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The Bureau: XCOM Declassified Game Guide & Walkthrough by gamepressure.com

The Bureau: XCOM Declassified Game Guide & Walkthrough

Table of Contents

Investigation: Cure | Walkthrough The Bureau Guide

Last update: 11 May 2016

Doctor Dresner has again something for you. - Investigation: Cure - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Doctor Dresner has again something for you.

Remark! This mission is available regardless of the completion (or not) the Moonwalkers Investigation!

When you return from the mission Not of This Earth look to the Laboratory in the Bureau and talk with doctor Dresner. He'll tell you that he has made a breakthrough during examining the moonwalkers. For his final test, he needs you - as only Carter can perform some mission.

If everything goes well, DaSilva wont get hurt. - Investigation: Cure - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
If everything goes well, DaSilva won't get hurt.

Go to the part of laboratory where doctor Desner used to work and talk with the doctor. The, enter the test room and meet a nurse and the subject of the test. If you had saved agent DaSilva in mission Signal from Beyond, he'll be tested one (otherwise he is replaced by a random soldier).

Its a proper answer. - Investigation: Cure - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
It's a proper answer.

Waking up the moonwalkers is based on choosing the proper words in conversation. In the first part of the experiment, you have to choose un upper right option (screen above).

Convincing a sick one that he is needed. Nice idea. - Investigation: Cure - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
Convincing a sick one that he is needed. Nice idea.

During the second part, you have to choose an option on left (screen above).

In this moment DaSilva recognizes Carter and returns to the world of living. - Investigation: Cure - Walkthrough - The Bureau: XCOM Declassified - Game Guide and Walkthrough
In this moment DaSilva recognizes Carter and returns to the world of living.

During the final conversation, choose the dialogue option on right bottom (screen above).

When it's done, return to doctor Dresner and pick up a reward. It's a Distract called Cure.

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