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Tyranny Game Guide by gamepressure.com

Tyranny Game Guide

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3rd Year of the Conquest Tyranny Guide

Last update: 17 November 2016

During the third year, you will decide where the deadly edict ought to be used. There are 3 possible locations:

Stalwart

The third act of the Conquest. Choose one of the three available locations. - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
The third act of the Conquest. Choose one of the three available locations.

Stage 1

Controversial failure

A single failure made both armies to accuse one another for the lost. You must decide who should be punished. If you punish the Chorus, the army will be angry that you judge them on the basis of their reputation. If you decide to punish the Disfavored, one of the leaders will question your leadership for the first time. (Go to stage: 2.1)

March for fade

The chorus is running low on supplies and some of the soldiers decided to assault supplies that belong to the Disfavored. You may decide to let the Disfavored share the supplies and cut off the thieves hands, or simply impale the thieves.

If you ask the Disfavored to share their supplies, they will be very unhappy. (Go to stage: 2.2)

When you capture the hostile leader, you can kill him or torture him. - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
When you capture the hostile leader, you can kill him or torture him.

Stage 2.1

Negative conscription

You noticed that some of the Chorus soldiers are fighting aside the defenders. The Chorus replied that these are spies that were send to infiltrate the enemy lines, but the Disfavored called them deserters and demanded to have them killed. (Go to stage: 3.1)

Fall of the Regents

You were able to capture the hostile leader. You can decide whether you want to kill her and put fear into your enemies or let Archon of Secrets interrogate her. If you select the latter, you will never see her body but the Archon will mark some weak points of your enemy.

If you decide on the execution, the defenders will go berserk and launch a mad attack that will be easily stopped by the Disfavored. (Go to stage: 3.1)

Stage 2.2

Beasts of Stalwart

Mages of the Chorus created a spell that makes slaves turn against their own masters. The Disfavored don't like the idea, as it goes against Hegemon's rules. (Go to stage: 3.1)

Better Dead than Red

Locals that were supposed to be conscribed into the Scarlet Chorus choose suicide. The army demanded some of the Disfavored hostages. They rejected, so the decision is up to you.

If you deny the Chorus, there will be open complains that you don't allow them to wage war the way they want to. (Go to stage: 3.1)

Stage 3.1

Warn the locals

The Chorus insisted to warn the locals about the deadly spell sent by Hegemon. The spell will destroy some of the legions that belong to the Disfavored, but they will not resent about it.

Don't warn the locals

The Disfavored suggested not to warn the locals, as the countdown is over. The spell will destroy some of the legions that belong to the Disfavored, but they will not resent about it.

Vellum Citadel

Song of Ensnarement - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide

Stage 1

Song of Ensnarement

The Archon of Song enchanted hostile mages but members of the Disfavored started killing them, not to spread the forbidden knowledge. Now the Chorus demands compensations as the mages were their prisoners. You may spare the lives of the remaining mages or send some Disfavored to serve the Chorus. Of course, both decisions will make one of the sides angry, and you will have to remind everyone who is in charge. (Go to stage: 2.1)

Hierarchy of Leadership

A powerful magic attack killed chiefs of both parties. You were supposed to decide whether the Chorus will cover the Disfavored or the other way around. The covering army will have casualties. E.g. if you send the Chorus to cover the other army, they will figure out that they were sent to be slaughtered and will swear vengeance upon you. (Go to stage: 2.2)

Stage 2.1

Agents of the Spy Master?

The Disfavored captured a group of mages. However, they say that they are spies of the Scarlet Chorus. The other army demanded to set free the prisoners. You need to decide whether you want to return the mages to the Chorus or leave them with the Disfavored to be tortured. If you let the Disfavored to proceed, no connection to the confiscated documents will be found. It will be too late to interrogate them by yourself, as all the mages will by dead by then. (Go to stage: 3.1)

The Chorus has the right to fight for power between its members. - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
The Chorus has the right to fight for power between its members.

Right of Command

Archon of the Song made Chorus recruits to assassinate leaders of her army to empower her own position. The Disfavored insisted that inner fighting does not help the ongoing war and want you to stop the process at once. If you allow for this to continue, the horde will fight among each other on the battlefield later on. (Go to stage: 3.1)

Stage 2.2

Lost in the Mountains

The Disfavored found out about a hidden enclave in the mountains and sent their scouts. Unfortunately, none of them returned. They requested the Chorus to find out what happened to their men, but the Chorus was not willing to for the missing soldiers.

If you make the Chorus search for the scouts, they will come across troops that got ambushed and are fighting for their lives. Thanks to your help, they were able to save at least some of the missing soldiers. (Go to stage: 3.1)

Pillage of the Vellum

The army intercepted a caravan with scrolls and magic tomes. The Disfavored began to burn the tomes while the Chorus tried to save them. A conflict emerged. You can decide to burn all the books, or give some of them to the Chorus. If you decide to hand over the books, you will have to read them by yourself first, not to give away the forbidden knowledge. (Go to stage: 3.1)

The Edict of Fire is a powerful spell that can easily destroy the entire city. - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
The Edict of Fire is a powerful spell that can easily destroy the entire city.

Stage 3.1

Warn the locals

The Chorus insisted to warn the locals about the deadly spell sent by Hegemon. Furthermore, Chorus Spies stationed in the city will have enough time to flee.

Don't warn the locals

The Disfavored suggested not to warn the locals, as the countdown is over.

Azure

The battle of Azure focuses on fighting the Archon of Stone - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
The battle of Azure focuses on fighting the Archon of Stone

Stage 1

The Destruction of Azure

The Cairn, Archon of Stone destroyed the land of Azure, including fields that provided food to the Scarlet Chorus. Their leaders came to complain about his behavior. You can assign Cairn's adepts to make things right or deny the request. The adepts will not be pleased if you take them away from their own duties.

If you deny the request, the Cairn will continue to destroy the land. (Go to stage: 2.1)

Hidden shadows

Kills-in-Shadows slaughtered the Disfavored patrol. Now the party demands revenge but the Chorus wants to capture the beast alive. Siding with the Chorus will make them mock the Disfavored.

Siding with the Disfavored will make the Chorus angry for diminishing the potential of their army. (Go to stage: 2.2)

Cairns betrayal will affect the Disfavored, as he was their ally - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
Cairn's betrayal will affect the Disfavored, as he was their ally

Stage 2.1

Cairn's Madness

The Cairn betrayed you and rejected Hegemon's rule. A party needs to be selected to track down the traitor. None of the armies is eager to send their troops to death. Regardless of your choice, they won't find him. (Go to stage: 3.1)

Pulled into Chain of Events

While the Disfavored were looking for the Cairn, the Chorus made the Disfavored mages to assist them. This ended in two of the mages getting killed. Now the Disfavored demand compensation. The Chorus can surrender members responsible for the interrogation. (Go to stage: 3.1)

Stage 2.2

Cairn's Tribe

The Chorus reported that kills-in-shadows ruled by the Cairn attacked their men. The Disfavored call the Chorus a liar. Regardless of the army that you decide to send, evidence will not be found until Cairn confesses himself. (Go to stage: 3.1)

Tame the Beast

The Disfavored found kills-in-shadows that use magic and decided to experiment on them. On the other hand, the Chorus wanted to conscribe them. Further research does not prove that Cairn was the one who taught them to cast spells. The Chorus will feel offended if you deny them the right to conscribe the new recruits. (Go to stage: 3.1)

You must decide who should face the Cairn. Only the effort of both armies can leave the city intact. - 3rd Year of the Conquest - Conquest - World Map decisions - Tyranny Game Guide
You must decide who should face the Cairn. Only the effort of both armies can leave the city intact.

Stage 3.1

Send the Disfavored to stop the Cairn

The Disfavored without any eager will try to stop the Cairn, but the city will be damaged severely. (The city will be damaged severely)

Send the Chorus to stop the Cairn

The Chorus will gladly fight the Anchor but they will be slaughtered and the city will be damaged severely. (The city will be damaged severely)

Send both armies to stop the Cairn

Both armies will protest and end up being slaughtered during the battle. However, the city will survive. (The city will not be damaged)

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