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Introduction (1/40) |
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We are proud to present our Gothic 3 Game Guide. You can use the guide for free, as much as you want. You can print it and use it for yourself. Under no circumstances can you copy any text or pictures outside of our site - if you want to show it to somebody, just hyperlink us. Do not copy or reprint any element of this guide for public use.
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Welcome to my guide dedicated to the one of the most expected games – Gothic III. At the beginning I have to point that it’s not a guide in the classical meaning. The hugeness of Gothic world and a very large number of quests do not let me to prepare a solution guiding players step by step. That’s why I decided only to list all possible quests without going into details. I only give you information who offers the quest and where it must be solved. Naturally, if it’s possible, I try to give some tips making your game easier.
At the beginning you should learn some clues that help you to understand my tips and game’s rules.
- All quests listed in the guide are divided in a few groups (one group for one town). The main quests (a few of them are solved for almost a whole game) can be found at the end of the guide.
- It’s impossible to do all quests during one game. Some of them are not accessible when you choose a fraction you want to cooperate with (then the opposite fractions are not going to work with you). It’s very likely that you will not find some characters, because the world is so big that it’s so easy to miss some people. And unfortunately there are a lot of bugs that will not let you to talk to some characters (when you should) or you will be ignored even if you have the item needed by NPC.
- It’s normal in Gothic III that you can solve a quest even before you get it. For example, when wandering through the wasteland you kill the group of wolves, and then you receive a message that you solved a quest „Wolf hunting with XXX”. After that, when meeting a proper NPC you get experience points for nothing! It’s quite good system but sometimes it may cause problems: a NPC may not talk to you despite he should give you another quest. There are a lot of problems caused by inadequate order of dialogue and you can’t mend it.
- There are a few strange quests in the guide. I call them strange cause they can be solved but you never find a person that gives that mission. I believe these are quests that were to be included in the game but they were forgotten during the process of Gothic 3 creation.
- Generally it’s your choice which way to go, which towns to visit and which quests to solve first, but you have to be aware that there are a few quests having a time limit – they must be done in a few days or even hours. In the further part of this solution I give the best way (the quickest one) of finishing the game. Actually there are three possible ways, one for each main fraction: Rebels, Orcs and Hashishin.
- Save your game very often, even before every fight (at least at the beginning of the game. In Gothic III each fight can be the last one. Even the weakest monster can kill you with a set of blows, and such situation happens very often. I don’t know if it’s a kind of combo or maybe a bug of the game, but it’s certain that you will die more than once in such way: after being hit with first blow, you are constantly beaten until death. And you have no chance to defeat yourself. Do not underestimate any enemy, even looking not nasty. You don’t have to face a Troll or an Ogre to be defeated, even ordinary boar or a wolf can kill you in a few seconds.
- When fighting do not hesitate to run away to the safe place. Almost during the whole game you are fighting with large groups of enemies, so there is no shame in retreating to the place where you can heal yourself and prepare for the next opponent. Frankly speaking it’s the only effective way when you have to liberate a city (then you have to face more than one hundred warriors).
- Bows and crossbows are very effective weapons (the first ones are quicker and the second ones do more damage). After mastering using bows (and special bonuses), you will be able to kill your enemies before they reach you.
- You’re not the only one using distance weapon – beware of enemies armed with bows and crossbows. When enemies surround you and there are also bowmen, you will be lost. Bowmen should be your first targets if you want to survive the battle. Magicians and shamans are even more dangerous enemies. Orc or Goblin shamans can cast fireballs extremely quickly, they can also freeze you for a moment. If they are supported by warriors then, you have no chance. Try to use a bow or a crossbow to kill magicians before you attack warriors.
- Be careful when fighting in a tight and crowded chamber. It’s one of Gothic’s bugs that terrain objects are stopping you. It seems quite normal but you quickly change your mind when you will be held somehow for a few seconds by a… wall or you will not be able to run through a small stone or a branch. It’s really frustrating. Every time when your opponent attacks you in a tight chamber try to escape to more spacious terrain.
- You may carry non-limited number of items so take with you everything you find. Everything can be sold, and you will never have too much money (you will be speeding even tens of thousands of gold pieces).
- Take with you all flowers, roots, minerals, skins, tooth etc. There is a large number of quests obliging you to bring a few dozens of particular item. Because of that you have to learn a lot of useful skill, so that you could skin animals, mine ore and gold etc.
- Before you start completing quests in a particular town try to clear the surrounding terrain from bandits and beasts. There are a lot of quests connected with escorting an NPC to some place. It’s not so easy as it seems because your companions behave very silly – they usually run just through the group of wild beasts. It’s your job to bring them alive to the right place and it’s very difficult (very often impossible) to rescue an NPC surrounded by hungry wolves or mighty rhinos. You will avoid a lot of troubles if you spare some time for killing beasts before completing quests.
- During your missions you will meet a few characters that can join you. Some of them can assist you until being dismissed; some of them only want your help for completing particular quest. Unfortunately, additional warrior in a party is not help at all, usually it’s a trouble only. Except problem described above, you will have other worries. Very often, your companions ask you for killing a group of enemies, and in such cases you must do anything to stay alive. And it means that you have no time to take care for your companion, so he probably dies. This is the best way to accomplish such quests: agree when you’re asked for help, then bring your friend close to the enemy’s camp and told him to wait for a signal. Then kill all your enemies yourself and go back to your companion who’s waiting for you – talk to him and get experience points.
- Remember about teaching your character different skills. In Gothic III you shouldn’t concentrate only on creating ideal warrior or magician. You will not achieve a success if you can’t open locks, mine an ore, lie, skin animals etc. Always think twice before using skill points. I don’t mean you should create the jack of all trades – this way you will not be master in any skill – but it’s not a good idea to spare skill points on fighting or magic skills only. The best way is to choose a class (magician, warrior, ranger) and completing it with other useful skills (forging weapons, stealing and lying, preparing potions etc.).
- Remember to use helpful items and places you can find all over the world. This way you can create items (use camp - fires, cauldrons, alchemist’s workshops, anvils, whetstones etc.), or gain new attribute’s points (magician’s books, stone tables, round stones). Learning this way you can save a lot of skill points; making items you save money, not mentioning other benefits (for example: weapon forged by yourself makes greater damage).
- Talking to other characters always try to check all possibilities. Very often you can get a quest only if you exactly question an NPC. Be inquisitive, and be brave when being offended (there is a few quest connected with beating a character offending you).
- Be aware that if you attack a member of particular group, the rest of his companions will help him. You may be also attacked when closing to the group with a sword in your hand, (if you disdain a warning). The situation may change when you reach a high level of reputation in a particular town. Then you may beat (and sometime even kill) an NPC without a threat of being punished.
- There are a few fractions in Gothic 3, you may work for. In the further part of the game you will have to decide which side you are definitely supporting, but until this moment you may work for everyone. Regularly check your reputation level: when it exceeds 50 points troubles appear. For example, having more than 50 points of reputation with Rebels, you may still talk to Orcs, but their leaders order to kill you without hesitation.
- It’s a good idea to print a map of Gothic world and signing there all useful locations (caves, mines, hideouts of NPC etc.). Very often you have to come back to places you visited earlier and it may not be easy to find them again.
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Introduction (1/40) |
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info about game: Gothic 3
title: Gothic 3 | genre: RPG developer: Piranha Bytes | publisher: Aspyr Media / Jowood platform: PC | rated: PEGI: 16+ / ESRB: Teen
A Nameless Hero Becomes a Legend. In the first two parts of Gothic, you fought along a hard way from being a prisoner to becoming the hero of Khorinis, the strategically important mining island. Now the time has come for you and your friends to discover and fight across the mainland of Myrtana. The situation is desperate: The orcs have beaten King Rhobar's troops and are ruling the most important parts of Myrtana, enslaving the human population. Only the tricky inhabitants of the south and the wild barbarians of the icy north are holding against the orcish domination. And there are rebels, lurking around in the shadows of Myrtana's forests and trying to fight a hit & run guerilla war. It's your choice if you want to join them or the orcs - but whatever you do, the destiny of Myrtana will depend on you! - A totally new graphics engine creates the most realistic and fascinating in-game world possible: Myrtana awakens! - Huge living and breathing environment reacting to the actions of the player and creating endless choices of interacting with the world and its population - New fluid action-packed combat system with spectacular fighting styles, including 2-swords-fighting - No linear levels - The Player defines the pace in which he advances through the game. Every action has ramifications for the world at large - Countless side quests to choose from - One of the best AI's ever provides hundreds of characters with realistic behavior reacting to your words and actions - More than 50 different kinds of monsters and animals, together with countless humanoid friends & foes, contribute to a living world - A totally class-free character development system gives you the chance to create the char of your dreams with the abilities of your choice! (info about game from official page)
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comments and responses
| Thanks Mongo 1 the poison thing was bugging me now I know not to waste my time on it, thanks for the help and the guide it has helped alot. | vulcan58 01/10/2009 16:49 |  | Long time bug, don't think it was ever fixed by any patch. Not required to finish the game, but unfortunately the skill points spent to try to learn are forever lost. | Mongo1 30/09/2009 21:07 |  | I have a question, I cannot learn how to make poison when I ask someone to teach me the game acts like it does what it is supposed to but it doesn't work. It says that I have learned poison and that the gold is spent but when I look at my inventory it is not highlighted and no gold is used.Is there a fix for this? I have noticed that there is no skillpoints Alchemy lvl req) showing when I look at it in the inventory please HELP! [ see image ] | vulcan58 30/09/2009 18:29 |  | Though discussed throughly on other threads. There is only one armor in the game (I know of) better than paladin. You have to get your rebel faction reputation to 50 to buy it. By the time you get that you should have enough coin to buy it. And buying it is the only way to get it. As for shield the best is the Rune shield and you will find it eventually, can't buy one. Each armor you can get has it's good and bad points. And most you have to buy, though there are a couple which you get given to you. The best is a gift from Kan but comes too late in the game to do you much good, and is only marginally superior to Paladin. Better yes but not by much. Heat and cold resistance are important for Varant and Nordmar, resp. There are trainers for each and/or armors that give it, so be aware when you head out for those places. There are mage armors as well as hashishin in addition to those you mentioned. and Nordmarian armor. Can't think of much else. Oh, it does not matter to other factions which armor you sport, so you don't need more than one. | Mongo1 18/08/2009 21:10 | | How deep, or wide, is the selection of armors in the game? So far, I´ve only found rebel and mercenary armor at sale, and in my opinion, none of them are especially good-looking. Does this change when I, for example, go to nordmar? The only quite appealing would be the paladin armor, and it costs more than I ever can afford. Happy for answers! | banneman 17/08/2009 13:55 |  | Very simple, loot every dead body, every chest (you can get away with), and pick all the loose stuff; sell what you don't need, like all orc weapons. You should be rolling in dough in no time. Remember, the nameless hero (you) has an unlimited backpack, so much so, it is absurd. Thus leaving anything unpicked, no matter how trivial, is not logical. There is only a few things you actually need to buy, thus limit purchases to those items, everything else use what you find, and forge your own weapons. Use quest finds until you no longer need them, before turning in.
Oh almost forgot, do not avoid fights, do not drag mobs to towns or npc to kill for you, figure out how to do it yourself. And kill everything there are only a couple mobs that are near impossible to kill. Use terrain where you can to your advantage. And as already stated loot the bodies.this post has been modified by its author [2009-08-15 11:49:35] | Mongo1 15/08/2009 10:45 | | Hello and thank you for a great guide! Hope you´re still checking in, because i need some help. Which way would be the best to get alot(alot) of money in gothic III? | banneman 14/08/2009 19:59 |  | Gothic is the best rpg,i`ve finished it and it`s very cool. | Soryn10 05/07/2009 12:03 |  | No the pig roast is just eye candy. Nothing else happens, there are others like it in the game just eye candy. | Mongo1 26/06/2009 23:31 | | Hi, I really like that game, it is almost as good as Oblivion IV sometimes freezes, or the dead characters end up somewhere in the midst of the air, well, I do have a question, after killing the Ortega and his bandits there is a pig or something above the fire pit and there is a commend to "spit" when near it, so I left clicked and my character was just helping it to roast, what else is it supposed to do? I was hoping for some pieces of meat but after doing for a long time nothing happened - did I do something wrong? Was I missing some tools to finish the job? | barbbonness 25/06/2009 15:05 |  | Gothic is Fun | lukcasper 15/04/2009 03:55 | | Hi, If this game is for the PC can someone email me the key bindings for this game to lewis.kenneth@tx.rr.com so that I can add a template for this game to my software called Keystroke! a voice recognition software for gamers by Killers Software at www.killerssoftware.com | killers 23/01/2009 12:52 |  | Because they went so far with the non-linear aspects, there is no sequential narration, so it depends on who you talk to first, which part of the story you get, thus it is naturally disjointed, and at times non-sensical. Overall I liked it but not as much as 2 or the original, mostly due to the lack of a structured story line. | Mongo1 24/11/2008 21:17 |  | Overall I really enjoyed the game but found that although it is non linear it tends to lack structure because of it. I completed most quests and gained acceptance into the rebel faction very early, around day 10, which enabled me to have paladin armor and a fire sword. These were all that I needed throughout the game and didn't seem to find it necessary to upgrade. I collected almost every plant I came across and every item from chests opened. I realised after a false start that it was best not to alienate any faction but play neutral untill day 35 when I saved the game and firstly joined with innos which took 8 hours to complete the game because I needed to free all Myrtana from Orcs to be rewarded by a lame slideshow. Then I reloaded and allied with Zardas after killing Rhobar and Zuben I spent about an hour following Zardas to find that the game ends at the portal with a similar slideshow.That took about 3 hours. Quite dissapointing after all the hard work. I finished with more than 200 stat points spare, I never used or sold a plant and had over 8oo pieces of meat along with 200 000 gold and numerous other items. The fighting seemed to be nothing more than wearing out my left mouse button. Looking back on it the quests seem to be just for the sake of having quests and even the main quests didnt seem that crytical other than the adinos's artifacts quest. It never seemed to get anywhere very slowly. At least in Gothic 2 we were transported to somewhere different for the grand Finale. Even now after all the time I spent playing it I wonder is it really over? What was the point of it all? Why so many empty caves? I was hoping that they would all be repopulated for a huge final quest as in Gothic 2. Did I miss out on something? Where was the super duper Armour I was hoping to find? Where was the huge macho sword that threw lightning with every swing? Such a dissapointing end. Did they run out of cash?
Will I buy the next one? Of course I will. There is nothing to touch it.
Maybe if the developers gave us the tools to modify and create our own Storylines within this fantastic world it would be the only game we ever needed. | farmboy 24/11/2008 13:02 | | yes, ancient knowledge has some effect on spell power, although I do not know the exact relationship, though you should be able to check it.
Not sure about the companion thing, but I think the ones where they just accompany you (come with me), they don't get hostile unless you do. Of cousre the ones where you 'lets go liberate _____' will start fighting immediately. Never thought about the tranformation thing, seems to me that they might pursue you as long as you remain within sight, but if they don't see the transformation, then likely not.this post has been modified by its author [2008-09-27 01:51:21] | Mongo1 27/09/2008 00:50 | |
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