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Dragon's Dogma: Dark Arisen Game Guide by gamepressure.com

Dragon's Dogma: Dark Arisen Game Guide

Table of Contents

Lure of the Abyss | Act I Dragon's Dogma Guide

Last update: 11 May 2016

Keep Barnaby talking in order to help Pawns with their problems - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Keep Barnaby talking in order to help Pawns with their problems. He'll let you in to Evenfall - a mysterious underground.

You need to go all the way to the bottom - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

You need to go all the way to the bottom. Take the winding road. You'll be attacked by Bats.

A few steps later you'll reach a gate blocking the way - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

A few steps later you'll reach a gate blocking the way. There is a sideway path in front of it.

The sideway corridor leads to a chamber controlled by Skeletons - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

The sideway corridor leads to a chamber controlled by Skeletons. Kill them off. Archers will have an easy job by shooting the explosive barrels.

The path will take you back to the main road - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

The path will take you back to the main road. Continue downwards.

There will be Skeletons to take care of near the chests - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

There will be Skeletons to take care of near the chests. They're not difficult, but they have more health points and can grab the character - if they do, move the left stick to free yourself.

Go into another sideway corridor before another gate blocking the way - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Go into another sideway corridor before another gate blocking the way.

This time the Skeletons have the more powerful Mages for company - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

This time the Skeletons have the more powerful Mages for company. Eliminate them first.

Finally, you'll be back on the main road - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Finally, you'll be back on the main road. Check out the gate you've just went around - there is an Ogre on this side. He's a quite challenging opponent, but killing him now will make things easier later. If you can't defeat him, though, ignore him and go down.

There will be a third closed gate - again, take the sideway corridor - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

There will be a third closed gate - again, take the sideway corridor.

You'll stumble upon more enemies (and more treasures) here - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

You'll stumble upon more enemies (and more treasures) here. Eliminate Skeletons, Harpies and other creatures, and grab the loot from the lower parts.

Go to the other side of the room by using the way on top (use the slope and column fragments) - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Go to the other side of the room by using the way on top (use the slope and column fragments).

Here is the lever that will open the gate below - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Here is the lever that will open the gate below. Use the unlocked path.

At the fork, go straight ahead (the road on the right leads back to the winding road down) - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

At the fork, go straight ahead (the road on the right leads back to the winding road down). You'll reach the Ceremonial Cage. Loot the tombs. An enemy will pop out from the last one, and he'll be more difficult to defeat. Kill them nonetheless and take a lever from the sarcophagus.

Attach the lever where it belongs at the gate and open it - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Attach the lever where it belongs at the gate and open it. Take what treasures there are on the other side.

Exit using the narrow corridor leading to the main chamber - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Exit using the narrow corridor leading to the main chamber. Take the loot.

When you're ready, examine the round object in the middle (press B when you're close) - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

When you're ready, examine the round object in the middle (press B when you're close).

Some weird snakes will come from under the ground - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Some weird snakes will come from under the ground. There's no point fighting them - they'll keep respawning for all eternity. Run back upstairs. Ignore the Pawns and just run. If they die, you can summon them later.

You'll be safe once you trigger the animation showing the whole party escaping - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

You'll be safe once you trigger the animation showing the whole party escaping.

Talk to Barnaby to finish the quest - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

Talk to Barnaby to finish the quest.

When you leave the Pawn Guild you'll be stopped by Ser Duncan - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

When you leave the Pawn Guild you'll be stopped by Ser Duncan. He'll point you towards the castle gates in the noble quarters, where you'll find more missions to complete.

You can get there by using the passage near the Pawn Guild - Lure of the Abyss - Act I - Dragons Dogma - Game Guide and Walkthrough

You can get there by using the passage near the Pawn Guild.

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