75mm Vickers HV: penetration 145mm; damage 135
Hull: 64mm/32mm/32mm, turret: 76mm/63mm/56mm
750 health points
Top speed: 64km/h, engine: 650HP
Support tank, medium distance combat, scout
Cromwell is the fastest medium tank available for the British technology tree- it can easily reach the speed of 64km/h. Unfortunately, to reach this speed, it is necessary to give up on the heavy armor, which results in the susceptibility to being penetrated by any enemy encountered in the battlefield. This unique combination of a light and medium tank is one of the most interesting vehicles of tier six, available for the players, and probably, the most pleasant to handle. The available cal. 75mm Vickers HV cannon has no great penetration value but, if combined with the easiness to flank the enemies, it is sufficient to destroy the encountered enemy tank.
Development, equipment, crew
Some of the modules used by the Cromwell can be developed on the earlier Crusader and the Valentine Mk.III tanks (heavy tanks branch). After you have mounted the 6-pounder Mk.V (L/50) cannon, you should develop a new driving unit: Rolls-Royce Meteor. Here, you can choose to develop a better engine: the Rolls-Royce Meteor Mk.IVB, or to increase your tank's firepower, by unlocking the turret and mounting the 75mm Mk.V cannon. To be able to use the best weapon available for you, (75mm Vickers HV) you will have to improve on your suspension. The final step is concerned with unlocking the radio.
Preferred equipment: shell rammer, improved guidance system, improved ventilation
Optional equipment: camouflage net, binocular telescope, coated optics
Skills and perks: sixth sense for the commander, repair for the rest of the crew. Then, brothers in arms for the entire crew.
Except for the front of the turret, which can sometimes repel a low-caliber shell, if angled properly, this tank is incredibly easy to penetrate. The 64mm armor is no protection, against cannons of tier five or six, to speak of.
How to play...
...as the driver of the Cromwell?
- This tank is one of the fastest vehicles in the game. You should use this speed effectively to change shooting positions quickly, so that you pound at the enemy's flanks at all times.
- While in a combat with single heavy tanks, you can de-track them and then circle them while firing at their back or the sides, which are weaker. In a situation, in which you encounter more enemies, it is better to retreat, separate them, or fire at them at a distance.
- The Cromwell may be used as a fast scout, on condition that it will be able to hide behind a natural obstacle, or retreat towards its own squad, right after it spots the enemy (e.g. during the detection of the enemy over the peaks of elevations or dunes).
- Your vehicle is not armored so, you need to avoid the enemy fire, to the extent it is possible. To do that, use elevations, rocks or ruins that will cover your small tank without any problems.
- The Cromwell is perfect to participate in wolfpacks with the other medium tanks. Even if involved in combat with vehicles of higher tiers, it is capable of supporting its allies with its firepower.
...against the Cromwell?
- Just like in the case of any fast vehicle, it is necessary to learn how to fire in advance, to hit the fast-moving Cromwell.
- If the enemy stops to fire an aimed shot, it is worthwhile to try de-tracking it. The immobilized Cromwell is one of the easiest tanks, in the game, to destroy.
- You necessarily need to watch out for wolfpacks that Cromwell tanks participate in, or support. They can get at your artillery in no time at all and destroy it before the support of the rest of the squad arrives. Additionally, they are capable of quick destroying lone heavy tanks.
- While on a medium tank of a higher tier, you can easily ram into the Cromwell - by doing that, you can claim as much as a half of its health points.