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The Bureau: XCOM Declassified Game Guide & Walkthrough by gamepressure.com

The Bureau: XCOM Declassified Game Guide & Walkthrough

Table of Contents

Weapons The Bureau Guide

Last update: 11 May 2016

Icon

Name

First appearance

Description

M1911 Pistol - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

M1911 Pistol

Carter has this weapon from the beginning of mission: Invasion!

Medium damage but very accurate.

Size of clip: 9 bullets

Supply ammo: 90

Z 62 Machine Pistol - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Z 62 Machine Pistol

You obtain it after mission Invasion!

Rapid firing pistol, available for long series. It causes small damages.

Size of clip: 30 bullets

Supply ammo: 300

M14 Rifle - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

M14 Rifle

Mission Invasion!

Basic machine gun with small recoil and causing medium damages.

Size of clip: 25 bullets

Supply ammo: 175

Frag Grenade - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Frag Grenade

Mission Invasion!

Deadly for most nearby enemies.

Maximum quantity: 3

M1897 Shotgun - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

M1897 Shotgun

Mission Invasion!

Effective for short and medium distance, useless for long distance.

Size of clip: 6 bullets

Supply ammo: 30

M1903-A4 Sniper Rifle - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

M1903-A4 Sniper Rifle

Mission Invasion!

Causes high damage, but requires reloading after every shot.

Size of clip: 5 bullets

Supply ammo: 10

Scatter Laser - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Scatter Laser

Mission Doctor

Alien's shotgun, effective for short distance.

Size of clip: 7 bullets

Supply ammo: 21

Laser SMG - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Laser SMG

Operation Guardian

Rapid but very inaccurate rifle of aliens.

Size of clip: 35 bullets

Supply ammo: 140

Laser Pistol - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Laser Pistol

Operation Grifter

or mission Signal from Beyond

Alien's pistol with small spread and damage.

Size of clip: 25 bullets

Supply ammo: 175

Blaster Launcher - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Blaster Launcher

Mission Signal from Beyond

Futuristic bazooka firing three rockets at once.

Size of clip: 3 rockets.

Supply ammo: 6

Laser Pulse Rifle - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Laser Pulse Rifle

Operation Longsword

or mission Not of this Earth

Combination of sniper rifle with machine gun. Fires series of maximum three bullets. It deals bigger damage when you use a telescope.

Size of clip: 18 bullets

Supply ammo: 72

Sticky Grenade - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Sticky Grenade

Mission Not of This Earth

Attaches do the target and explodes after a while.

Maximum quantity: 3

Plasma Sniper Rifle - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Plasma Sniper Rifle

Mission Not of This Earth

Alien sniper rifle which deals more damage the longer you aim - at the third "bar" it equals to the normal sniper rifle, after that is much more powerful.

You will run out of bullets quickly, so use them carefully.

Size of clip: 3 bullets

Supply ammo: 6

Heavy Plasma Pistol - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Heavy Plasma Pistol

Random mission or operation after Not of This Earth.

This pistol deals extremely big damage but has a small clip. Its bullets travel slowly than from the rest of weapons.

Size of clip: 5 bullets

Supply ammo: 25

Rotary Plasma Cannon - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Rotary Plasma Cannon

Operation Firestorm or mission Crack in the World

Cannon fires impossible quickly and let you eliminate enemies in a moment. On the other hand, it require warming up and has big spread.

Size of clip: 150 bullets

Supply ammo: 450

Plasma Assault Cannon - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Plasma Assault Cannon

Mission Crack in the World

One of the most powerful weapons in the game. It fires with short, rather accurate and deadly series. Especially useful while fighting the strongest enemies.

Size of clip: 17 bullets

Supply ammo: 51

Lightning Cannon - Weapons - The Bureau: XCOM Declassified - Game Guide and Walkthrough

Lightning Cannon

Mission The Day the Sky Fell.

This powerful cannon is used only to fight vehicles and the most powerful enemies. The longer you hold the button, the more damage it deals (there are three levels of charging). The strongest level of power kills every unit at once. Unfortunately, it has small ammo supply.

Size of clip: 1 bullet

Supply ammo: 2

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