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The Witcher Game Guide & Walkthrough by

The Witcher Game Guide & Walkthrough

Table of Contents

Side-quests - part 3 | Chapter II | Walkthrough The Witcher Guide

Last update: Thursday, February 2, 2017

Q2.34. Working Girls

Phase 1. Help for the "girls"

Ask Carmen (M8.38) about a job and accept it.

Phase 2. Fighting Bandits

First two bandits can be found near the hospital entrance (M8.31). Kill them.

Phase 3. Fighting Bandits

Another two bandits can be found near Vivaldi's house (M8.8). Kill them.

Phase 4. Fighting Bandits

Another two bandits can be found near the market square house (M8.17). Kill them.

Phase 5. Payment

After doing the job go back to Carmen (M8.38) for your reward.

Phase 6. Payment

If you don't take money for this quest, from now on all of her girls will sleep with you just for a flower.

Q2.35. A Ghost Story

Phase 1. A Ghost Story

This quest is given to you by a completely usual Thug whom you can meet in a house opposite the warehouse (M8.43).

Phase 2. The Half-Elf

In so-called haunted house (M8.41) you'll fall into a trap. These bandits were really stupid, weren't they? Loot their bodies to find a key.

Phase 3. Reward

Talk to the Half-Elf you saved - Side-quests - part 3 | Chapter II | Walkthrough - Quests | Chapter II - The Witcher Game Guide & Walkthrough

Talk to the Half-Elf you saved. She'll promise you a reward, but you have to meet her at nonhumans' house (M8.13). In order to get the "reward", choose the following answers:

"You are... the Sun Child."

"You come... from the land on the river of... alabaster... bridges".

"You are right (...)"

Q2.36. The Rat

Phase 1. The Haunted House

You get this quest from Coleman, whom you can find at the inn (M8.24). Your goal is to check what's going on in the haunted house (M8.3).

Phase 2. Ghosts

At the spot you in fact see two wraiths. Defeat them.

Phase 3. The Dike

The innkeeper (M8.24) tells you that Coleman is to be found at the Dike (M8.4).

Phase 4. Snitch

When you enter the Dike, you'll see a scene with Coleman apparently working as a snitch for Vincent. You can tell the innkeeper about that or not.

Phase 5. Snitch

If you tell the innkeeper (M8.24) about Coleman, you'll know that Ramsmeat may pay up to 500 orens for his head. Coleman will disappear.

Phase 6. A Secret Kept

If you don't expose Coleman, there is a chance that Vincent will appreciate it.

Phase 7. Decision

Regardless of your decision, the case is closed now.

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