him. Make Fatman to attack you and then beat him. Just be careful not to kill him.

 

Benefits:

  • Experience points: 500
  • Attributes: Strength +1

 

Defeat Oelk in the arena

 

Conventional duel in the arena.

 

Oelk is a third opponent you face in Mora Sul arena.

 

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul + 10

 

Defat Paladin in the arena

 

Conventional duel in the arena.

 

Paladin is first and the weakest rival in the arena.

 

Benefits:

  • Experience points: 1000
  • Attributes: Strength +1

 

Get rid of the fearless desert racers

 

Kalesch the supervisor in excavations gives this quest.

 

 

Kalesch is angry because these beasts kill the slaves working in the temple. Your job is to kill six fearless desert racers. You can find them in the ruins near the temple.

Benefits:

  • Experience points: 1500

 

The soul chalices

 

Ramon the thief gives this quest.

 

To finish this task you have to steal something. Ramon needs five soul chalices belonging to merchants from Mora Sul. All of chalices can be found in merchants’ homes – on their beds. Check the houses of Ilja, Feasul, Ismael and two tents near the campfire with a barbecue. Try to steal during a day – the owners leave their homes then.

 

Benefits:

  • Experience points: 2000

 

Ramirez the missing Hashishi

 

Ningal gives this quest – your job is to find Ramirez. Bandaro gives you some tips, and then you meet Mezir (in Mora Sul ruins), who shows you the body of the Hashishi.

 

When you find the body of Ramirez go to Ningal.

 

Benefits:

  • Experience points: 1500

 

Injured sandcrawler

 

Cris the paladin gives this quest.

 

When you listen to Cris and let him to show you his old campsite (described earlier), find the wounded sandcrawler and kill it. Then loot its body and take the fire chalice.

 

Benefits:

  • Experience points: 1500

 

A tasty present

 

This quest is connected with getting presents for Gonzales. Talk to Nasib to know that you have to bring a woman for the ruler of the city (it may be a problem to get this quest from Nasib, but if you bring the women anyway, everything is OK).

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +5

 

Kaffus’s guards

 

Kaffu the merchant givest this quest.

 

His own guardians have robbed Kaffu. He needs someone anxious to kill the robbers. Get this job and go to the ruins. The guardians (there are two of them) are not specially hiding. Kill them and loot their camp (get all gold you find). Then get back to Kaffu.

 

Benefits:

  • Experience points: 2000
  • Reputation: Mora Sul +15

 

Punish the slave Yussuf

 

A lot of people mention Yussuf but this quest is given by Bandaro.

 

Yussuf is in the oasis near Mora Sul. Bandaro orders you to find the slave and kill him (when you inform Bandaro where is Yussuf). You have only one hour to kill Yussuf (so it’s better to kill him just when you find him, and then report to Bandaro). The most important for you is a fact that Yussuf gives you the key to the temple.

 

Benefits:

  • Experience points: 1500
  • Reputation: Mora Sul +5

 

Promissory notes for Gonzalez

 

It’s first task given by Nasib. He tells you that Gonzales wants to collect his promissory notes. It’s a strange quest – you don’t have to do anything. Just give Nasib the money and that’s all.

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +10

 

Yasmin

 

Hamid gives this quest when you get the amulet for him.

 

This time he wants you to take some artifact to Murat (he lives in the oasis near the city). Murat wants to pay but be careful: do no take money (reject his proposals); wait until he proposes a woman. Then agree an choose one – it’s Yasmin.

 

 

Benefits:

  • Experience points: 1000

 

Yussuf disappears

 

One of many quests connected with Yussuf. This time it’s Bandaro who gives you few tips. Your task is to find Yussuf.

Benefits:

  • Experience points: 1000

 

Kill the Water Mage Cronos

 

It’s apart of big quest given by Gonzales (described later). Find the magician and kill him.

 

Cronos is your old friend but if you choose the Hashishin path you have to kill him. Cronos lives in the cave in the mountains near the road from Bakaresh to Mora Sul.

 

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill the Water Mage Merdarion

 

It’s another part of Gonzales’s quest. You can find Merdarion in the cave near Mora Sul (Sanuyem can lead you there). The magician cooperates with the Nomads and is responsible for many things happening near Mora Sul.

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill the Water Mage Myxir

 

It’s another part of Gonzales’s quest.

 

You can find Myxir in the ruins of Al Shedim. He gives you some information about the ancient tablets.

 

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill the Water Mage Nefarius

 

It’s another part of Gonzales’s quest.

 

Nefarius lives in an oasis north from Ishtar. You may do a quest for him (described later).

 

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill the Water Mage Riordian

 

It’s another part of Gonzales’s quest. You meet Riordian for the first time in the ruins north from Braga. Your job is to escort him to Asaru’s cave. So when you want to kill Riordian look for him in these places.

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill Saturas, the head of the Water Mages

 

It’s another part of Gonzales’s quest.

 

Saturas is in the ruins of Al Shedim. He works there.

 

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill the Water Mage Vatras

 

It’s another part of Gonzales’s quest. It’s a little hard to meet him - he is the mysterious prisoner in Lago (described earlier). You have to do some quests to get to Vatras. The other option is to beat Fabio the chief of Lago, and take his key to prison.

Benefits:

  • Experience points: 1000
  • Reputation: Hashishin +3

 

Kill all Water Mages

 

It’s a great task given by Gonzales. You have to find and kill all of the Water Mages in Varant: Saturas, Merdarion, Myxir, Vatras, Cronos, Nefarius, Riordian. You should find them in the places signed on the map below, but it may happen that you met them already and finished their quests. Then you have to remember where you left the Water Mages. Depending on the place they are hidden you have to fight bigger or smaller battle (sometimes they are alone but sometimes they are assisted by the Nomads).

 

 

  1. Cronos
  2. Merdarion
  3. Myxir
  4. Nefarius
  5. Riordian (it’s Asaru’s cave, but the magician may be near Braga too)
  6. Saturas
  7. Vatras

 

Benefits:

  • Experience points: 2500
  • Reputation: Hashishin +4

 

Eliminate the Orcs at the temple of Mora Sul

 

This is the „liberate the location” kind of quests. This time your job is to kill the Orcs digging in the Mora Sul temple excavation. You can cooperate with the Nomads and the Water Mage Merdarion. You may also kill the Orcs by yourself, without cooperation with Nomads, and you get your points too.

Benefits:

  • Experience points: 2500
  • Reputation: Nomads +5

 

Eliminate the commanders of the undead

 

Merdarion gives this quest. You have to find and kill four leaders of the undead.

 

The leaders look like common zombies and they are not better fighters. According to the quest you should kill four leaders, but sometimes the quest is done after killing three of them. If Merdarion does not assist you (because of the bug) check the main roads in the ruins – you will surely find the leaders.

 

Benefits:

  • Experience points: 1500
  • Reputation: Nomads +5
  • Attributes: Ancient knowledge +1

 

Gold for Gonzales

 

You finish this quest when you bring Nasib the money for Gonzales (described earlier).

Benefits:

  • Experience points: 1000
  • Reputation: Mora Sul +5

 

Hector’s gold

 

Hector the innkeeper gives this quest.

 

You can borrow 1000 gold coins from Hector. But you have to give 1400 gold coins back. There is no reason to get this quest except earning some experience points.

 

Benefits:

  • Experience points: 2000

 

Find the fourth temple key of Mora Sul

 

Gonzales has the fourth key. You have to finish a few quests for Nasib to be allowed to enter the Gonzales’s house (described earlier).

 

Gonzales can sell you the key for 10000 gold pieces. If you can’t or don’t want to pay so much money you may beat or kill Gonzales and take his key (but it may happen that you are attacked by the rest of Hashishin then).

 

 

Benefits:

  • Experience points: 2000

 

Find the second temple key of Mora Sul

 

Ilja the merchant has this key. He can give it to you in exchange for a favor (described earlier).

Benefits:

  • Experience points: 2000

 

Find the fifth temple key of Mora Sul

 

Kalesch has the fifth key. He promises to give it to you when you bring the rest of the keys. Be careful because the Orc is a traitor – he is going to attack when you come back with the keys. Then beat him and take his key.

Benefits:

  • Experience points: 2000

 

Find the first temple key of Mora Sul

 

Yussuf the slave has the first key. Bandaro tells you where to look for Yussuf (described earlier).

Benefits:

  • Experience points: 2000

 

Find the third temple key of Mora Sul

 

To get his key you have to talk with Kirk the mercenary. You can find him in the tavern in Mora Sul (and then follow the instructions I described earlier).

Benefits:

  • Experience points: 2000
Mora Sul  (24/40)
comments and responses

two ways is to beat him up and take it or do his quest and buy it from him
Mongo1
23/07/2009 21:09
I have already tried beating Gonzalez up as he has the key, but the entire town becomes hostile to me once I do. :C
Flicker121
23/07/2009 13:02
What needs to be done in order to get the Mora Sul Temple Key dialogue option with Gonzalez? I have given him all presents, and have earned a high reputation in the city (enough to see him). I spoke to the mage first, got the Ramirez quest, but when I talk to Gonzalez all he only talks about Orcs and Water Mages/Nomads. Suggestions?
Flicker121
23/07/2009 13:00
WHEN U LIBERATE A CITY THE MAN WHO HAS A SPECIAL SOMTHING U NEED RUNS THEN STOPS AND DISSIPEARS I FIGURED IT OUT JUST CHASE THEM UNTIL THEY STOP!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
theend
21/07/2009 04:01
I never noticed, but then I always have more gold than I could possibly use. Not saying it doesn't do that, but if it does, it must be a bug. You need not worry because when you (eventually) liberate Mora Sul, you can get it back if you plunder his corpse. Just like the 50K you pay the Orc leader in Trelis for his artifact, when you liberate Trelis and you plunder his corpse, you get back the 50K (he's obviously a deadbeat and doesn't pay his debt to the Hashishin) LOL
Mongo1
16/12/2008 21:24
is there a reason that every time i complete the kaffus guards quest and then say i'll give him his 700 gold it actually takes 5000 and some change? is this a bug or is he just a lying bastard?
SBCstang
16/12/2008 00:23
cieljigoku

cieljigoku.this is for you......


hi! im new here,actually i start game a year ago but didnt finish the game sofar!!!.but i have the answer for your ques......rakus is hiding in the cave near montera..we can see a farm which is opposite to entrance of montera..cave is behind to that farm...so u can find now!!!...i need some ques "people need for okara ques" a person 'OWEN' where can i find him?? did u find him?......then u can find cruz.he is in between the path of mora sul and Temple bensala in( 'STRAIGHT DIRECTION')..u first see the map.a slave and cruz should be there...(if u see any sand crawler beasts)cruz should be near... an important thing,dont forget to with the slave,1)he had a key for temple of mora sul.2)kalesch the orc near temple.3)gonzales.4)some bandit mercernary.5)some merchant i forgot his name.sorry i played this game 6 months before.. but he need to deal with "the fatman"(near the mora sul temple)...i request u must answer for my ques............
Kan-orc
16/11/2008 16:47
Help...Mora Sul has been liberated but Gonzales fled with his key. Does anyone know where Gonzales can be found?
calayeto
16/11/2008 04:43
Thank U Mongo1.. hehehe will try ur tips right away. I'll update u on the result. Thanks again.
cieljigoku
09/11/2008 10:27
See the Okara section for several directions to the cave where Rakus is.

Cruz and Yussef are not at an oasis, but are in a campsite (tent and Campfire) near some ruins NE of Mora Sul. If you bring up your ruins map you will see a small ruins designation NE of Mora Sul. The ruins themselves are guarded by beasts, the campsite is in sight range of the ruins. Note there are several ruins sites north of Mora Sul. The ones you are looking for are quite a distance from Mora Sul, If you encounter an injured sandcrawler before you find Cruz, you may kill it's 'friends' but leave the injured one untill you find Cruz and get the quest.
Mongo1
08/11/2008 12:40
Anybody please help me (including Mongo1 cos u seem to have mastered d game very well) hehehe.. i bought Gothic 3 since a year ago. played it a bit but didnt finished it. now i got d chance to finish it but i encounter some problems in d game. my first problem is when i try to find Rakus d fire mage in d quest of New people for Okara n d fire chalice. i definitely cant find him. been goin aroun Okara but no result. My 2nd problem is again when i try to find fire Chalice carrioed by the Paladin Cris or Cruz in Mora Sul along with Yussuf who has d key temple of Mora Sul. I only found oasis guarded by beasts and Murat's oasis. But no Yussuf and Paladin Cris. I definetely cant finish d quest of Adanos artifact if i cant open the Temple of Mora Sul right?! Please help me if anybody can give me a more precise clue or location on Yussuf and Paladin Cris and Rakus the fire mage whereabout. Thank U so much. I really want to finish this game. hehehe help me
cieljigoku
08/11/2008 10:43
Murat's, the one where you found Alima and Yasmin.
Mongo1
20/07/2008 17:56
Hassans Oasis?
Vatras
20/07/2008 16:54
Sanyuem is standing around in the Mora Sul ruins, go to the oasis, then walk southerly and westerly, equip a bow, so he shows up when getting close. Sanyuem, will take you to Kayor who is in a cave west of the oasis. There are multiple caves.
Mongo1
18/07/2008 21:18
Where is sanuyem and kayor?
Vatras
18/07/2008 18:57

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Introduction
Maps
Map of the World
Quests
Main
Other
Myrtana
Ardea
Cape Dun
Faring
Geldern
Gotha
Montera
Nemora
Okara
Reddock
Silden
Trelis
Vengard
Varant
Bakaresh
Ben Erai
Ben Sala
Braga
Ishtar
KDW Camp
Lago
Varant Outdoor
Nordmar
Fire Clan
Hammer Clan
Monastery
Wolf Clan
Nordmar Outdoor
Items and characters
The Fire Chalices
Al Shedim/ Mora Sul temple keys
Adanos artifacts
Teleporter Runes
The trainers
- The Way of the Water Mage
All NPCs
Three possible paths
Path of the Rebels
Path of the Orcs
Path of the Hashishin
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