Tom Clancy's Ghost Recon Breakpoint has implemented a simple character development system that allows you to unlock new abilities to improve your character's stats, or unlock new useful passive and active skills. In this chapter you will learn how the development system works and how to speed it up.
Gaining experience points
It's all about gaining experience points. You will receive these for eliminating targets, marking them with a drone (after unlocking the appropriate ability), gathering collectibles or completing quests. Once you have collected enough XP and the character development bar is full, you will advance to a higher level of experience, giving you 1 development point to distribute in return.
The amount of experience points gained by eliminating enemies can be increased by various bonuses and boosts. You can get these from both armor elements (from "green" items and higher) and as one of the enhancements offered during camping (for more information check the "Bivouac - rest and fast travel" section of our guide).
Unlocking new skills and abilities
Unlocking new abilities in Tom Clancy's Ghost Recon Breakpoint is a child's play. Just open the development screen from the pause menu, select the ability you are interested in and then unlock it. To make sure it's not too easy, you need to earn enough development skill points (some abilities require more than 1 skill point) and also unlock the abilities that precede the one you want to invest in. Detailed information about the abilities that are worth unlocking during the first hours of the game can be found in a separate chapter of this guide.
Tips and advice
Finally, we have prepared a set of tips related to acquisition and distribution of skill points in character development, namely:
- It is worth to use all possible bonuses to gain experience points. A few percent gained from items or 10% obtained during camping may not seem like a lot, but it significantly speeds up the process of promotion to next levels.
- Unlock the Experience Upgrade ability right at the beginning of the game. It gives a 20% bonus to experience points - as you can easily guess, it speeds up the promotion to next levels.
- It is worth considering twice before unlocking a new ability. You get ability points quickly and time after time you can unlock something new, but during the first hours of the game there are more skills to unlock than the acquired development points - so it's worth to focus on those that may give you the greatest possible benefits. In a separate chapter of this guide you will find information about which abilities you should unlock at the beginning.
- You can also earn development points by performing some side missions / side quests and by clearing enemy outposts. These are usually difficult challenges, so it's a good idea to leave them for later when you have a sensibly developed character.
- It is not worth investing in several perks at the same time. Initially the character can have one active ability of perk type, in time it is possible to unlock the possibility of using two and then three of these abilities. Unlock one ability of this type and buy another one when you are actually able to use it.