Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

The Outer Worlds Guide by gamepressure.com

The Outer Worlds Guide

Table of Contents

Signal Point in Space | The Outer Worlds Walkthrough The Outer Worlds guide, walkthrough

Last update: 19 November 2019

Signal Point in Space is a task related to the Halcyon's storyline. It is similar to the Radio Free Monarch task and is about stopping the signals emitted by the planet. This page of the guide to The Outer Worlds has a walkthrough for this quest.

List of objectives

  • Meet Sofia's contact in Stellar Bay;
  • Investigate the case of the Interplanetary Sender on top of the Devil Peak;
  • Cancel the MGG and Iconoclasts' auditions;
  • Go back to Hiram;
  • Activate the tower;
  • Go back to Sophia.

Walkthrough

Your first goal is to go to Stellar Bay and find Everett Gill. You need to talk to him to be directed to Nyoka.

Youll find Nyoka at the Yacht Club - Signal Point in Space | The Outer Worlds Walkthrough - The Path Of Halcyon - The Outer Worlds Guide

You'll find Nyoka at the Yacht Club. Talk to her. She'll agree to provide you with some information only if you bring her a cofenoid.You can obtain it during the Passion Pills side quest.

Once a woman's request has been met, she will reveal the location of the information broker and join your team. Your next target will be to get to the Devil's Peak. The road is long and full of obstacles. Marauders may cause some problems at the beginning. The local fauna will cause difficulties in the vicinity of the destination point.

After reaching the Devils Peak, it will turn out that the area was taken over by marauders - Signal Point in Space | The Outer Worlds Walkthrough - The Path Of Halcyon - The Outer Worlds Guide

After reaching the Devil's Peak, it will turn out that the area was taken over by marauders. First you'll have to break through to the station. While you're at it, you must pay special attention to enemy snipers.

When you enter the Devil's Peak Station, you will have to fight another group of marauders. Locate an intercom at this level and talk to the information broker. This will unlock the elevator. It will take you to another level of the complex.

You'll also encounter marauders there. You can defeat them all or trick them - there is a terminal in one of the rooms. From this level you can trigger a fire alarm that will drive away your opponents. However, access to it will require a well-developed hacking skill.

Once you get rid of the threat, you can talk to the information broker - Signal Point in Space | The Outer Worlds Walkthrough - The Path Of Halcyon - The Outer Worlds Guide

Once you get rid of the threat, you can talk to the information broker. You can lead the entire conversation peacefully and convince him to cooperate with the council or simply kill him. To stop the signals, you need to convince the two factions - Iconoclasts MGG to stop broadcasting. In order to do so, you will have to complete four quests of these factions:

  1. The Commuter;
  2. Pay for the Printer;
  3. BOLT with His Name;
  4. Errors Unseen.

Each of the above tasks have been described in separate chapters of the tutorial.

After dealing with both groups you will be able to return to Hiram on the Devil's Peak. His last request will be to reboot the transmitter. Get up on the roof and pull the lever.

Finally, go back to Akanda and report to her about the task.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Private Division or Obsidian Entertainment. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.