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XCOM 2 Game Guide by gamepressure.com

XCOM 2 Game Guide

Table of Contents

Guerilla Tactics School | Available facilities XCOM 2 Guide

Last update: 11 May 2016

The Guerilla Tactics School facility. - Guerilla Tactics School | Available facilities - Available facilities - XCOM 2 Game Guide
The Guerilla Tactics School facility.

Guerilla Tactics School is a facility that allows you to train your soldiers from the Rookie "class" into one of the four available soldier classes, giving you a lot more freedom and allowing you to create your own rooster, instead of ending up with 15 sharpshooters.

Aside from that, you can complete a number of upgrades here as well, increasing the effectiveness of your soldiers on the battlefield, as well as allowing you to enlarge your strike team from 4 soldiers to 6.

This is one of the facilities that should be built as early as possible, so that your team will quickly grow.

Facility description

Requirements

Costs

Function

Upgrades and staff influence

none

85x Supplies

3x Power

Construction takes 14 days.

Monthly upkeep cost - 25x Supplies.

- The ability to train a rookie into one of the four soldier classes you desire.

- Access to various soldier and squad-related upgrades.

none

Available projects

Name

Required soldier rank

Costs

Unlocks

Vulture

none

100x Supplies

Enemies drop an additional item with every loot drop.

Squad Size I

none

50x Supplies

Increases the size of a player's team from 4 to 5 soldiers.

Lightning Strike

none

100x Supplies

Units gain +3 mobility for the first 2 rounds of battle while the squad remains concealed.

Each point of mobility allows the soldier to move 1 tile further.

Wet Work

none

125x Supplies

+25% experience gained from kills.

Vengeance

any soldier with the rank of Lieutenant

100x Supplies

If a soldier is killed, or critically wounded, all your remaining soldiers gain a random tactical bonus, which increases their effectiveness on the battlefield.

The effect lasts two rounds.

Integrated Warfare

any soldier with the rank of Captain

150x Supplies

Increases the bonuses given to your soldiers via the Personal Combat Sims (PCS).

Squad Size II

any soldier with the rank of Captain

75x Supplies

Increases the size of a player's team from 5 to 6 soldiers.

Stay With Me

any soldier with the rank of Major

150x Supplies

Soldiers will be more likely to bleed out than to die after receiving a critical wound.

Grenadier Biggest Booms

Grenadier with the rank of Captain

75x Supplies

Explosives can now deal critical damage.

The effect is exclusive to Grenadier-class soldiers.

Ranger Hunter's Instinct

Ranger with the rank of Captain

75x Supplies

Attacks against flanked enemies deal 3 additional points of damage.

The effect is exclusive to Ranger-class soldiers.

Sharpshooter Deadshot

Sharpshooter with the rank of Captain

75x Supplies

Additional 10% Chance to critically hit enemies.

The effect is exclusive to Sharpshooter-class soldiers.

Specialist Cool Under Pressure

Specialist with the rank of Captain

75x Supplies

Gives +10 to aim and +10% to critically hit enemies when taking overwatch and reaction shots.

The effect is exclusive to Specialist-class soldiers.

The most important upgrades, which should be purchases as early as possible, are:

  • Squad Size I and II - you must increase your team size to 6 soldiers as quickly as possible.
  • Vulture - an additional item dropped whenever an enemy happens to drop something increases the chances of getting an Elerium Core, which is required to perform a great deal of projects, as well as gives you the opportunity to upgrade the equipment of your soldiers.
  • Wet Work - +25% to experience gained means quicker advancing through the ranks, which in turns makes your team a lot stronger.
  • Lightning Strike - an upgrade that is extremely important during a limited number of missions, like the one with recapturing a transmitter, or saving / capturing a VIP.
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