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Unravel Game Guide & Walkthrough

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Level 7 - How Much is Enough | Walkthrough Unravel Guide

Last update: 11 May 2016

Hiking through the rocks

One of the most difficult collectibles in terms of agility - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
One of the most difficult collectibles in terms of agility

In the next level you will have to avoid many tanks with acid by swinging at a certain height. Immediately after collecting the first ball of yarn, you'll find the first button on a rock. To get it, drop down behind the checkpoint and go under the rock to the left by attaching yourself to the hooks. Tie a knot on each loop and move between them while holding the lasso button and the pull up button.

Take off towards the upper left corner to enter the hole containing a secret - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Take off towards the upper left corner to enter the hole containing a secret

Once you cross the second swimming pool, carefully pull down the stone to be able to jump onto the rock. Then swing on the loop over your head to the left - you'll find the second button there. Alternatively, you may land there right away and you won't even notice when you collect the secret.

Office and cockroaches

Operate the light to deter pests - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Operate the light to deter pests

After a short walk to the right, you will find yourself in a house where cockroaches lurk. A moment with these creatures and you will be eaten. First press the power button under the desk - light repels insects. The light can be controlled by attaching your string to it and moving the crane.

Block the hatch using the mechanism on the shelf - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Block the hatch using the mechanism on the shelf

Next, push the chair and knock off the second light down to the ground. Soon you will reach the end of the room. To open the hatch, tie one end of the string to it, and the second one to the device on the shelf. You can push it a little.

Jump over the antenna to gather the button - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Jump over the antenna to gather the button

After leaving the building, first jump up and swing over to the antenna on the left to get a supply of yarn. Watch out for the wire that goes live when the lightning strikes. Just jump up quickly when you hear the roar of thunder. Next, tie the rope on the pole and knock over the antenna. On the left side of the roof you will find the third button.

Knock off the lamp to use it later to avoid an encounter with a furnace - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Knock off the lamp to use it later to avoid an encounter with a furnace

When you reach the last pole, jump on the wagon. At the end of its route you will hit a line that leads directly to the furnace. Jump onto the plate, take the ball of yarn and knock off the lamp. Jump onto it to avoid the oven, but be careful not to tangle the string around the casing. If this happens, you won't have enough of it to reach the next checkpoint.

The engine room

Continue to go up; then go left to collect the secret - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Continue to go up; then go left to collect the secret

You'll find yourself in the engine room. A lot of things here could kill you. You need to get up to the spring mechanism, which will eject you. First, however, go a bit further using the string. You will notice another button. Then head right. Collecting this button is rewarded with an achievement called Undaunted.

Tinker a little bit with the mechanism and you will unlock your way up - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Tinker a little bit with the mechanism and you will unlock your way up

Once you're at the end of the road to the right, lower yourself and pull closer (as much as you can) a moving yellow mechanism. Then slide the yellow metal handle at the top to the right. Two loops will appear - use them to create a trampoline.

Office in the engine room

One of the buttons can be found in the second drawer - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
One of the buttons can be found in the second drawer

When you enter a small hallway at the top, it will take you to the office. Do not touch the lamp - it will electrocute you. Pull out the first drawer, then the second, using your hands. There, you will find the last button.

Remove the strange fan from the wall and go through the hole - Level 7 - How Much is Enough - Walkthrough - Unravel - Game Guide and Walkthrough
Remove the strange fan from the wall and go through the hole

Now pull out the last drawer, and then the device in the wall and go into the hole. Once you're inside, tie a knot on the fuse box, jump up through the pipe and drop down. Now you have access to the fuse. You must disable it by pulling it down. Now the light in the office is no longer on. If you drop to the floor, you will be eaten by cockroaches. Jump to the desk on the right while attached to the lamp. Completing the level is rewarded with a trophy called Shut Down.

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