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The Night of the Rabbit Game Guide & Walkthrough by gamepressure.com

The Night of the Rabbit Game Guide & Walkthrough

Table of Contents

Adventure in Mousewood | Walkthrough The Night of the Rabbit Guide

Last update: 11 May 2016

You get to Mousewood, and more specifically to town center - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

You get to Mousewood, and more specifically to town center. You can talk here with Young Squirrel, Dancing Mouse and Pudgy Animal With Umbrella.

First of all you have to wait for Mouse with backpack - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

First of all you have to wait for Mouse with backpack. Talk with him and you will her that he thinks someone is following him.

Use the magic coin with hole (earlier it was coin with hole) and you will notice a Odd figure behind him - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Use the magic coin with hole (earlier it was coin with hole) and you will notice a Odd figure behind him. It will disappear. Mouse with backpack will give you mysterious book.

Marquiz gets back for you and together you enter town hall - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Marquiz gets back for you and together you enter town hall. After a quite long conversation ask rabbit: "What exactly I'm supposed to do now?". He will give you ancient invitation to the Treetop Festival, magic postage stamp and magic spell - advice seeker. End the conversation, get out from this location and get back to town center.

Go to cafe - door to it are on the left - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to cafe - door to it are on the left.

Press bell on the left - Anja will appear - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Press bell on the left - Anja will appear. Talk to her: "I'm supposed to order blue juice and baked goods for the Treetop Festival!" and she will direct you to dwarves.

Press bell on the right and Anja will go on this side of the cafe - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Press bell on the right and Anja will go on this side of the cafe. She give you sugar-free lollipop and very dry cupcake. On the right you can talk to a guy from the radio.

Get out from the cafe and get back to town center - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Get out from the cafe and get back to town center. Now go left, a way that goes a little up.

Talk with Pudgy animal with umbrella - you get know that his name is Spitzweg - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Talk with Pudgy animal with umbrella - you get know that his name is Spitzweg.

Go back to town center and use a way on the left from town hall - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go back to town center and use a way on the left from town hall.

You are in garden - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

You are in garden. Take a hard rake lying next to a sleeping rabbit. Then get a tap from a barrel on the left. Go to the next location using passage on the left-bottom corner.

You will get to edge of town - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

You will get to edge of town. Open inventory, select sugar-free lollipop and combine it with beehive with honey - it's just next to you, on the right. You will get honey lollipop.

Go to Hedgehog Brothers and talk to them - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to Hedgehog Brothers and talk to them. After you finish use a magic coin with hole and you'll see Greenhat. After he escape take a wooden board - it lies next to the leafboat. Go to next location to chase the thief - passage is in the back, it's a tunnel.

Here you see Greenhat - he will escape once again - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Here you see Greenhat - he will escape once again. Talk to Mr. Churchmouse and select answer "I'm afraid I don't have enough money...". He will add a thread to your magical coin with hole. Go left and you get to town center.

Go to the garden (passage is on the left of town hall) - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to the garden (passage is on the left of town hall). Again the little thief appears. When he disappear open inventory, select hard rare and put it on fragstone with cloverleaf. Follow the thief in edge of town, tunnel leading behind the town hall and go to the town center. From there go to the garden.

The Leprechaun appears in garden once again but this time he will have a little accident with hard rare, but he will escape - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

The Leprechaun appears in garden once again but this time he will have a little accident with hard rare, but he will escape. Pick up tools - in your inventory appears stolen tools and nail. Look at the flagstone with cloverleaf and Jerry will pick up the hard rake and return it to its place. Go to the left to the edge of town.

Talk with Hedgehog Brothers - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Talk with Hedgehog Brothers. They will ask you to rid off Leprechaun for good. Go to the left and use old fence pocket (you pick it up near the leafboat) on the narrow little tunnel between roots - Jerry will fasten it with nail. Once again follow Leprechaun by tunnel leading behind the town hall, town center, garden and you will get back to edge of town.

The passage is closed so Leprechaun will hide in his home - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

The passage is closed so Leprechaun will hide in his home. Click on the weird pumpkin - it's a big pumpkin on the left. Accidently you will destroy leprechaun house but also you will get rid of him for good. From his house Jerry will take leprechaun cobalt and silver sugar spoon.

Now talk to Hedgehog Brothers - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Now talk to Hedgehog Brothers. They will finished the leafboat for Spitzweg. You can go to him and talk. Go back to town center and go on the left up to the town wall.

Spitzweg tells you he still need few things: anchor and rudder - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Spitzweg tells you he still need few things: anchor and rudder. Also you have to get rid of catfish from a brook. Go back to the town center and get out from the town - the exit is on the left.

You will be in town gate - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

You will be in town gate. You can talk with town guards. You have to go to the right - the passage is in the right-bottom corner of the screen.

Talk with Humbert - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Talk with Humbert. Give him a honey lollipop.

Cross the river by footbridge and go by passage to next location - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Cross the river by footbridge and go by passage to next location.

In the center of this location you can find marsh marigold - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

In the center of this location you can find marsh marigold. Take a bud from it and in inventory you will see bright yellow marsh marigold bud. Now go to the left-bottom corner of the screen. Use coin with hole on thread on blue juice vending machine and pick up keg - you will get full blue juice keg and blue juice sticker.

Go back to the center of this location - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go back to the center of this location. You can see that Ursula is hiding from the crow in destroyed radio station. On the left is a shoe - get from it a shoelace. Now use a shoelace on radio antenna. It will not help but you obtain sharp grappling hook.

Use very dry cupcake on destroyed radio station and crow will move away from Ursula - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Use very dry cupcake on destroyed radio station and crow will move away from Ursula. Now use sharp grappling hook on radio antenna and crow will fly away.

Mouse with backpack will arrive and give you a ad - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Mouse with backpack will arrive and give you a ad. So in inventory you find be Ursula, crow feather and ad for violin lessons. Go to the passage next to the destroyed radio station, the way that Mouse with backpack came in.

Here is the home of dwarfs but notice that there are not here - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Here is the home of dwarfs but notice that there are not here. Go back to the radio station.

Mailman Plato appears here - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Mailman Plato appears here. Talk to him and next pick up Plato's mail lying next to the bicycle to offer him help. In your inventory you will see four things to deliver: heavy well-packed package, package, letter that appears magical, perfumed letter. This time use a passage on the right of this location.

Go to the bottom of the screen - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to the bottom of the screen.

Use magic coin with hole to see what is on the fish - pick up shiny fish scale - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Use magic coin with hole to see what is on the fish - pick up shiny fish scale. Go to the left and you will open a shortcut - you will get to the town wall.

Go to the town hall and give Ursula to Conrad - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to the town hall and give Ursula to Conrad. You will also give him crow feather. For sure Ursula did a mess up in your inventory and she rearranged it.

It's time to deliver all packages - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

It's time to deliver all packages. Go to behind town hall (it's the way on the right from the town center). Heavy well-packed package give to Mr. Churchmouse.

Go forward on the right to the edge of town - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go forward on the right to the edge of town. Here leave letter that appears magical into the strange mailbox on the left.

Go back to town center - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go back to town center. Give the package to Young Squirrel (her name is Edith). You will receive from her a tip, one leafbuck.

Go to cafe - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Go to cafe. Perfumed letter give to Mole. When he opens it he'll put a open envelope on the table. Mole will give you mug with logo. Pick up an empty opened envelope from the table. Now use nail on a cheese wheel in right-bottom corner and you will get aromatic but hard piece of cheese.

Call Anja with bell on the left - Adventure in Mousewood - Walkthrough - The Night of the Rabbit - Game Guide and Walkthrough

Call Anja with bell on the left. Give her ad for violin lessons. Click on the table on calming valerian drops - Jerry will spend one leafbuck to buy it.

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