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The Wolf Among Us Game Guide by gamepressure.com

The Wolf Among Us Game Guide

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Disturbance | Episode 1: Faith The Wolf Among Us Guide

Last update: 11 May 2016

A conversation with Toad - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
A conversation with Toad

The episode starts with Bigby responding to a disturbance of public order. After he arrives on the scene, he starts a conversation with Toad, one of the Fables, or the secret community of New York. You learn who is responsible for the disturbance of public order. Depending on whether you are being nice or act tough the characters will react differently.

1. I Don't make the rules

-

2. Get it fixed

Mr. Toad will remember that

3. Not my problem

-

4. ...

Mr. Toad noticed your silence

No matter how you conduct the conversation with Toad you will have to head upstairs, where the noises come from.

There are some unsettling noises coming from that apartment - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
There are some unsettling noises coming from that apartment

When you go upstairs, take a look around. There are several actions available. Pick up the Matchbook (needed later for an interaction with a mysterious woman) laying on the right side of the hall. Optionally, you may put down the Phone. Approach the door at the right; choosing between Knock or Kick determines whether you walk inside gently or bash the door.

You are in for a tough fight - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
You are in for a tough fight

Inside there is Woodsman hitting a woman who seems to be a prostitute. No matter how you conduct the conversation you will be briefly dazed and forced to fight the man.

1. This is Your last warning.

 

2. You are drunk..

He's going to remember that

3. [threaten him]

He's going to remember that

4. ...

 
QTE mechanics - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
QTE mechanics

[QTE]

The rings appearing on the screen mean that you should place the cursor over them and click. You will see various objects toward witch you can push your opponent back. It is also important to avoid his hits, by pressing the buttons appearing on the screen.

[/QTE]

A conversation with the woman - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
A conversation with the woman

After the situation is under control, you can ask what was the reason of all that. To push the conversation forward, choose What happened?. Then, you can continue by asking Are You alright? and Why was he hitting you?. Unfortunately Woodsman interrupts the conversation and you land on a car parked on the street. You can just as well throw him out yourself by choosing [Throw him out] option.

There is a doze of humor in the game - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
There is a doze of humor in the game

After a not-so soft landing on Mr. Toad's car, you will again be attacked by Woodsman.

[QTE]

You have to grab him by the throat by clicking the red ring and repeatedly pressing the indicated button.

[/QTE]

The fight is stopped by the woman, who digs Woodsman's axe into his head.

A gentleman would light a cigarette for a lady - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
A gentleman would light a cigarette for a lady

During the next conversation with the woman you can choose [give her matchbook] options, provided that you picked up the matchbox at the beginning of the chapter. Although you will not learn anything from her, you can improve your relationship with her by choosing Beautiful option (She will remember that).

One of the important decisions - Disturbance - Episode 1: Faith - The Wolf Among Us - Game Guide and Walkthrough
One of the important decisions

At this point you will have to make an important decision.

1. [give her some money]

you chose give her your money

2. Wish I could help

you chose not to give her any money

No matter what you choose, the immediate result is the same. Both Bigby and the woman go their own direction.

Remember:

If you choose to give her your money, you will not have the option to use the cigarette vending machine in Trip Trap chapter.

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