34. Entrance to the castle
Obtained from: Captain Eilif Thunder Fist. After the quest 33. Hidden harbor.
1) Talk to old Griese
Make sure that you've completed all side quests and you've bought the best equipment. There is no sense to save money now. Buy potions (especially cure ones), best ammunition, diamond whetstones etc. Choose your team members carefully because you won't have possibility to change it (you have to take Ardo with you while it is not possible to start the mission without him).
When you are ready, talk to Griese, who can be found near your ship in Nadoret. He will take you to the Dark Forest (M4, 9).
2) Find Orbert, the harbor master
Now you have to reach other end of the Dark Forest. Locate the Orbert's chest (M4, 11), take the smoke torch out of it and equip the main character with it. Thanks to the torch you'll avoid animals.
When you get to Orbert, the fight begins. You have to face him and his helpers. After the fight click on the stone (M4, 12) - the secret passage to the ravine will be open.
35. In disguise
Obtained: After the quest 34. Entrance to the castle.
When you are in the ravine you have to make a decision, how you want to get to the castle. You can just kill all mercenaries (it is faster solution for a strong team) or pretend to be recruits.
Cut through dozens of mercenaries and get to the door (M20, 4) leading to the castle. You can open it using a key obtained after killing the quartermaster (M20, 13), who guards the door
Walk unnoticed by the ravine:
After you enter the ravine you'll be accosted by a mercenary (M20, 5). Lie to him and then put on you and your companions mercenaries' clothes which you can find in chests (M20, 1). Pass through the open the gate (M20, 2) and lie to the next mercenary (M20, 6).
1) Follow the guard to the quartermaster
Follow now the mercenary, until you reach the quartermaster (M20, 7). He will talk to you for a while and send you further.
2) Report to sergeant Hargenstrike
Sergeant (M20, 8) wants you to being tested by two mercenaries.
3) Archer Keen's opinion
Archer (M20, 9) wants you to destroy two nests with harpy's eggs (M20, 10). Do it (you can equip on your own armors) and return to her. She'll give you a letter, which you have to give to sergeant Hargenstrike (M20, 8).
4) Sir Erund's opinion
After conversation with blacksmith, take a sword from the chest.
After bringing the sword you have to prove your value by fighting with mercenaries.
Sir Erund (M20, 11) orders you to bring him his sword, which can be found at blacksmith Ingrash (M20, 12). Talk to her and take the sword from the chest. Then return to sir Erund. To win his positive opinion, you have to agree to fight with his subordinates. After defeating them, you'll receive the letter which you have to give to sergeant Hargenstrike (M20, 8).
5) Go to the quartermaster Springdale
Head to the gate (M20, 3) and talk with mercenaries who guard it. Show them the permit and you'll be allowed to go further. Before conversation with the quartermaster (M20, 13) equip your own armor because you'll have to fight. During the conversation sergeant Hargenstrike appears - he already know that you're imposters. After killing the mercenaries head to the castle using the door (M20, 4).
36. In search for the lost crown
Obtained: After the quest 35. In disguise.
Being in the cellar you'll meet footman Wendell (M21, 1). Regardless of what you say, he will recognize Ardo. Your companion will explain him the situation and at that point the guards appear which you have to kill.
1) Follow Brewine to the ballroom
Follow now the footman and go to the ballroom.
2) Talk to Mina from Berg
First talk to Mina from Berg (M21, 3). Ask her about other guests.
3) Spoil the atmosphere at the banquet
Mina from Berg.
Countess Malgorra del Incendio.
Steward Enno from Vardock.
Now it's time to talk to the guests and tell them what Mina from Berg (M21, 3) thinks about them. Talk to:
1. Countess Malgorra del Incendio (M21, 4)
2. Steward Enno from Vardock (M21, 5)
3. Squire Trewman (M21, 6)
4) Talk to baron Dajin
After you've spoiled the atmosphere, the baron (M21, 7) will appear. Talk to him and then follow him to some secluded place. Unfortunately you enter the trap and finally you will go to the cell.