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Drakensang: The Dark Eye - Chapter 5 - Main quests - game guide, walkthrough, secrets, game tips & strategies

Drakensang: The Dark Eye Game Guide
Chapter 5 - Main quests
by Karol „Karolus” Wilczek (guides.gamepressure.com)
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Chapter 5 - Main quests  (33/64)

 

The chapter begins with a sight of a magical barrier surrounding the ruins you're supposed to reach. In order to get through the field you will have to ally yourself with one of two forces operating in the area: the witches or the inquisition. Depending on which side you choose you will find different ways around the barrier.

Quest order:

INQUSITION:

Q9a.4 Join the Sun Crusade

Q9a.4.1 Kill witch Yasmin

Q9a.4.2 Take the talisman to Warina

Q12a.1 Talk to da Vanya

Q12a.6 Find the mansion in the Dark Forest

Q12a.3.1 Find out Alvina's weakness

Q12a.3.2 Arrest Danos

Q12a.3.3 Take Danos to Praiotes camp

Q12a.3.4 Break the ambush

Q12a.3 Kill Alvina

Q12a.4.2 Talk to Berndrik

Q12a.4.3 Kill the toads in the pond

Q12a.4 Kill Morla

Q12a.5.1 Find out Saphira's weakness

Q12a.5.2 Destroy Saphira's hut

Q12a.5 Kill Saphira

Q12a.7 Raport to da Vanya

Q12a.8.1 Find the witches' meeting place

Q12a.8.2 Summon Heidrune

Q12a.8 Defeat Heidrune in the witches' meeting place

Q12a.9 Defeat da Vayna

WITCHES:

Q9b.4 Help Yasmin

Q9b.4.1 Steal sacramental wine

Q9b.4.2 Take the wine to Yasmin

Q12b.2. Earn Morla's trust

Q12b.2.2 Save Knowall from the Praiots

Q12b.2.1 Take Knowall to Morla

Q12b.3. Earn Alvina's trust

Q12b.3.1 Take the bracelet to Danos

Q12b.3.2 Return to Alvina

Q12b.4. Earn Saphira's trust

Q12b.4.1 Find Saphira's pot

Q12b.4.2 Take the pot to Saphira

Q12b.6.1 Summon Heidrune

Q12b.7. Kill the Grand Inquisitor

SHARED:

Q9.3.1 Enter the ruins

Q9.1 Retrieve the book from the ruins

Q11 Return to the temple of Hesinde

Q9 The Stolen Knowledge

1. Retrieve the book from the ruins

On the lowest level of the ruins you will encounter the one you've been chasing after for quite some time - Kastan Gamblack M7.1(11) and a mysterious hooded figure. They will be talking about the released dragon and the slain Grand Inquisitor. Once they see you, the hooded figure will disappear and you will have to fight the cultists. After dispatching them approach the pedestal and grab the Book of the Serpent M7.1(12).

Reward: Book of the Serpent

2. Penetrate the magical barrier

2.1 Destroy the magical shield

You have to complete either Q12a Praiots in Blood Forest or Q12b The Witches of the Dark Forest.

3. Find out the secret of the ruins

3.1 Enter the ruins

The ruins entrance M7(25) is on the far side of the castle. In order to get there you will need to hack your way through groups of cultists.

3.2 Find the Book of the Serpent

Book of the Serpent can be found on level 4.

Q10 Like a Shadow

1. Reach the heart of the ruins undetected

You cannot get noticed before reaching level 4. In order to do that one of your party members needs to be able to disable the traps as there are quite a few on level three and springing anyone of them means the failure of this quest. If you manage to complete this quest the number of the cultists on the 4th level will be considerably smaller.

Q11 Return to the temple of Hesinde

Leave through the back exit M7.1(13) and return to the temple M2(2). When you're there, talk to Dorion M2.2(2) and give him the Book of the Serpent. You will get to listen to the Oracle once more. This time Dorion won't be able to interpret it but he will point you to a person who will - Ardat Whitecliff M2.2(2). You will learn that the next part of your quest will take place in the Grimtooth Castle, but first you will need to talk to Gerling, duke's advisor who is responsible for diplomatic contacts with the lord of the castle.

End of chapter five!

 

 

Chapter 5 - Main quests  (33/64)
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Introduction
General Tips
Legend
Walkthrough
Chapter 1
Maps: M1. Avestreu
Maps: M1.1 Old Mineshaft
Maps: M1.2 Mill Cellar
Main Quests
Sidequests
Chapter 2
Maps: M2. Ferdok – Praios Square
Maps: M2.1 Silver Pitcher
Maps: M2.3 Ferdok Sewers
Maps: M3. Ferdok – Wagoner's House
Maps: M3.1 Serene Sow
Maps: M3.2 Ferdok Sewers
Maps: M3.3 Cellar crypt
Maps: M4. Ferdok - Port Ugdan
Maps: M4.1 Fleet Footed Ferret
Main quests
Sidequests
Chapter 3
Maps: M5. Ferdok: Ducal Citadel
Maps: M5.1 City house
Maps: M5.2 Duke's residence
Maps: M2.2 Temple of Hesinde
Maps: M3.4 Dark Eyes Hideout
Maps: M4.2 Old Brewery
Main Quests
Sidequests
Chapter 4
Maps: M6. Moorbridge Marshes
Main Quests
Sidequests
Chapter 5
Maps: M7. Blood Mountains
Maps: M7.1 Ruins
Main quests - Inquisition
Main quests - Witches
Sidequests - part 1
Sidequests - part 2
Chapter 6
Maps: M8. Over the Silver Waterfall
M8.1 Castle treasury
Main quests
Sidequests
Chapter 7
Maps: M9. Tallon
Maps: M9.1 Abandoned ore mine
Maps: M9.2 Dragon lair
Main Quests
Sidequests
Chapter 8
Maps: M10. Murolosh
Maps: M10.1 Mushroom Garden
Maps: M10.2 Grazima's warehouse
Maps: M10.3 Beer warehouse
Maps: M10.4 Secret Passage
Maps: M10.5 Aldessia's chambers
Main quests
Sidequests
Chapter 9
Maps: M11 – Depths of Gruldur
Maps: M11.1 Level 2
Maps: M11.2 Level 3
Maps: M11.3 Level 4
Main quests
Sidequests
Chapter 10
Maps: M12. Behind the Fire Falls
Main quests
Chapter 11
Maps: M13. Drakensang Mountain
Main quests
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