Like in all earlier parts of Warhammer 40 000, the campaign on the difficulty level "standard", is easy. This time, the authors of the game created a whole galaxy, not just a single planet, where the action takes place. The player will be able to invade new planets, even moons. After every turn, player will receive more and more funds to reinforce his main army and provinces. The player will be able to buy units/buildings in every of his provinces - this feature is automatically available at the start, if a specific province will be invaded by an enemy. Every province has got its own bonus, which will be available for the player conquering. In the campaign galaxy, all races have got their place, with their capital cities. After having conquered the capital province of a specific race, you will eliminate them from the campaign. Battles for the capital provinces of chosen races, remind battles with a specific scenario. Every goal of such a scenario is on the battle map, with full description in objective tab (OBJ). A full list of goals for every scenario is available in this guide, but unfortunately, they don't tell the player which is the best solution how to reach those goals, every playable race is reaching their goals in their individual/different way.
That's how you will begin, every mission/scenario depends only on the race that you are playing and on your personal general army. You must find the best tactic to win - on your own.
Campaigning consist of annihilation/ destroy HQ/ take and hold / and scenario missions. You will meet with a take and hold mission on every province with this icon >>>
This how you will complete the campaign, depending only on your situation on the battlefield. Here is the universal tactic for most missions:
1. Create a stable and fast resource gathering method (usually by building a few generators) and take control over a few control points.
2. Stay on defense (to get enough upgrades) and recruit a strong army.
3. Begin expansion on the whole map. If it is possible, use a super weapon.
This procedure works only in single player system. It is easier to write description about it than to do it in real action. Everything depends on the player's speed of reaction, aggressive movements are based on risk.
This screenshot shows the galaxy of the campaign, with description for every important/scenario province.
1 - Kaurava I
1A - Sama District - Sisters of Battle capital province
1B - Dussala Precinct - Empire Guards capital province
K1 - Kaurava I Moon
2 - Kaurava II
2A - Lands of Solitude - Space Marines capital province
2B - Rockclaw Mountains - Orcs capital province
K2 - Nan Yanoi - Kaurava II Moon - Tau Empire capital province
3 - Kaurava III
3A - Upper Wastes - Eldars capital province
3B - Coastal Imossa - Necrons capital province
4 - Kaurava IV
4A - Peninsula of Iseult - Chaos capital province
K3 - Lacunae - Kaurava IV Moon - Dark Eldars capital province