1 – Person in distress
Defeat about six renegates on level 5. Take the key from the body of their leader. Open the cage with Barber. He will go to Claywich. Search all the camp.
2 – Hidden treasure
You will find smuggler's body here. Take and read a note. Quest "Sunken treasure" will be automatically added to your journal. The chest you can find about 50 metres to north, guarded by two drawners.
3 – Hidden treasure
Defeat two drawners on level 4. Take the letter from smuggler's body and read it. You will get "Costly mistake" quest. The chest is on the bottom of the sea near to ship wreck. Take it as fast as possible because its guarded by large group of drawners.
4 – Hidden treasure
It is large camp of pirates here - about 15 enemies on level 7. To activate a quest you have to take a letter from the bed near to one of the fireplaces. The chest with treasure is inside one of wrecks on north-west from you.
5 – You will find here a group of 5 wolves (level 9) fighting with the dog. You have to kill them. When you do it a quest "A dog's life" will start.
6 – Oreton
Small village where you can find notice board, trader, blacksmith and grindstone.
7 – Midcopse
The largest village in the location. You get one witcher contract here.
8 – Drudge
Destroyed and left village. It is several burned huts here.
9 – Claywich
Small village where you can find grindstone and barber.
10 – Witch's Hut
In the hat you will find Keira Metz, a witch you are looking for in "Hunting a Witch" main quest. When you do another quest with her, she will sell you many recipes and some alchemic ingredients.
Keira Metz – After completing main quest "Wandering in the dark" you can buy from her many interesting recipes and alchemic ingredients.
Trader (1) – He will apear after resettlement of the place. He sells alchemic ingredients and food.
Merchant (2) – He will appear some time after destroying pirates' camp. He sells crafting materials and armors.
Trader (1) – He sells Hides and drinks. You can buy Rugged Saddlebags from him (it will increase your maximum capacity by 70, it costs 320 coins).
Merchant (2) – You can buy from him for example rings, playing cards and some crafting materials. You can play gwent with him.
Merchant (3) – He will appear after resettlement of the place. He sells crafting materials, basic armors and several schemes.
Blacksmith – He sells weapon, armors and crafting materials. He can also create a weapon for you, but only on the Amateur level.
Armorer – He sells armors, schemes and crafting materials. You can buy from him First and Second Edwin Greloff's Map. He can create armor for you on amateur level. You can play gwent with him.
Herbalist (1) – He will apear after resettlement of the place. You can buy recipes and alchemic ingredients from him.
Herbalist (2) – Trader will appear after the resettlement. He sells much ingredients and several recipes.
Barber – You have to release him from the cage (number 1 on map) and then he won't take any money from you for shearing.
Noonwraith – Noonwraith on level 15 is defending a treasure.