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Torment: Tides of Numenera Game Guide by gamepressure.com

Torment: Tides of Numenera Game Guide

Table of Contents
Torment: Tides of Numenera M25 - Bloom: Memovira's Fortress
Torment: Tides of Numenera M25 - Bloom: Memovira's Fortress
Starting area
Meetings with Memovira are taking place in this part of the fortress in the "Into the Depths" main quest. Later on one of the crises begins here.
Resonance chamber control panel
Mazzof is standing here. If you attacked Memovira then as your first task you will have to prevent Mazzof from activating the resonance chamber.
Sorrow Fragments
They will keep appearing here after Sorrow's attack has begun. Additionally Sorrow fire will begin to spread here and it's best to avoid the flames.
Sorrow
It appears here when the resonance chamber is charging. Stay away from the Sorrow and don't try to attack it.
Shield walls
They're a complication if you attacked Memovira. You can disable them using Smashing or Quick Fingers or by interacting with the resonance chamber control panel.
Teleports
You can unlock them with one of the skills. Each one of them can teleport the team member to the resonance chamber control panel.
He won't appear here until you've found him in the "Into the Depths" main quest.
They may appear here during the crisis.
Shield walls
They're a complication if you attacked Memovira. You can disable them using Smashing or Quick Fingers or by interacting with the resonance chamber control panel.
Teleports
You can unlock them with one of the skills. Each one of them can teleport the team member to the resonance chamber control panel.
Teleports
You can unlock them with one of the skills. Each one of them can teleport the team member to the resonance chamber control panel.
Enlarge this map

Memovira's Fortress Map - M25 Torment: Tides of Numenera Guide

Last update: 28 February 2017

Key points of Torment: Tides of Numenera M25 - Bloom: Memovira's Fortress

Important areas on the map

Exits from locations

Item containers

Important NPC's (quest givers, traders etc.)

New potential team members

Hostile NPC's

Important areas on the map

Starting area
Meetings with Memovira are taking place in this part of the fortress in the "Into the Depths" main quest. Later on one of the crises begins here.

Resonance chamber control panel
Mazzof is standing here. If you attacked Memovira then as your first task you will have to prevent Mazzof from activating the resonance chamber.

Sorrow Fragments
They will keep appearing here after Sorrow's attack has begun. Additionally Sorrow fire will begin to spread here and it's best to avoid the flames.

Sorrow
It appears here when the resonance chamber is charging. Stay away from the Sorrow and don't try to attack it.

Shield walls
They're a complication if you attacked Memovira. You can disable them using Smashing or Quick Fingers or by interacting with the resonance chamber control panel.

Teleports
You can unlock them with one of the skills. Each one of them can teleport the team member to the resonance chamber control panel.

The above map presents Memovira's Fortress. It is a part of the Bloom (a giant, living organism) that is located next to Memovira's Courtyard (map M15). This location is the place of residence of Memovira (you can learn her true identity later in the game) who uses it to manage the "city" from there. It means that you cannot visit the fortress whenever you want. Meetings with Memovira are scripted and they happen mostly during the main quest Into the Depths. During the final phase of that main quest, a crisis starts in the Fortress. It will be the first time you can stay in the location longer and get to know it better. Sadly, there are no treasures here. You will only find some interactive devices that you can use during the crisis.

Key locations in Memovira's Fortress

1. Starting area Meetings with Memovira take place in this part of the fortress in the Into the depths main quest. At first you will only complete short conversations here. After completing them you will return to Memovira's Courtyard. Later on one of the more important crises begins here.

2. Resonance chamber control panel. Mazzof is standing here. If you attacked Memovira then as your first task you will have to prevent Mazzof from activating the resonance chamber.

3. Sorrow Fragments. They will keep appearing here after Sorrow's attack has begun. Additionally Sorrow fire will begin to spread here and it's best to avoid the flames.

4. Sorrow. It appears here when the resonance chamber is charging. Stay away from the Sorrow and don't try to attack it - your party would be immediately killed.

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