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Warhammer Inquisitor - Martyr Game Guide by gamepressure.com

Warhammer Inquisitor - Martyr Game Guide

Table of Contents

Making Contact mission walkthrough in Warhammer Inquisitor - Martyr Warhammer Inquisitor - Martyr Guide

Last update: 15 June 2018

Disabling the jammer allowed to identify the vox signal source. In the quest Making Contact, your objective is to find the source of that signal.

Objectives

  1. Find the source of the vox signal
  2. Reach the exit

Walkthrough

In the quest Making Contact, you will encounter many more enemies than in the first quest - Making Contact mission walkthrough in Warhammer Inquisitor - Martyr - Martyr - Warhammer Inquisitor - Martyr Game Guide
  1. Cogitator
  2. Renegade Commander
  3. Vox signal source
  4. Exit

In the quest Making Contact, you will encounter many more enemies than in the first quest. Even the first corridor is occupied by a rather large group of Chaos Cultists. They are divided into three smaller groups. You can use the red containers that are spread all over the map in combat; they will explode and injure enemies when fired upon.

In addition, a Cogitator [1] is located near the last group - Making Contact mission walkthrough in Warhammer Inquisitor - Martyr - Martyr - Warhammer Inquisitor - Martyr Game Guide

In addition, a Cogitator [1] is located near the last group. It gives additional information on the state of the Martyr.

Later, you will enter a room, with the Renegade Commander [2]. It's a strong enemy surrounded by Reborn Heretics. At first, it's better to focus your damage on the Heretics. Eliminating them is much easier. Keep in mind that you shouldn't allow them to take control of the turret.

You can also try to take control of the turret yourself, this should give you a huge advantage - Making Contact mission walkthrough in Warhammer Inquisitor - Martyr - Martyr - Warhammer Inquisitor - Martyr Game Guide

You can also try to take control of the turret yourself, this should give you a huge advantage. After getting rid of all the Heretics you can shift your focus to the Renegade Commander. It's important that you keep damaging the Commander constantly so that he can't regenerate his HP.

Then, take the corridor to the right of the room where you fought the Commander. You will enter a room with more Cultists to slay. The first room should pose many problems, however, in the second one you will encounter a Reborn Marauder. This is a powerful enemy specializing in melee combat. He can shorten the distance between you and himself very quickly using a hook-line. That is why it is crucial to keep your distance from the Marauder. Melee classes are an exception. In that case, you have to keep your character outside of his attack range.

In addition, in this hallway, you will find two corpses, which you can examine. This will partially help you understand what's going on on the Martyr.

After heading down the hallway, you will find a large room. There you will encounter a large group of Nurglings. However, their low defenses render them rather harmless. The vox signal source [3] is located on the adjacent platform.

After inspecting it you will establish contact with Caius Thorn and will be able to complete the quest by moving to the exit [4] - Making Contact mission walkthrough in Warhammer Inquisitor - Martyr - Martyr - Warhammer Inquisitor - Martyr Game Guide

After inspecting it you will establish contact with Caius Thorn and will be able to complete the quest by moving to the exit [4]. Before doing that, it's worth visiting the room opposite the exit. There, you can find a chest with additional equipment.

Reward: 600 Experience Points + equipment (class specific).

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