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The Walking Dead Game Guide by gamepressure.com

The Walking Dead Game Guide

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Chapter 2: Adventures in Babysitting | Episode I: A New Day The Walking Dead Guide

Last update: 11 May 2016

After the cutscene, youll find yourself at the back of a detached house - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

After the cutscene, you'll find yourself at the back of a detached house. You can look at the Treehouse, a Tea Set under a tree, at a Pool Cover and the Gate on the left. You can also try to talk to anyone who is hiding in the Treehouse. However, you won't get any response.

In order to push the plot forward, go to the foreground of the screen, then turn around and climb the short steps to the back porch - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

In order to push the plot forward, go to the foreground of the screen, then turn around and climb the short steps to the back porch. Get closer and look at the Sliding Glass Door. Knock at the Sliding Glass Door. Keep knocking or simply open it to get inside.

Near the glass door there is a Bowl of Fruit you can look at by the screen - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

Near the glass door there is a Bowl of Fruit you can look at by the screen. You can also take a look at the Pool of Blood on the floor at the entrance to the kitchen, and at the Coloring Book on the counter to the right. Enter the kitchen and do not worry when your character falls down.

Lets start from the left - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

Let's start from the left. Examine the Note on the refrigerator, and then open either of two wide drawers in front of your character. You will find a walkie-talkie. It's pointless to search the other drawers and cupboards, as you won't anything interesting there. However, you can drink some water. You'll find a Cup of Water next to the sink. Exit the kitchen.

Look at the Answering Machine but do not listen to any messages yet - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

Look at the Answering Machine but do not listen to any messages yet. Go left till the very end. Along the way, you can see an overturned Bookshelf that is blocking the door leading upstairs. Further, you can look at some Kid's Paintings hanging on the walls, Windows on the left and a Television.

Only now you can listen to the messages, so use the Answering Machine - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

Only now you can listen to the messages, so use the Answering Machine. If you also have a walkie-talkie, then right after you have listened to the to messages, a mysterious character that you saw in the forest will contact you. It is an eight-year-old girl called Clementine. She will start up a conversation. If you remain silent, Clementine will be wondering why you aren't saying anything. Keep asking questions until the conversation gets interrupted.

[PANIC EVENT: START] - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

[PANIC EVENT: START]

(1) Press the indicated button until there is another button on the screen - press it to push the zombie-babysitter away and start to run.

(2) Lee will try to flee from the kitchen, unfortunately - he will slip the blood pool once more. Kick the babysitter in the head and don't pay attention to the blurred screen.

(3) The babysitter will grab Lee's leg, which will cause him to fall down again. Pay her back - kick her as hard as you can and pull back towards the glass door.

(4) When the babysitter throws herself on Lee, keep pressing the button shown on the screen until the next one appears - press it and Lee will throw the babysitter off him.

(5) Place the cursor on Clementine who is standing behind the pane of glass as quickly as you can and take the hammer from her - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide

(5) Place the cursor on Clementine who is standing behind the pane of glass as quickly as you can and take the hammer from her. You can also kick the babysitter in the face, however, this action will not solve your dramatic situation.

(6) Hit the zombie-babysitter in the head with the hammer. When Lee makes her fall down and stands on her - keep hitting her head with the hammer till you are sure that she's "dead for good."

[PANIC EVENT: END]

1 - Chapter 2: Adventures in Babysitting | Episode I: A New Day - Episode I: A New Day - The Walking Dead Game Guide
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