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Torment: Tides of Numenera Game Guide by gamepressure.com

Torment: Tides of Numenera Game Guide

Table of Contents
Torment: Tides of Numenera M4 - Underbelly
Torment: Tides of Numenera M4 - Underbelly
Mapper
A character associated with "The Cold, Calculating Jack" main quest.
Ch'kekt
A creature which will take you to the Sticka's Lair, associated with "The Cold, Calculating Jack" main quest.
Exhaust all dialogue options to obtain XP and remember the stichus language.
Cave-in and the Stichus Automaton
A place where a tunnel collapsed (you can dispose of the rubble).
Stichus Automaton may appear here later in the game. It's connected to several quests and it can dig tunnels to other locations.
Manufactory
Master Foreman - this is a robot associated with a number of quests in this district. You can get to work and permanently increase your might and receive 20 shins.
Master Artisan - you can receive a gift from him - a globe (oddity).
Entrance to the Dendra O'hur Chapel
This place is associated with a quest "The Sorrow's Prey". This is also the place at which you will be ressurected after dying.
Peliai
A woman associated with the "Shaky Foundations" side quest.
Crippled Foreman
A carcass of a robot. You can interact with it to receive the "Foreman's Brood" side quest. Exhaust all dialogue options to get XP.
Tarnish - you can meet with him as a part of the "Foreman's Blood" quest.
Fulsome
A man that you can speak with to unlock the "Circles in Red" side quest (it's unlocked later).
Aligern's Lab
You can meet him here if he left the team earlier. He can rejoin your team, but only if you're not travelling with Callistege.
Stand
Mechela is selling items here - armors, cyphers, ranged weapons and bonded items.
Exhaust all conversation topics to receive XP.
Mechela may be murdered by the serial killer from the "Circles in Red" quest.
Fishing place
You can talk to Crooked Qeek and use a fishing line to get an item for her. Once you have this object (Sparkle cypher) you can keep it for yourself or give it to her. Later you can fish out other objects.
The Qeek may be murdered by the serial killer from the "Circles in Red" quest.
Stand
You can talk to the Meatmonger and buy some meat from him.
Stairs to: Circus Minor district.
Ladder to: Government Squarer district.
Stairs to: Cliff's Edge district.
Area where you can begin travelling to: Cave of Last Words (under Caravanserai), Sticha Lair.
You must talk to Stichus Automaton and it becomes available after advancing to "The Cold, Calculating Jack" main quest or "Shaky Foundations" side quest.
Shins.
Shins.
Enlarge this map

Underbelly Map - M4 Torment: Tides of Numenera Guide

Last update: 17 March 2017

Key points of Torment: Tides of Numenera M4 - Underbelly

Important areas on the map

Exits from locations

Item containers

Important NPC's (quest givers, traders etc.)

New potential team members

Hostile NPC's

Important areas on the map

Mapper
A character associated with "The Cold, Calculating Jack" main quest.

Ch'kekt
A creature which will take you to the Sticka's Lair, associated with "The Cold, Calculating Jack" main quest.
Exhaust all dialogue options to obtain XP and remember the stichus language.

Cave-in and the Stichus Automaton
A place where a tunnel collapsed (you can dispose of the rubble).
Stichus Automaton may appear here later in the game. It's connected to several quests and it can dig tunnels to other locations.

Manufactory
Master Foreman - this is a robot associated with a number of quests in this district. You can get to work and permanently increase your might and receive 20 shins.
Master Artisan - you can receive a gift from him - a globe (oddity).

Entrance to the Dendra O'hur Chapel
This place is associated with a quest "The Sorrow's Prey". This is also the place at which you will be ressurected after dying.

Peliai
A woman associated with the "Shaky Foundations" side quest.

Crippled Foreman
A carcass of a robot. You can interact with it to receive the "Foreman's Brood" side quest. Exhaust all dialogue options to get XP.
Tarnish - you can meet with him as a part of the "Foreman's Blood" quest.

Fulsome
A man that you can speak with to unlock the "Circles in Red" side quest (it's unlocked later).

Aligern's Lab
You can meet him here if he left the team earlier. He can rejoin your team, but only if you're not travelling with Callistege.

Stand
Mechela is selling items here - armors, cyphers, ranged weapons and bonded items.
Exhaust all conversation topics to receive XP.
Mechela may be murdered by the serial killer from the "Circles in Red" quest.

Fishing place
You can talk to Crooked Qeek and use a fishing line to get an item for her. Once you have this object (Sparkle cypher) you can keep it for yourself or give it to her. Later you can fish out other objects.
The Qeek may be murdered by the serial killer from the "Circles in Red" quest.

Stand
You can talk to the Meatmonger and buy some meat from him.

Exits from locations

M3 � Stairs to: Circus Minor district.

M5 � Ladder to: Government Squarer district.

M6 � Stairs to: Cliff's Edge district.

M7,M11 � Area where you can begin travelling to: Cave of Last Words (under Caravanserai), Sticha Lair.
You must talk to Stichus Automaton and it becomes available after advancing to "The Cold, Calculating Jack" main quest or "Shaky Foundations" side quest.

Underbelly - general information

The above map shows the Underbelly location, which lies underneath the city of Sagus Cliffs. You can get there via Circus Minor, Cliff's Edge, as well as Government Square. This dark and unpleasant location offers the greatest amount of side quests of all locations; you will also start a main quest The Cold, Calculating Jack.

Key locations in Underbelly

1. Mapper. This character is linked to The Cold, Calculating Jack quest.

2. Ch'kekt. The creature will allow you to get to Sticha's lair, which is required to finish The Cold, Calculating Jack. You can also start a side-quest here, Shaky Foundations. Exhaust all dialogue options to obtain XP and remember the stichus language.

3. The cave-in and Stichus Automaton. This is a place where the tunnel collapsed, blocking the passage (you can clear up the rubble using Might). In the later stages of the game, Stichus Automaton can appear here. This character is connected to the The Cold, Calculating Jack main quest and the Shaky Foundations side mission. The Automaton can drill tunnels to other locations, which cannot be reached in any other way - namely, to the Sticha Lair and to the Cave of the Last Words.

4. Master Foreman. This is a robot associated with a number of quests in this district. You can get to work and permanently increase your might and receive 20 shins.

Master Artisan - you can receive a gift from him - a globe (oddity).

5. Entrance to Dendra O'hur Chapel. You will respawn here after death. This place will also be have to visited a couple of times during quests.

6. Peliai. She's linked to the quest Shaky Foundations.

7. Crippled Foreman. You'll find a dead robot here linked to side quest Foreman's Brood.

8. Fulsome. Gives you the side quest called Circles in Red. This character will only appear in the marked location after the first murder takes place, which should happen right after the main mission Fallen to Earth is completed.

9. Aligern's Lab. You can meet him here if he left the team earlier. He can rejoin your team, but only if you're not travelling with Callistege.

10. Stand. Mechela is selling items here - armors, cyphers, ranged weapons and bonded items. Exhaust all conversation topics to receive XP.

Important - Mechela can be murdered by the serial killer from the Circles in Red side quest. Try to complete said mission as quickly as possible to prevent that from happening!

11. Fishing spot. You can talk to Crooked Qeek and use a fishing line to get an item for her. Once you have this object (Sparkle cypher - dealing Energy damage while placing Blinded, and Knocked down fettles on its target) you can keep it for yourself or give it to her. You can also make further attempts to fish out other valuables, but to have more chances of fishing out an item, you'll need to rest after each attempt and wait until the next day. At first, you'll fish out a few less valuable things, but if you'll be patient enough, you should finally find the Abtrucense, a Cypher adding a permanent +1 to Might to the hero who've equipped it.

Important - Crooked Qeek can be murdered by the serial killer from the Circles in Red side quest. Try to complete said mission as quickly as possible to prevent that from happening!

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