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Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough by gamepressure.com

Two Worlds II: Pirates of The Flying Fortress Game Guide & Walkthrough

Table of Contents

[34-S] Lighthouse "Torch" TW II: Pirates of The Flying Fortress Guide

Last update: 11 May 2016

Beginning: After you've chosen the third option in [33-M] Lovers' Conspiracy (2/2) and completed the quest.

After fulfilling the requirements described above teleport to [1] - [34-S] Lighthouse

After fulfilling the requirements described above teleport to [1]. From here go on foot to [2]. There is a cottage you can search, if you didn't do it earlier (there are three chests inside). Approach the door leading to the lighthouse in [2] and pick up a Rusty Key from under the doormat. Use the key to unlock the door and go inside. You'll receive 10,000 XP and you'll notice a trapdoor in [3]. Use it, and you'll find yourself in [4].

Go down the winding stairs to lower corridors - [34-S] Lighthouse

Go down the winding stairs to lower corridors. You'll be fighting with Olorums here (watch out for the wizards because they summon the undead). Behind the bars on the left, which you need to unlock, there will be a chest behind a small wall. You'll defeat three warriors and one archer in the corridor, and near [5] a wizard, an archer and two warriors. There is also a lever in this hall in [6], which should be shifted. The bars in [5] will open and you'll be able to go further. Nearby to the right there will be a chest while the passage in [7] on the left is still blocked.

Defeat two warriors, and then in a small room - a warrior, wizard and two archers - [34-S] Lighthouse

Defeat two warriors, and then in a small room - a warrior, wizard and two archers. There is also a chest here. Run along the corridor until you reach another room with enemies - two warriors and two sorcerers. You'll also find two chests here. You have to defeat five enemies in the further part of the underground (two warriors, two sorcerers and an archer) for the bars in [8] to open.

Eventually you'll reach [9], and the bars will close behind you - [34-S] Lighthouse

Eventually you'll reach [9], and the bars will close behind you. Shift four levers by the hearths, and a Lighthouse Warden will appear in the middle of the room. It's a wizard who will throw fireballs at you or conjure rain of fire. What's more, if you come close to the walls of fire surrounding the hall you'll also get injured. The boss may not be that tough but his hand-to-hand attacks are quite powerful.

After defeating him search his body and take Fast Traveler shoes that will let you do very high jumps - [34-S] Lighthouse

After defeating him search his body and take Fast Traveler shoes that will let you do very high jumps. You'll get 25,000 XP and complete this task. Pass through the second bars in the room. On the left in two small rooms there will be two chests you can search.

Shift the mechanism at the end of the corridor in [7] to make the bars stand open before you, then go to the exit in [4]. But don't leave the lighthouse yet, instead, go to the very top. You'll get to a teleport visible in a picture below. Use it and you'll receive the next side quest this way. Go about the new quest now.

Do the quest [35-S] Lighthouse

Do the quest [35-S] Lighthouse "Flame".

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