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XCOM: Enemy Unknown Game Guide by gamepressure.com

XCOM: Enemy Unknown Game Guide

Table of Contents

Mission Control - Introduction | XCOM Base XCOM: Enemy Unknown Guide

Last update: 11 May 2016

The most important room in a XCOM is the Mission Control - Mission Control - Introduction - XCOM Base - XCOM: Enemy Unknown - Game Guide and Walkthrough

The most important room in a XCOM is the Mission Control. Here we will spend a considerable amount of time provided for the strategic part of the game, scanning in search of UFOs and waiting for the next mission. In the center of the screen is a view of the globe, which we can rotate freely (just hold down the left mouse button and move the cursor), but the information obtained will not be complete. For critical data, which is the level of panic in the world, press the icon in the bottom left corner of the screen: the globe will receive a superimposed grid with interesting information. Thanks to it we are able to determine which regions of the earth requires immediate action, but that can wait.

The more red, the worse. Fortunately, you can reduce panic by launching satellites. - Mission Control - Introduction - XCOM Base - XCOM: Enemy Unknown - Game Guide and Walkthrough
The more red, the worse. Fortunately, you can reduce panic by launching satellites.

In the right part of the screen is a list of coming events: meetings with council, research, production, construction of new facilities - when their time will come, the time is automatically stopped and we are able to see the results. In some less important cases, such as rearming fighters or transfer of soldiers, the information will be shown in the lower left corner of the screen, but the game will not pause. If we, for example, want a fast new soldier training, we have to pay attention to these special events.

List of upcoming events, we can easily control the XCOM project. - Mission Control - Introduction - XCOM Base - XCOM: Enemy Unknown - Game Guide and Walkthrough
List of upcoming events, we can easily control the XCOM project.
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