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Warhammer 40,000: Space Marine Game Guide & Walkthrough by gamepressure.com

Warhammer 40,000: Space Marine Game Guide & Walkthrough

Table of Contents

16 - Spire of Madness WH40K: Space Marine Guide

Last update: 11 May 2016

1 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
At the beginning of the chapter go down along the iron footbridge and talk to one of Blood Ravens [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

At the beginning of the chapter go down along the iron footbridge and talk to one of Blood Ravens [1]. With a squad of them go right, killing next waves of enemies [2].

2 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
In some moment on your way portals from which demons start coming appear [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

In some moment on your way portals from which demons start coming appear [1]. Kill enemies, hiding behind mantles and then eliminate wizards creating paths to the Abyss [2]. Make similar on the further way.

3 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
A bit later youll find Automatic Cannon [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

A bit later you'll find Automatic Cannon [1]. Use it to eliminate charging enemies, especially for flying cannons [2].

4 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
When area get cleared [1], move to the craft of Ultra Marines, which takes you to the destroyed Spire [2] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

When area get cleared [1], move to the craft of Ultra Marines, which takes you to the destroyed Spire [2].

5 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
After landing go forward, until you reach an edge [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

After landing go forward, until you reach an edge [1]. There are enemies waiting for you on the other side - you'll easily kill them with hammer and Jet Pack. When last one died, fly to the platform in front of you [2]. During landing be careful, and don't fall down. It's worth to run.

6 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
Kill enemies and jump on the ruins at the left [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

Kill enemies and jump on the ruins at the left [1]. A bit further a wizard you have to eliminate quickly awaits you. When he died, defeat rest of foes and fly left one more time [2].

7 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
Corridor leads to the next platform with enemies [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

Corridor leads to the next platform with enemies [1]. Further way go left [2].

8 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
After eliminating all enemies, Titus left a pack [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

After eliminating all enemies, Titus left a pack [1]. Onward you have to walk. Nearest corridor leads to the gate, before which you find ammo and weapons [2]. Change hammer to axe, pick up your favorites rifles and open the gate. I advise to take Thermal Rifle and Laser Cannon.

9 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
Behind them flying cannon is waiting [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

Behind them flying cannon is waiting [1]. Destroy it with Laser Cannon, and turn left [2].

10 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
In a some moment youll be attacked by team of demons and soldiers [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

In a some moment you'll be attacked by team of demons and soldiers [1]. Firstly get rid of gunners, and then eliminate red creatures. When they day, go upstairs on ramp. Next army of enemies appears in front of you. Kill quickly wizard standing near to the portal [2], and after that shoot down armored foes.

11 - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough
Going forward youll reach a platform, which could be launched by nearest mechanism [1] - 16 - Spire of Madness - Walkthrough - Warhammer 40,000: Space Marine - Game Guide and Walkthrough

Going forward you'll reach a platform, which could be launched by nearest mechanism [1]. In that way you get to the upper floor, where the last chapter begins [2].

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