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Tom Clancy's Splinter Cell: Blacklist Game Guide by gamepressure.com

Tom Clancy's Splinter Cell: Blacklist Game Guide

Table of Contents

Mission 3 - Blood Diamond Mine | Mission 12 - Site F Splinter Cell: Blacklist Guide

Last update: 11 May 2016

Make your way through the surface buildings

The first sniper - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough
The first sniper

You need to keep all precautions right from the very beginning, because the square, where the mission starts, is being observed by one of the snipers. You can try and eliminate this one using the sniper rifle but, this isn't required at all, because you will have the opportunity to knock him down later into the mission. There are two paths that lead to the abovementioned building and both of them are available irrespective of the number of players. You can either go through the door on the ground floor, or climb up two ladders to reach the upper balconies straight away.

A heavy armored enemy - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough
A heavy armored enemy

During the exploration, it's especially good to keep in mind that there is a heavy armored enemy here, who should be busy patrolling the ground floor. It's a good idea to catch the enemies, gathered on the upper floor (including two snipers), by surprise, by either dropping on them from the ledges above, or by moving along the pipes all round the area.

Do not leave the building right after you neutralize all of the enemies, because there is a Blacklist Laptop on the ground floor (the above screenshot) - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough

Do not leave the building right after you neutralize all of the enemies, because there is a Blacklist Laptop on the ground floor (the above screenshot). Collect the reward (40 thousand dollars) and end by clearing the square to the left of the building, where there should be three enemies and the passage to the next location. Reaching the mine involves the necessity to zip down several ziplines but, on the other hand, you will encounter no enemies on your way, which is good news.

Make it through the mine

One of the first corridors of the mine - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough
One of the first corridors of the mine

I recommend that, during the exploration of the mine, you destroy all of the sources of light on your way, which will make it more difficult for the enemies to spot you. You should experience no problems eliminating most of the enemies.. Still, you should watch out for the security cameras installed in various parts of the mine and destroy, or disable them temporarily by using the EMP charges.

Further into the mine, you should watch out for the reconnaissance drones and not let them spot you - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough

Further into the mine, you should watch out for the reconnaissance drones and not let them spot you. The drone operator should be staying on the upper level of the two storey hall. This is also where you will find a 10 thousand dollar worth Dead Drop.

The high-value target - Mission 3 - Blood Diamond Mine - Optional missions assigned by Kobin - Tom Clancys Splinter Cell: Blacklist - Game Guide and Walkthrough
The high-value target

Watch out, because, on your way to the last area of the mine, you can encounter another heavy armored enemy and, traditionally, you need to get him from behind. Soon, you should reach a location where there is another high-value target and, similarly to the previous mission, you need to make sure that he i'sn''t the last enemy that you knock out, because the mission automatically ends after you deal with the last enemy.

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