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Empire: Total War - Game Mechanics - Country and the Government - Types of countries - game guide, walkthrough, secrets, game tips & strategies

Empire: Total War Game Guide
Game Mechanics - Country and the Government - Types of countries
by Maciej „Sandro” Jalowiec,
Translated by: Jakub Kuchnio
(guides.gamepressure.com)
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Game Mechanics - Country and the Government - Types of countries  (17/56)

 

We can divide countries in Empire into two main categories – major and minor.

 

Major Countries

Major Countries:

Austria

France

Spain

Mongols Empire

Ottoman Empire

Marat Confederation

Netherlands

Prussia

Russia

The Republic of Poland

Sweden

Thirteen Colonies

Great Britain

 

Main attributes of these countries are:

1. extensive territory;

2. huge army;

3. powerful fleet;

4. importance in trade and international diplomacy;

5. not many troops for one province;

6. strong diplomatic connections with other countries;

7. easiness to make a peace;

8. high prestige level.

 

Of course situation in the game may be different. When one of the main country will loose too many territories(and it is close to collapse) it will start to look like a minor country.

 

 

War with the one of the main countries are conducted on land and on the sea. These countries in most cases have access to the sea and some dockyards. It is pretty easy to conquer small provinces etc. The things may get more complicated near the capital city. This is the place when most of the troop are gathered.

 

Minor countries

Minor countries are all types of small kingdoms and Indian Confederation, for example: Cherokee, Bavaria, Saxony, Württemberg, Portugal, Georgia, Persia, etc.

 

Main attributes of these countries are:

1. small territory (1-2 regions);

2. not very huge army;

3. many soldiers per capita;

4. no prestige;

5. almost unable to make a peace;

6. almost at once you can take them under your patronage.

 

 

Minor countries can be a very good trade partners. They don't have huge ambitions and their army is very weak (couple of regiment to secure small territory). However their capital city is always strongly defended. Every war with that type of country will be short and very painful. Instead of war you can always try to take them under your patronage.

 

Game Mechanics - Country and the Government - Types of countries  (17/56)
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Introduction
Game Mechanics
Land Battles
Infantry - p. 1
Infantry - p. 2
Cavalry - p. 1
Cavalry - p. 2
Artillery
Sieges
Sieges (attacker)
Sieges (defender)
Naval Battles
Line Astern Formation
Crossing the T
Side volley
What to attack?
Boarding operation
Importance of wind
Campaign Map
Land troops
Fleets
Country and the Government
Countries attributes
Country prestige
Region management
Building
Taxes
Riots and revolutions
Diplomacy
International relations
Concluding agreements
Wars and peaces
Alliances and patronages
Technological progress
General hints
Research centers
Secret Service
Gentlemen
Rakes
Priests
Units
Basics
Infantry units - p. 1
Infantry units - p. 2
Infantry units - p. 3
Cavalry units - p. 1
Cavalry units - p. 2
Artillery units
Fleet units
Campaign Guide
Great Campaign
Briefing
Austria
France
Spain
Ottoman Empire
The Marat Confederation
Netherlands
Prussia
Russia
Republic of Poland
Sweden
Great Britain
Road to independence
Act I
Act II
Battle of Boston
Act III
Act IV
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