Patch 9.22 to Teamfight Tactics will implement a large number of changes. These include brand new characters, new board, additional rules and new items. In this chapter you will find a description of all synergies and characters.
2/4 - crystals can take up to 100/60 of damage from a single attack.
Skarner, Ashe, Taric, Lux
2/4 - reduces the armor of all enemies by 50%/90%
Renekton, Azir, Sivir, Kha'Zix
2/3/4 - electric units attack enemies with 60/200/500 damage when causing a critical strike or after receiving a critical strike.
Ornn, Volibear, Zed, Lux
3 - at the beginning of the fight the random forest champion creates a copy of himself.
Ivern, Maokai, LeBlanc, Qiyana, Lux
2/4/6 - basic Glacial attacks have a 20/40/60% chance of stunning the target for 1.5 seconds
Warwic, Braum, Volibear, Ezreal, Olaf, Lux
Inferno spells set fire to the ground below the target and deal 80/175/275% of damage for 5 seconds.
Zyra, Diana, Varus, Kindred, Qiyana, Annie, Lux
3/6/9 - when hero of Light dies, other Light heroes receive a 10/25/50% bonus to attack speed and are healed by 25% of their maximum health.
Nasus, Vayne, Jax, Aatrox, Soraka, Yorick, Lux
2 - at the beginning of the battle a random hero gets a shield with 1500HP
2/4/6 - all allies receive a 10/20/40 mana regeneration every 4 seconds.
Vladimir, Syndra, Thresh, Nautilius, Qiyana, Nami, Lux
3 - Poison units cast a Neurotoxin debuff on the target, which increases the cost of enemy spells by 50%.
Kog'Maw, Dr. Mundo, Twitch, Singed
2/4 - Shadow units deal 50/100% more damage for 5 seconds after the battle starts. This effect resets on a Shadow that has killed a unit / resets on each Shadow, if any Shadow has killed a unit.
Malzahar, Kindred, Sion, Veigar, Master Yi, Lux
2/3/4 - Steel units get 2/3/4 immunity bonus to attacks when their health drops to 50%.
Rek'Sai, Nocturn, Lux
2/3/4 - all allies get a 25/40/60% chance to dodge an attack.
Qiyana, Janna, Yasuo, Lux
3/6/9 - increases critical strike damage by 75/150/225% and critical strike chance by 10/25/40% to all assassins.
Diana, LeBlanc, Nocturn, Qiyana, Kha'Zix, Zed
1 - the Alchemist ignores collisions with other units and never stops moving.
1 - Avatar's Origin Element is counted twice for Trait bonuses.
3/6 - At the beginning of the battle, Berserker jumps to the nearest enemy. Then, he has a 40/80% chance of hitting all enemies in front of him.
Renekton, Jax, Volibear, Dr. Mundo, Sion, Olaf
3/6/9 - get a 35% chance on hit to strike with one/two/four additional attacks.
Aatrox, Sivir, Master Yi, Yasuo
2 - Druids regenerate their health with a rate of 40HP/sec.
3/6 - Mages have a 50/100% chance to cast the spell twice.
Taliyah, Vladimir, Syndra, Veigar
2/4/6 - with each attack the Rangers have a 30/65/100% chance of doubling their attack speed for 3 seconds.
Vayne, Varus, Ashe, Ezreal, Kindred, Twitch
3 - when dealing damage, it immediately kills a target that has less than 20% of health.
Kog'Maw, Warwick, Rek'Sai, Skarner
3/6 - summoned units have 40/100% more health points and summon time.
Zyra, Malzahar, Azir, Annie, Yorick, Zed
2/4/6 - Warden gains a 100/250/400% armor bonus.
Nasus, Ornn, Braum, Thresh, Nautilius, Malphite, Taric