The following chapter contains useful information about the enemies in The Surge. Here you can find all of the types of foes that you will face in the game, their weaknesses, as well as the benefits of defeating them.
During the game you will come across countless enemies who are the main "inhabitants" of the levels you will be exploring. Those enemies will be placed at strategic points of the map so that they are the greatest obstacle and threat to the player. They will often attack you in groups, forcing you to change your tactics - they might make surprise attacks, jumping at you from unexpected places.
The enemies respawn each time you heal yourself at a MedBay. They will be patrolling the same areas of a specific location. However, as you progress with the main storyline, new and often more powerful enemies might appear in the area. By installing and using the Medical Audit implant you will be able to see their health bars - a feat impossible without the said implant.
In crucial moments you will be facing more powerful enemies, equipped with unique special abilities and significantly stronger than the main protagonist. Knowledge and proper understanding of animations and even sounds of specific attacks is fundamental if one wants to survive an encounter with a boss. Defeating those foes will require the player to find and exploit all of their weaknesses.
The guide contains separate chapters about every boss you will encounter in the game. Inside you will find hints that will allow you to keep your character alive for as long as possible, as well as information crucial in defeating those powerful foes.
Victory in those boss encounters is amply rewarded. In The Surge you will receive a special weapon associated with the defeated foe, as well as a large amount of scrap that can be used to upgrade your equipment or further develop your character.
During the game you will encounter two types of human enemies.
The first ones were corrupted by unknown means and will be aggressive towards you. However, they are fairly incompetent in combat and in most cases won't react to your actions. It's easy to approach them from behind and perform a critical attack. What is more, they won't dodge your attacks and they are using repetitive attack patterns. Depending on the location they will be equipped with medium-quality gear, although it will be improve with your progress in the main storyline.
The second group of human enemies are the CREO security employees. They are fully aware, organized and extremely dangerous, especially during the early parts of the game. They will remain passive unless provoked by the player. In combat you must rely on your dodges, as the enemies are proficient in using their staves and taking their strikes head-on will quickly result in the death of the protagonist. When initiating combat, they will sometimes use a paralyzing shot from the turret mounted on their left shoulder. If you fail to dodge it, you will be in serious trouble.
There's only a handful of mechanized enemies in the game that aren't bosses. Depending on the type of the machine, those foes might have better or worse vision range and different attacks. Most of the machines will only leave scrap once you defeat them. However, if you manage to detach specific limbs off their body, you might receive additional implants.
The chapter will soon be updated.