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The Technomancer Game Guide by gamepressure.com

The Technomancer Game Guide

Table of Contents

Under the Orders of a Merchant Prince | Chapter 2 Quests The Technomancer Guide

This chapter presents the ways to complete main quests in Noctis for prince Dandolo. These are: Subterfuge, Back on track, Brothers in danger, Under threat, Patience.

Last update: 02 February 2017

Prince Dandolo. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Prince Dandolo.

Once you reach the town, you can move around it freely, trade with others and undertake various side quests. The story here focus around the prince Dandolo, for whom you will be doing missions. His abode can be found at the opposite end of the city - there you can also find your room, rover and your companions. During the first conversation with the man you will receive three main quests and the Key to the Underworks in Ophir.

Subterfuge

Rewards for completing the quest: 2000 EXP, +3 Noctis rep.

How to unlock: Speak with Dandolo after arriving in Noctis

Tasks:

  • Equip your team with Abundance officer's uniform
  • Go to Aurora's shadow path
  • Neutralize Aurora troops
  • Obtain Aurora uniforms from the technomancers
You can purchase the uniforms from a trader. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
You can purchase the uniforms from a trader.

During the first step of the quest you must acquire Abundance Officer uniforms. You can find them at the trader located near the city gates - they cost 101 Serum per piece. Once you and your companions are wearing the uniforms, the second phase of the quest will activate. If you take off the uniform you won't be able to continue, and if you want to change a companion, he/she will have to equip a uniform as well.

Once youre ready, head to the location called Auroras shadow path, either by using your rover or borrowed transport from Noctis (it can be found next to your companions) - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide

Once you're ready, head to the location called Aurora's shadow path, either by using your rover or borrowed transport from Noctis (it can be found next to your companions). Once you're there, you need to eliminate three groups of Aurora's technomancers and search their bodies for uniforms.

Head back to the rover after youve eliminated the enemy technomancers. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Head back to the rover after you've eliminated the enemy technomancers.

The last group will start a battle with the mutants as soon as you approach them. You can either let them damage each other, or join the fight to gain more experience.

Back on track

Rewards for completing the quest: +1 Noctis rep.

How to unlock: Speak with Dandolo after arriving in Noctis

Tasks:

  • Have the rover brought to Noctis
  • Wait for the rover to return
  • Inform Dandolo that the rover has been taken to Noctis
  • Talk about the damaged rover with Amelia
  • Find the parts needed to repair the rover
  • Find a rotor
  • Find a stator
  • Find a thermal regulator
  • Collect serum to purchase tools
  • Give the serum to Amelia
  • Give the parts to Amelia Reacher
  • Start the repairs
  • Wait until Amelia Reacher has finished the repairs
A mutant by the rocks. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
A mutant by the rocks.

Get closer to the city gates and you should be able to notice a group of mutants with their saddled monsters, standing by the rocks. Speak with one of them about transporting the rover to the city - you can use Charisma / Science or start the conversation. Choosing the latter option will require you to complete a task for them - Strange Fruit side quest.

Regardless of whether you're convinced the mutant to help you, or you've completed the mentioned side quest, you will need to wait 12 hours until the rover is brought to the city. You can either wait (sleep), or use the time to complete other tasks. The rover can be found near the palace, right next to your companions. Now it's time to repair the vehicle, but before you do that you must report to Dandolo that the rover was brought to Noctis.

A mutant standing on the stairs. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
A mutant standing on the stairs.

You can now start repairing the vehicle. Speak with Amelia and give her 100 Serum for the purchase of tools (if you don't have the money you can bring it to her later). Additional part required for the repairs also have to be brought to her, but you can do that only after you've collected all of them.

The Thermal regulator can be found in Noctis - you can acquire it from a mutant located in the northern part of the city standing on the stairs. He doesn't want Serum in return - you can either pay him 10 Focus injections, or repair his gloves (which you will receive after the task), but for that you need high level of Crafting. You only have one attempt.

The trader with the Focus injections. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The trader with the Focus injections.

Focus injection can be purchased from the trader located in front of the palace (32 Serum / piece), or created at the Workshop. Additionally, here you can purchase rotor for 200 Serum. You need to select a dialogue option associated with parts for the rover - you won't find it by looking through the items in the store.

The element can be found in the chest or purchased from Tom in the Exchange. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The element can be found in the chest or purchased from Tom in the Exchange.

Stator can be found in the Slums, inside of the old hangar where the rover was located. It can be acquired from a locked chests (level 1 Locks). If you, however, lack the ability to open the chest, you can purchase the part from Tom - he can be found in The Exchange and the part costs 200 Serum.

Bring all of the items to Amelia. This will start the repairs of the rover and they will take 24 hours.

Brothers in danger

Rewards for completing the quest: 2000 EXP, +2 Noctis rep.

How to unlock: Speak with Dandolo after arriving in Noctis

Tasks:

  • Enter the chapel
  • Free the imprisoned technomancers
  • Help the technomancers escape
  • Keep the technomancers alive
  • Report back to Dandolo
The entrance to the chapel is hidden - it can be found in the southern part of the city. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The entrance to the chapel is hidden - it can be found in the southern part of the city.

You must go to The Exchange where you can find technomancers imprisoned in the chapel. Unfortunately, the city's main square is inaccessible and you must get to the building by using a new passage from the Underground to The Exchange. There will be multiple enemies on your way, but they are scattered around the area and you can eliminate them quietly, provided that you've maxed out the Stealth talent.

Fight your way along with the technomancers. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Fight your way along with the technomancers.

You will enter the chapel by jumping over a wall inserted in the place of the gate. The group of technomancers is located in the room that can be unlocked by removing the bar blocking the door. The rest of the quest is an escape through the ruins where you will encounter multiple enemies. You must pay attention to your newly gained allies - don't let them get killed. Try to eliminate enemies as quickly as possible.

At the end you will get to the Underground. Take the technomancers to the rover and get back to Dandolo.

A worm in the apple

Rewards for completing the quest: 2000 EXP

How to unlock: after you have talked to Dandolo after quest Subterfuge

Tasks:

  • Investigate the presence of the Vory
  • Kick the Vory out
  • Unmask mobsters
  • Confront the local boss mob
  • Go see Anton Rogue to solve the problem once and for all
  • Report back to Dandolo
Question the woman who is requesting help - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Question the woman who is requesting help

After you have talked to Dandolo, after the rover is repaired, you will receive a quest that concerns the mob in Noctis. First, talk to the merchant in front of the palace, then with the woman past the market place. From her, you will learn where you find the mobsters. You will find one of the groups nearby, by the market place. You can beat them up straight away, or use Charisma. Do the same with another group that you find by the wind turbine.

Either talk to the bandits or beat them up - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Either talk to the bandits or beat them up

You will have to go now to the local mob boss, near the city gates. Just like usually, after you try to ask them politely to leave the city, this will start a fight. After the fight, go to talk to Anton Rogue in Slums.

The local mob boss - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The local mob boss

Note - the mob boss has a side quest for you and, if you want to chase him away immediately, you will lose the opportunity to perform it.

After the conversations, return to Dandolo. Actually, this would end this quest, but you will be presented with a choice:

  • Agreement with Anton, tell Dandolo about it - 200 Serum, -1 rep. Noctis;
  • Agreement with Anton, lie to Dandolo - -2 rep. Noctis;
  • Refuse Anton - +3 rep. Noctis.

Contraband

Rewards for completing the quest: 2000 EXP, +4 rep. Noctis

How to unlock: After the conversation with Dandolo after you complete quest Subterfuge

Tasks:

  • Obtain the merchandise to be taken to Ophir
  • Give the merchandise to the contact
  • Report back to Dandolo
The merchant that provides you with the goods. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The merchant that provides you with the goods.

This is a short and easy quest. First, go to the merchant by the palace in Noctis, next to Phobos. He will give you the goods that you have to deliver to the contact in Ophir.

The contact in the sewers of Ophir - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The contact in the sewers of Ophir

You find the contact in the sewer, under the Exchange basement. To get there, you will have to fight several soldiers or monsters first., depending on the path that you take (the girls is standing in the corridor). After you give back the goods, report to Dandolo.

Under threat

Rewards for completing the quest: 2000 EXP, +2 rep. Noctis

How to unlock: after the conversations with Dandolo and after completing the A worm in the apple quest

Tasks:

  • Investigate the presence of the ASC in Noctis
  • Interrogate Eliza Major
  • Interrogate Dandolo
  • Investigate the suspicious caravan
  • Get information from the merchants
  • Interrogate the Vory boss in Noctis
  • Interrogate the preacher
  • Ask the escaped technomancers for help
  • Wait for the technomancers to find the undercover agents
  • Go back to see the technomancers
  • Eliminate the undercover agents
  • Report back to Dandolo
The Preacher - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
The Preacher

You have to talk to several people. Dandolo in Noctis, Eliza Major across the gate in Market and Preacher in Noctis. You can find the Preacher at the upper floor above the market place. While you are here, you can accept his quest Holy theft. It does not matter which dialogue option you pick.

After that, you have to ask around, among merchants about information on the boss of the local mafia (if only you didn't kill him), near the city gates.

Melvin, technomancer - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
Melvin, technomancer

Then, talk to Melvin, the leader of the escaped technomancers. Either convince him to complete the mission (Charisma) or give him an order to, as the Grand Master. The status of the quest will change to awaiting technomancer progress and meanwhile, you focus on other main quests. You have to complete Patience, to be allowed to carry on. After you complete that quest, return to him and start a conversation.

In Noctis, you will have to find and kill six agents. - Under the Orders of a Merchant Prince | Chapter 2 Quests - Chapter 2 quests - The Technomancer Game Guide
In Noctis, you will have to find and kill six agents.

Your last task is to eliminate several agents. You will find them without any problems, but watch out, because bodyguards of each one are blended into the crowd. Locations of all six groups will be shown on the map and it is restricted to the merchantt part of Caravanserai. Finally, return to Dandolo to finish the quest.

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