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Thief Game Guide by gamepressure.com

Thief Game Guide

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Escape the Architect's house | Chapter 4: A Friend in Need Thief Guide

Last update: 11 May 2016

Keep running ahead and stop nowhere - Escape the Architects house - Chapter 4: A Friend in Need - Thief - Game Guide and Walkthrough
Keep running ahead and stop nowhere

A new cutscene will start right after you steal the plans and it will signal the necessity to run. Wait until you regain control over Garret [Dayport - Rooftops] and start the linear run. YOU CANNOT stop anywhere, because your character may die as a result of the being attacked by dogs or the guards. Fortunately, you do not need to do anything special, apart from following the path. After you reach safety [Dayport - Carlysle Court] two documents (Keep Plans and Great Safe Combination) will be automatically added to Garret's inventory.

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