StuG III Ausf. B
10,5 cm Stu.H. 42 L/28: penetration 64mm; damage 350
260 health points
Top speed: 40km/h, engine: 320HP
Stug IIIB is a German tier IV tank destroyer. His main opponent is a great vehicle Hetzer. Sadly, he is worse than Hetzer in almost everything. He has the same cannon, but with lower accuracy and reload time. He has less hit points and weaker armor as well. The only thing in which he is better is mobility. The vehicle can very quickly accelerate to 40 km/h. Even though the armor in StuG IIIB is weaker than the one in Hetzer, it is still quite nice for a level IV vehicle. It is a perfect tank for combat in city since he can move fast, assault enemies from side or back and then quickly retreat.
Development, equipment, crew
Priority for a StuG IIIB is to develop and mount great 10,5cm cannon.
Preferred equipment: binocular telescope, toolbox, camouflage net
Skills and perks: sixth sense for the commander, repair for the rest of the crew. Then, brothers in arms for the entire crew.
StuG IIIB armor is not hard to get through, at least when faced in front. You should shoot the lower plate that is 50mm thick. Avoid shooting near the turret, the armor is very thick and well angled there. The actual thickness of the armor in that place can be from 100 to 200mm.
How to play...
...as the driver of the Stug IIIB?
You use the terrain to hide your tank. Trees, bushes, ruins - they all increase the chances of your survival.
Attack your enemies from the lowest distance possible. Your cannon isn't very accurate. First you should target tier III and IV vehicles with weaker armor. You have great chance to destroy them with one shot.
After every shot hide behind something. Reload takes about 10 seconds during which you are helpless.
Try to aim sides or back of enemy vehicle, if it isn't possible aim wingspots on front of the armor. Since your cannon has low penetration you are forced to search for less armored parts of enemy vehicle.
...against Stug IIIB?
Avoid shooting to an enemy that is stationed in big angle, thanks to that practically every shot should penetrate enemy armor.
If you play with a light or medium tank don't try a frontal assault with hope that you will be able to outmaneuver StuG IIIB. With his mobility and quick reload time you won't have a chance for that.
Avoid shooting the turret or its surroundings, you won't have any chances of penetrating that place.
You should fight with StuG IIIB from the greatest distance possible.
Try to destroy enemy track, then you will have a chance to move closer to StuG and outmaneuver him.