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Art of Murder: Hunt For The Puppeteer - Paris, France, April 15-17, 2008 - Hotel - game guide, walkthrough, secrets, game tips & strategies

Art of Murder: Hunt For The Puppeteer Game Guide
Paris, France, April 15-17, 2008 - Hotel
by Katarzyna „Kayleigh” Michalowska (guides.gamepressure.com)
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Paris, France, April 15-17, 2008 - Hotel  (3/28)

 

Arriving outside of the hotel Nicole heads towards the entrance (ahead). Inside she talks to Pierre, then heads for the stairs (on the left) and reaches her room (straight ahead).

 

In her room she approaches the desk (near the window; zoom in). She tries to send the photos she collected to the bureau, so she connects the camera to the cable stretching on the left side of the laptop. Nothing happens however (double click the laptop) – she can't seem to make the connection.

 

Nicole takes a closer look at the antenna (on the right side of the desk; zoom in) – it seems that it cannot extend – probably it's underpowered. After flipping it over you can check the information on the bottom. Nicole examines the plug (zoom in) which proves to be the lamp plug – the antenna plug lies near the socket but it doesn't fit – Nicole needs an adapter.

 

Agent takes a closer look at the feeder (zoom in) she flips it over to check the feed type and disconnects the cable on the right.

 

Time to take care of the lamp (close-up). After turning it off (the switch is on the right side of the support) she lays it flat on the desk and takes out the bulb (12V halogen). It seems that there's an outlet within a socket but she needs a wire to connect it to the feeder.

 

Miss Bonnet goes down to the reception desk, and after finding that there's no one there she goes outside. She finds Pierre in the café (turn right after leaving the hotel) talking to an acquaintance – Sylvie Leroux. Nicole asks him about the feeder and the wire. As a result Sylvie gives her the hair slide.

 

Back in the room she approaches the desk (close-up) to create a makeshift connection. She cracks the slide in half (left click in the inventory) and inserts both pieces into the lamp socket. She uses the wire to connect it to the feeder, stands the lamp up and turns it on.

 

Now she can set up the antenna (close-up) and use the laptop (left click it twice). After leaving the desk Nicole calls Ruth (on her own), and after picking up the camera, she leaves the room. In the hallway she gets a call from the constable informing her about another murder, this time at Montmarte.

 

After getting to the reception desk agents takes a look at the desk (zoom in) and takes the car rental ad, then uses the bell on the right (zoom in) to summon Pierre. She asks him to rent a car for her tomorrow and to call a taxi for now. Taxi takes her to the address Pety gave her (just head for the hotel exit).

 

 

Paris, France, April 15-17, 2008 - Hotel  (3/28)
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Introduction
Walkthrough
Paris, France
April 15-17, 2008
Ballet room
Jack Dupree's Apartment
Hotel
Jack Dupree's Apartment
Hotel
Moulin Rouge
Hotel
Marc Taine`s Apartment
Azarra, Spain
April 18, 2008
Workshop; antique shop; fountain; store
Antique store
Workshop; fountain; antique shop
Antique shop
Marseilles, France
April 19, 2008
Gate; wall; phone booth; harbor
Louis Carnot's mansion
Havana, Cuba
April 20, 2008
Bar; hotel; tenement house
Car; bar; archive
Hotel
Archive, car; tap in the tenement house
Montoute Mansion, Cuba
April 21, 2008
de Bougainville family hacienda
Village; shaman's house
Hacienda; Village; Shaman's house
Marseilles, France
April 22, 2008
Louis Carnot's mansion
Paris, France
April 23, 2008
Montmartre Cemetery
Jack Dupree's Apartment
Montmartre Cemetery p. 1
Montmartre Cemetery p. 2
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