The last group, which I decided to separate from other vehicles, is premium tanks. These machines can be only bought by gold won in competitions organized by Wargaming.net or purchased by real money. In some cases we can obtain them as a bonus for using special code or completing the tutorial. Main feature of premium tanks is reduced repair costs and increased credits after the battle.
Premium vehicles are present in all possible varieties: there are light tanks, as well as medium and heavy tanks, tank destroyers and artillery. Playing them doesn't differ from the rules given earlier along with the description of other types of machines. Many players wrongly believe that vehicles available after purchasing them with gold, are stronger than their normal counterparts. Fortunately this is not true. All premium tanks performance can be placed between newly purchased and vehicles and ones developed to maximum, available for credits. For example T34 (American 8 tier premium tank) is driven similar to T32: they have many things in common, but in the long run the vehicle available for credits, fully developed, is far more powerful opponent. Same thing is with Löwe and PzKpfw VIB Tiger II and infamous Type59 and Russian T-44. In all these examples, fully developed tanks, available in research tree, are more powerful than their counterparts bought with gold. So what is the point of having them? The answer is shown in the previous paragraph: increased credits earning. When we want a quick burst of cash, we just play a few battles with the premium tank instead of playing several dozen games with a normal vehicle. More detailed information on specific vehicles can be found later in this guide.