90 mm cannon M3: penetration 160mm; damage 240
Hull: 102mm/44mm/41mm, turret: 102mm/83mm/83mm
Maximum speed: 35km/h, engine: 960KM
Medium range combat, support tank, sniper
Heavy tank M6 is an older brother of T1 heavy. The parameters of both vehicles are almost identical: side and rear armor, turret, maximum speed and engine are inherited from the 5 tier machine. Unlike the T1 heavy, M6 has tougher front armor, more HP and what's most important, an access to excellent 90 mm M3 cannon. Even if we take into account that this tank does not encounter enemies which are one tier higher than its predecessor, game style remains unchanged. We still try to flank the enemy and use our mobility and take frontal battles only as a last resort. Thanks to better accuracy of 90 mm M3 cannon we are able to attack targets from longer distance.
Development, equipment, crew
Since part of modules is taken from T1 heavy, we can mount them right after buying the tank. These are: Wright G200 M781C9GC1 module, SCR 538 radio and 76 mm M1A1 cannon. The next step is to research 76 mm M1A2 cannon or new suspension. We end tank development with researching the turret, 90 mm M3 cannon (we'll need it for the next tier machine) and heavy tank T29.
- Preferred equipment: Gun/Shell Rammer, Enhanced Gun Laying Drive, Improved Ventilation.
- Optional equipment: Binocular Telescope, Toolbox, Camouflage Net
- Skills and Perks: Sixth Sense for Commander, Repair for the rest of the tankers. Then Brothers in Arms for the whole crew.
Weak points of M6 are identical as with T1 heavy. Vehicles of 6 tier should have no problems with penetrating its front armor. When M6 is set at the angle, we can increases chances to break through by shooting at lower part of front armor. If we still have problems with penetration, we can attack from the flank - both, sides and the rear are same as in T1 heavy and we can penetrate them with any available gun.
How to play...
...as a driver of M6?
- When fighting with lower tier opponents, same as with T1 heavy, we can fight frontally. Front armor set at the angle will be impenetrable for the opponent.
- When fighting with same tier vehicles we have to take into account cannons available for opponents. German shells can sometimes ricochet on the front armor set at the angle. Another M6 and vehicles such T-150, KV-2 or KW-1S are able to penetrate our front armor with no problems - I suggest fighting with them out of the hiding and hide to avoid the shot.
- When fighting with higher tier enemies we use the tactics known from T1 heavy: we play as a support tank and attack from the flank or from behind. A 90 mm M3 cannon is powerful enough to penetrate most of 7 tier vehicles from front, but we can use each shoot-out due to high amount of opponent's HP.
- In some cases we're able to frontally damage even 8 tier tanks - it depends on our knowledge of their weak points. But such attacks are last resort and we should do this, if we have opportunity to flank the enemy.
- A 90 mm M3 cannon allows us to fire at enemy from longer distance than in case of 76mm cannons. After mounting Binocular Telescope and Camouflage Net we can transform M6 into solid sniper.
- Playing as a lower tier tank, we have to attack M6 from the side or rear. Its front armor is thicker than the one T1 heavy has.
- If we have cannon with minimum 140 mm of penetration, we can shoot at any angle - only few hits will ricochet.
- 5 tier artillery is able to destroy this tank with one good hit. If we do not have any better target, we can shoot at M6.