85mm D5T-85BM: penetration 144mm; damage 180
Hull: 120mm/85mm/60mm, turret: 100mm/90mm/90mm
1120 health points
Top speed: 50km/h, engine: 600HP
Medium distance combat, Support tank
The KV-13 is not a typical medium tank: it combines speed with reliable armor. Unfortunately, due to the fact that it is a transitory tank, which connects the medium and heavy tanks branches, and the lack of direct descendants, this vehicle is not used very often. An additional downside are the frequent clashes with tier nine vehicles, where the KV-13 has immense problems damaging the enemy.
Development, equipment, crew
From the very beginning, you have access to the 76mm S-54 cannon, and to the V-2IS engine- you should mount these immediately. Then, develop new suspension and a turret. Also, mount the 85mm D5T-85BM cannon. Now, you can develop the remaining modules.
Preferred equipment: shell rammer, improved guidance system, improved ventilation
Optional equipment: toolbox, camouflage net
Skills and perks: sixth sense for the commander, repair for the rest of the crew. Then, brothers in arms for the entire crew.
The front armoring of the KV-13 resembles the front-side of the IS, in its shape. You can find two weak points here: the lower-front armor plate and the driver's visor. The glacis plate is capable of withstanding direct hits of the penetration value of 130mm and, after the tank is angled, even 150mm. The central part of the glacis plate, due to its inclination, will usually repel the shells fired at it. The sides of the KV-13 are protected both by the thick tracks and d armoring of the thickness of 85mm. After the vehicle is situated at an angle of, around 30 degrees, it will require a cannon of the penetration value of 200mm, or higher, to penetrate it on a regular basis.
The turret in the KV-13 is similar, in its shape, to the one that you can see on the IS. The front armor, in combination with the cannon armor, will be penetrated, on a regular basis, by cannons of the penetration value of 160mm; shots fired at the sides of the turret may easily slide off and ricochet.
The ammo compartment is located at the back of the turret and directly under it; the engine is at the back of the hull, as is the standard.
How to play...
...as the driver of the KV-13?
- Your mobility is high and it allows you to move around the map, and choose the convenient points for battles, easily. Use it to gain a better position to fire your shot, or to flank heavy tanks and pound at their weak points.
- While fighting against tanks of lower tiers, you can angle your vehicle, which will considerably increase your life span and make it more difficult for the enemy to penetrate your armor. Your 85mm D5T-85BM cannon is sufficient to destroy any enemy.
- While fighting against vehicles of the same, or higher tier, you should act as a support vehicle: provide protection to heavy tanks, against the smaller enemy vehicles, and then support your armored fist at eliminating the surviving vehicles.
- Due to the fact that you will encounter tier nine vehicles, it is necessary to load premium shells. Thanks to the enhanced penetration value, they are capable of damaging the sides of vehicles like the E-75 or the ST-I.
- The KV-13 can easily join wolfpacks formed off light and medium tanks, where additional firepower may help breach through flanks.
...against the KV-13?
- If you are on a vehicle of a lower tier, you will have to aim at the weak points in the armoring of the KV-13. Its capability of repelling shells is nearly the same as in tier seven heavy tanks.
- While driving a vehicle of the same, or a higher, tier, you do not need to worry about the KV-13 too much - its cannon has serious problems damaging heavy tanks and the armor does not protect it against larger-caliber cannons.
- You should watch out for the flanking KV-13, because they are capable of damaging any vehicles, since they use premium shells.
- The KV-13 is easy to de-track - it is worthwhile to shoot at the stub wheel or the drive sprocket to immobilize it, and then destroy it.