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The Witcher Game Guide & Walkthrough by

The Witcher Game Guide & Walkthrough

Table of Contents

Map M20 - Swamps | Walkthrough The Witcher Guide

1 - Map M20 - Swamps | Walkthrough - Maps | Chapter III - The Witcher Game Guide & Walkthrough

1. Ferryman.

2. Carmen. Is you accept her quest Q3.71. Beauty and the Beast, she'll go back to Vizima.

3. House. In the locker there's The Story of Lara Dorren and Cragen of Lod.

4. House. In the locker there's Ithlinne's prophecy.

5. Vaska's house.

6. Stone tower. Inside there's a teleport and Kalkstein. You can meditate here.

7. Body. Loot it to find a ring necessary for Q3.70. The Ring.

8. Cave. No wolves this time, only dozens of Cockatrices.

9. Clearing.

10. Druids' grove.

11. Chest. Inside there's a book Swamp Plants.

12. Camp. Salamandra people occupy it now. It might be tough to get inside - try to stay on a narrow bridge when fighting so that you don't have to defeat multiple enemies at once.

13. Wyvern island.

14. Wolves and Woref.

15. Golem cemetery.

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