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They Are Billions Guide by gamepressure.com

They Are Billions Guide

Table of Contents

List of inexperienced units, veteran units and zombies with statistics | Game guide They Are Billions guide, walkthrough

Last update: Tuesday, March 13, 2018

Glossary:

AS - attack speed

HP - health points

MS - move speed

AR - attack range

DMG - damage

WR - watch range

ARM - armor

DPS - damage per second

EXP - experience

AoE - area of effect

Category - Units

Unit name

Production cost

Upkeep

Statistics

DPS

Noise

Notes

Ranger

120 gold

2 wood

1 gold

1 worker

HP: 60

MS: 4

AR: 6

AS:1

DMG: 10

WR: 8

10

1 per second

1 per shot

Quiet, fast, a unit for the early phase of defense

Ranger (veteran)

120 gold

2 wood

1 gold

1 worker

HP: 60

MS: 4

AR: 6

AS:2

DMG: 12

WR: 8

ARM: 1

24

2 per second

1 per shot

Quiet, fast, a unit for the early phase of defense

Soldier

240 gold

2 iron

3 gold

1 food

1 worker

HP: 120

MS: 2.4

AR: 5

AS:2

DMG: 15

WR: 6

ARM: 3

30

6 per second

3 per shot

Loud, in a large group of 20 quite good, good defense against waves, not recommended for inexperienced players - the unit is vulnerable to ranged attacks

Soldier (veteran)

240 gold

2 iron

3 gold

1 food

1 worker

HP: 120

MS: 2.4

AR: 5

AS: 2.5

DMG: 25

WR: 6

ARM: 3

62.5

7.5 per second

3 per shot

Loud, in a large group of 20 quite good, good defense against waves, not recommended for inexperienced players - the unit is vulnerable to ranged attacks

Sniper

330 gold

2 wood

2 iron

5 gold

1 food

1 worker

HP: 150

MS: 1.8

AR: 8

AS: 0.45

DMG: 100

WR: 9

ARM: 2

45

4.5 per second

10 per shot

Slow, good for group attacks and group defense. Great against special zombies, they cause throwback effect

Sniper

(veteran)

330 gold

2 wood

2 iron

5 gold

1 food

1 worker

HP: 150

MS: 1.8

AR: 8

AS: 0.91

DMG: 110

WR: 9

ARM: 2

100.1

9.1 per second

10 per shot

Slow, good for group attacks and group defense. Great against special zombies, they cause throwback effect

Lucifer

600 gold

10 oil

12 gold

2 food

1 worker

1 olej

HP: 400

MS: 1.8

AR: 3.5

AS: 2

DMG: 20

WR: 6

ARM: 3

40

20 per second

10 per shot

Can't attack through walls, has a flamethrower, increased health regeneration

Thanatos

600 gold

10 iron

10 oil

12 gold

2 food

1 worker

1 oil

HP: 250

MS: 1.8

WR: 12

ARM: 4

Shot:

AR: 10

AS: 0.33

DMG: 70

Melee attack:

AR: 1.5

AS: 1

DMG: 20

Shot:23.1

Melee attack:

20

Shot:

165

per second

500 per shot

Melee attack:

3 per second

3 per attack

Great against groups of weak zombies. He can shoot rockets and fight closely. Great for defense, but not good for raids (unless for slow approaches)

Titan

2000 gold

40 iron

20 oil

40 gold

2 food

1 worker

2 oil

HP: 600

MS: 3

AR: 9

AS: 5

DMG: 20

WR: 12

ARM: 5

100

100

per second

20 per shot

Very expensive upkeep, high production and research costs. Small, walking executors. Good for attack and defense

Category - Zombie

Name

Statistics

DPS

Noise

EXP

Notes

Aged

HP: 35

MS: 0.4

AR: 0.5

AS: 1

DMG: 6

WR: 5

ARM: 0

1

1 per second

1 per hit

1

Kill quietly, low threat

Decrepit

HP: 35

MS: 0.4

AR: 0.5

AS: 1

DMG: 6

WR: 5

ARM: 0

1

1 per second

1 per hit

1

Kill quietly, low threat

Young

HP: 35

MS: 0.4

AR: 0.5

AS: 1

DMG: 6

WR: 5

ARM: 0

1

1 per second

1 per hit

1

Kill quietly, low threat

Fresh

HP: 45

MS: 1.75

AR: 0.6

AS: 1

DMG: 10

WR: 6

ARM: 1

10

2 per second

2 per hit

2

Hit'n'run tactics, you can lure with a single archer

Colonist

HP: 45

MS: 1.75

AR: 0.6

AS: 1.11

DMG: 9

WR: 6

ARM: 1

10

2.22 per second

2 per hit

2

Hit'n'run tactics, you can lure with a single archer

Executive

HP: 80

MS: 1.75

AR: 0.6

AS: 1.25

DMG: 12.5

WR: 6

ARM: 1

15.6

3.75 per second

3 per hit

5

Hit'n'run tactics, you can lure with a single archer

Harpy

HP: 120

MS: 5

AR: 0.8

AS: 1.67

DMG: 60

WR: 8

ARM: 1

100

16.7 per second

10 per hit

10

Call in snipers. Getting close to other units is risky. They can jump over walls. Very fast - they can chase up archers.

Venom

HP: 120

MS: 1.75

AR: 5

AS: 0.5

DMG: 40

WR: 8

ARM: 1

20

5 per second

10 per attack

10

Call in snipers. The unit deals AoE damage. It can kill archer with only two attacks.

Chubby

HP: 600

MS: 1.75

AR: 0.7

AS: 1

DMG: 40

WR: 5

ARM: 2

40

10 per second

10 per hit

10

Call in snipers. Quite resistant zombie. Snipers can throw them away with each shot, making it unable for them to reach your units.

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