login (email): password:
auto log in (cookie) | forgot your password?
all game guides

Final Fantasy XII - Glossary - game guide, walkthrough, secrets, game tips & strategies

Final Fantasy XII Game Guide
Glossary
by Bartosz "Mr. Error" Weselak (guides.gamepressure.com)
Free game guides, walkthroughs, solutions, game FAQs and maps for gamers.
Download this game guide for free in PDF File format.
Final Fantasy XII Guide
rate guide:
  Glossary  (1/174)
We are proud to present our Final Fantasy XII Game Guide. You can use the guide for free, as much as you want. You can print it and use it for yourself. Under no circumstances can you copy any text or pictures outside of our site - if you want to show it to somebody, just hyperlink us. Do not copy or reprint any element of this guide for public use. For full list of game guides go to guides.gamepressure.com

 

I’m pleased to welcome all those interested in the latest part of Final Fantasy. Here I’m only going to mention that as a big fan of the whole series I just couldn’t miss this part, and as a very ambitious fan I just couldn’t live without getting all those ultimate weapons and killing all of the side bosses you can find in the game. So in the walkthrough to follow you’ll find info about alee these things and many, many more. Enjoy.

 

Glossary

While reading the walkthrough you may find bit strange words. They’re all connected to RPG games and are pretty often used, but I assume that you didn’t actually hear them and because of that I created this chapter – to explain all those things that may be not clear to everybody.

Sometimes in this guide you may encounter words like: Tank, Healer, Damage (dmg.) Dealer, Buffer etc. They are the different class’s predispositions.

Tank is a person with loads of HP points and high defense, which draws attacks of enemies. The best choice for him is the heavy armor. It’s also a perfect choice for a party leader.

Healer – what can I say – it’s a person who keeps you’re team mates alive and healthy. For this kind of heroes the best choice is robes as armor and Rods or Staves as weapons.

Damage Dealer – the main purpose of its existence is dealing lot of pain. He should be wearing light armor and wielding a katana as a weapon.

Buffer is a person who keeps its team mates in effect of variety buffs like protect or shell.

Sometimes to say which class is the most effective in given situation I use names of in-game heroes. At the beginning of the game I was developing each character in a specific direction (details in chapter “Licenses and character development”) and later on speaking about those characters I meant the class they were representing. You – beating the game in your own way – may have given them different predispositions. In such situation use just the character which represents the class of the character I have used.

You may also come across an expression e.g. berserked Fomalhaut – this means that the person holding Fomalhaut is under effect of berserk.

I used sometimes also the term: mob. Non-human enemies in the RPG (mostly) games are often called this way.

Right now I also wanted to emphasize that the division used in this guide: Prologue, Parts I-III and Epilogue is used especially by me at the need of this walkthrough. Each part is separated from others by an important event that took place in the plot.

There also chapters entitled by an in-game area name and often with addiction of “II”. They means the places that you’re not going to see during the ordinary plot flow and the roman cypher II means that yes you were there (or going to be there) but up then you didn’t have the access to the whole area.

In this walkthrough you will find many tables with informations about monsters – their levels, quantity of HP points, things they drop and those you can steal from them. Unforunatelly these informations may differ a bit from the ones you’ll come across. What I mean is that the monsters generated randomly and these pieces of informations are about the ones I got to meet. The same goes for the things that drop and those you’re able to steal. Those marked as rare droped rarely for me and they may drop for you more often and vice versa – those that have droped for me quite often may drop for you very rarely. I can only assure you that those mentioned here are all veryfied and all you need to get them is a bit of patience.

I should also say here about the nature of monsters. There are:

  • agressive – they gonna attack you as soon as the see you. Their life bars are red. You will encounter them most frequent of all,
  • passive – they’re not interested in fighting you unless you give them a reason to. Their life bars are green,
  • masked – only elementals and entitles mask themselves. At the first glance they look like the passive ones but a minute later they’ll turn into agressive and start attacking you out of a sudden.
  Glossary  (1/174)
info about game: Final Fantasy XII
title: Final Fantasy XII | genre: RPG
developer: Square Enix | publisher: Square Enix
platform: PS2 | rated: PEGI 16+

The story of FINAL FANTASY XII takes place in a world called Ivalice, in an age when magic was commonplace and airships plied the skies, crowding out the heavens. A world of many races, the humes, bangaa, viera and, of course, moogles, all call Ivalice home.

War was on the horizon. Seeking to strengthen its base of power, the great Archadian Empire had been invading and subjugating its neighboring kingdoms one by one. The small Kingdom of Dalmasca was one such kingdom.
When the occupying Archadian forces established a new consul in Dalmasca's Royal City of Rabanastre, it caught the attention of Vaan, an urchin living on the streets. To Vaan, the Empire was a hated enemy who had taken the life of his brother—his last surviving family member. Vaan hatched a plan to sneak into the castle housing the new consul and unburden him of one or two of his treasures. But before he would have the chance, Vaan got far more than he bargained for; a resistance movement of former Dalmascan soldiers rising up against the Archadian Empire was launching an assault! Amid the ensuing confusion that engulfed the castle, Vaan saw something he could scarcely believe. There, among the members of the resistance, was the figure of the sole remaining heir to the Dalmascan throne, the Princess Ashe, who'd been given up for missing...
Our story follows Vaan, Ashe, Vaan's friend Penelo, the sky pirate Balthier, his partner Fran and many more on an adventure through Ivalice that traces the mysteries behind the Archadian Empire's invasion. Since 1987, the FINAL FANTASY series has sold over 60 million units. FINAL FANTASY XII carries on the proud tradition, bringing new ideas to the series and innovation to the RPG genre.
- Every aspect of the graphics brings color to the world of Ivalice—blues and oranges reminiscent of the Mediterranean evoke a landscape alive with a mix of European and Arabian imagery.
- Airships feature prominently in FINAL FANTASY XII. They come in all shapes and sizes—the main airship in this story is a medium-sized craft that measures over 1,000 feet from bow to stern. Airships are used for everything from the trading of goods to the waging of war.
- The story isn't all that's new—experience an evolved battle system with numerous features never before seen in the FINAL FANTASY series.
- ADB – Active Dimension Battle is a shift from ATB (Active Time Battle), lending more realism to the battle by allowing seamless switching between the field and the battle scene.
- Load time between the field and the battle scene that is unrelated to actual gameplay has been eliminated, ensuring smoother gaming.
- Besides time elements, such as the attack timing, the player can fully utilize the field geography in terms of differences in ground level, intricate terrain, places with low visibility and the like.
- Enemy monsters can also take advantage of the varied tactics that ADB offers, possessing sophisticated AI to ambush parties, back up their comrades and restore HP.
- Ivalice sounds better, too, with in-game events and movie scenes presented in Dolby Pro Logic II.(info about game from official page)
Final Fantasy XII
Screenshots
 
Movies

Links
Final Fantasy XII - Official website
Square Enix - Game developer

comments and responses

How do you guys make it to Level 99 ?
Miyano
14/11/2011 09:19
Best Game
jenova131
01/09/2011 23:33
Hi! This is so nice! Can you sponsored us, by sending information about Final Fantasy Game Series to us? Thanks.... finalfantasytown@yahoo.com

http://finalfantasytown.forumotion.net
Fantasy_Knight
04/10/2009 13:44
Great game

For great games
http://eagamespot.blogspot.com
fifagiggs
09/07/2008 15:09

Comments are moderated. Some features are NOT available in comments, but ARE available on forums. See this tread on forum.
Prologue
Nalbina Fortress
Part I
Rabanastre
Dalmasca Estersand
Rabanastre - again
Giza Plains
Garamsythe Waterway
Royal Palace
Garamsythe Waterway - again
Nalbina Fortress - dungeons
Barheim Passage
Bhujerba
Lhusu Mines
Bhujerba - again
Dreadnought Leviathan
Ogir-Yensa Sandsea
Nam-Yensa Sandsea
The Tomb of Raithwall
Part II
Giza Plains
Ozmone Plain
Jahra
Golmore Jungle
Eruyt Village
Henne Mines
Deeper in Golmore Jungle
Paramina Rift
Stilshrine of Miriam
Mosphoran Highwaste
Salikawood
Phon Coast
Tchita Uplands
Sochen Cave Palace
Old Archades
Archades
Draklor Laboratory
Part III
Balfonheim Port
Feywood
Giruvegan
Great Crystal
Ridorana Cataract
Pharos at Ridorana – First Ascent
Second Ascent
Third Ascent
Epilogue
Sky Fortress Bahamut
Licenses and character dev.
Basics
Passive skills
Technicks
Magick
Accessories
Armors and shields
Daggers, Guns, Poles, Bowguns, Hand Bombs, Ninja Swords
Rods, Staves, Measures, Maces
Swords, Bows, Axes, Spears, Katanas, Great Swords
Misc
No LP? Auto level-up
Quickenings
Short manual
Bazaar
Grimoires
Items used to make different items
Useful items sets
One handed weapons
Two handed weapons
Long ranged weapon and ammunition
Shields and armor
Accessories
Weapons
Swords
Daggers
Bows and Arrows
Guns and Bullets
Hammers and Axes
Rods
Staves
Spears
Katanas
Ninja Swords
Great swords
Poles
Bowguns and Bolts
Maces
Measures
Hand bombs and Bombs
Armor
Heavy
Light
Robes
Shields
Accessories
Accessories
Magick
White
Black
Arcane
Green
Time
Technicks
Technicks
Sky Pirate’s Den
Sky Pirate’s Den
Head hunters
Clan Centurio
Ordinary hunt notices
Rouge Tomato (rank I)
Thextera (rank I)
Flowering Cactoid (rank I)
Wraith (rank I)
Nidhogg (rank I)
Wyvern Lord (rank II)
Enkelados (rank II)
Croakadile (rank II)
Ixtab (rank II)
Ring Wyrm (rank III)
Feral Retriever (rank III)
Vorpal Bunny (rank III)
Atomos (rank III)
Mindflayer (rank IV)
Braegh (rank IV)
Dark Steel (rank IV)
White Mousse (rank V)
Marilith (rank V)
Bloodwing (rank V)
Vyraal (rank V)
Piscodaemon (rank V)
Lindwyrm (rank V)
Goliath (rank VI)
Roblon (rank VI)
Overlord (rank VI)
Catoblepas (rank VI)
Deathscythe (rank VI)
Wild Malboro (rank VI)
Diabolos (rank VII)
Deathgaze (rank VII)
Pylraster (rank VII)
Fafnir (rank VII)
Extraordinary hunt notices
Cluckatrice (rank I)
Rocktoise (rank I)
Gil Snapper (rank III)
Orthros (rank V)
Antlion (rank V)
Trickster (rank V)
Belito (rank V)
Ixion (rank VI)
The Seer (rank VI)
Carrot (rank VII)
Ancient Man of Mystery (rank VII)
Behemoth King (rank VII)
Yiazmat (rank VIII)
Rare Game
# 01 - 40
# 41 - 80
Espers
Espers
Getting additional Espers
Adrammelech
Zalera
Cúchulainn
Exodus
Zeromus
Chaos
Ultima
Zodiark
Bosses not connected with the plot
Bomb King
Earth Tyrant
Fury
Hell Wyrm
Humbaba Mistant
Omega Mark XII
Phoenix
Additional Locations
Barheim Passage II
Cerobi Steppe
Dalmasca Westersand
Garamsythe Waterway II
Great Crystal II
Henne Mines II
Lhusu Mines II
Nabreus Deadlands
Necrohol of Nabudis
Pharos at Ridorana – Origin of Darkness
Zertinan Caverns
Side Quests
Fishing
Sky-high girls
Backdoor
Yoma and Broken Sands
Lost sheeps... ekhm... Cockatrices
Rabanastran in love
Rikken, Elza & Raz
This site is not assotiated with and/or endorsed by the Square Enix or Square Enix. You are not permitted to copy any image or info from this page.
All logos and images are copyrighted by their respective owners. Official Final Fantasy XII www page: http://www.ff12.com/
Copyright © 2005-2012 GAMEPRESSURE.com | About Us | Privacy Policy | Advertise | Contact Us | gry online | poradniki do gier
Legend of Grimrock game guide | Risen 2: Dark Waters game guide | Crusader Kings II game guide | Angry Birds Space game guide | Mass Effect 3 game guide | Wargame: European Escalation game guide | Kingdoms of Amalur: Reckoning game guide | Jagged Alliance: Back in Action game guide | The Darkness II game guide | Dark Souls game guide | Arcania: Fall of Setarrif game guide | Star Wars: The Old Republic game guide |