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Surviving Mars Game Guide by gamepressure.com

Surviving Mars Game Guide

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Wonders in Surviving Mars Surviving Mars Guide & Walkthrough

Last update: 20 March 2018

From this chapter, you will learn what wonders are, why it is a good idea to erect them and how they profit you. The chapter also provides a list of available wonders

What are Wonders?

Wonders are high-tech and costly structures providing advantages for all the colony. Each wonder is unique and it can be built only once. They can be unlocked in the end part of the research tree.

Why to build them?

Although you will pay a leg and an arm for one, these structures considerably boost development of your colony. One of the wonders Moho mine, produces daily 50 metal and 20 rare metal, and they do not need any deposits around to produce resources. The same goes for The Excavator. It produces 50 cement, can be built just anywhere on Mars and it does not require deposits of cement. This is what makes wonders so profitable.

List of wonders

Artificial Sun

Production 1 000 energy, the fact it provides heat and light for Solar panels alleviates all inconveniences you might have in connectio9n with this building - its const and gigantic water consumption. This is not a building of the first need, but build it if you are haunted by electricity shortages.

It noticeably speeds up transport of resources between The Earth and Mars - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Apace elevator

It noticeably speeds up transport of resources between The Earth and Mars. It can transport up to 100 rare metals. This one is a good choice if you want to focus on earning money. Together with Moho mine, it can boost considerably influx of funds.

An excellent building - provides metal and rare metals, it does not require any deposits - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Moho mine

An excellent building - provides metal and rare metals, it does not require any deposits. It is a must if you are thinking of a self-sufficient colony and selling resources.

Omega telescope speeds up scientific research by 20% - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Omega telescope

Omega telescope speeds up scientific research by 20%. It is a very good building if you are focused on technology. However, if you have plenty of time and you do not aim at that fast a progress, you can ignore it.

Assigns new perks to colonists - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Morpheus project

Assigns new perks to colonists. It is a good choice if you want to establish an ideal colony, especially with the help of cloning tanks schools and universities.

Excavates 50 cement from any place on Mars - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

The Extractor

Excavates 50 cement from any place on Mars. It does not require any deposits, which makes it, next to Moho mine, one of the best buildings for the end-game.

A very good dome - it increases sanity of denizens of each Sol - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Geoscape dome

A very good dome - it increases sanity of denizens of each Sol. It has a higher standard of comfort for all the colonists living there. You can do well without it, but it effectively increases living conditions of colonists.

Statistics of wonders - Wonders in Surviving Mars - Gameplay - Surviving Mars Game Guide

Statistics of wonders

Name

Description

Artificial Sun

Cost: 200 cement, 300 metal, 300 polymer, Maintenance: 3 polymer. Basic production: 1 000 energy.

This wonder creates large quantities of energy. At night, it provides light for the nearby Solar panels and heating. On startup, it consumes large quantities of water.

Space elevator

Cost: 400 cement, 200 metal, 150 polymer, 150 machine parts, Consumption: 40 energy, Maintenance: 3 machine parts.

A faster way of traveling into the outer space. The elevator speeds up transport of goods to the orbit. It exports rare metals to Earth and offers replenishment of supplies, as well as prefabs, at a reasonable price.

Moho mine

Cost: 400 cement, 100 metal, 300 machine parts, Consumption: 40 energy, Maintenance: 3 machine parts. Basic production: 50 metal, 20 rare metals.

Moho mine drills deep into the surface of Mars, creates metals, rare metals and stone waste, while providing heat for the neighborhood.

Omega telescope

Cost: 400 cement, 300 metal, 300 electronics, Consumption: 80 energy, Maintenance: 3 electronics.

Radio telescope that lifts the veil of the unknown, provides access to breakthrough technologies and speeds up scientific research.

Morpheus project

Cost: 200 cement, 400 metal, 300 electronics, Consumption: 110 energy, Maintenance: 3 electronics.

This project has been designed in order to better understand the functioning of the human brain. Thanks to combining psychosomatic releasers and didactic suggestion, this device stimulates the formation of positive features in adult colonists.

Name

Description

Artificial Sun

Cost: 200 cement, 300 metal, 300 polymer, Maintenance: 3 polymer. Basic production: 1 000 energy.

This wonder creates large quantities of energy. At night, it provides light for the nearby Solar panels and heating. On startup, it consumes large quantities of water.

Space elevator

Cost: 400 cement, 200 metal, 150 polymer, 150 machine parts, Consumption: 40 energy, Maintenance: 3 machine parts.

A faster way of traveling into the outer space. The elevator speeds up transport of goods to the orbit. It exports rare metals to Earth and offers replenishment of supplies, as well as prefabs, at a reasonable price.

Moho mine

Cost: 400 cement, 100 metal, 300 machine parts, Consumption: 40 energy, Maintenance: 3 machine parts. Basic production: 50 metal, 20 rare metals.

Moho mine drills deep into the surface of Mars, creates metals, rare metals and stone waste, while providing heat for the neighborhood.

Omega telescope

Cost: 400 cement, 300 metal, 300 electronics, Consumption: 80 energy, Maintenance: 3 electronics.

Radio telescope that lifts the veil of the unknown, provides access to breakthrough technologies and speeds up scientific research.

Morpheus project

Cost: 200 cement, 400 metal, 300 electronics, Consumption: 110 energy, Maintenance: 3 electronics.

This project has been designed in order to better understand the functioning of the human brain. Thanks to combining psychosomatic releasers and didactic suggestion, this device stimulates the formation of positive features in adult colonists.

The Extractor

Cost: 100 cement, 300 metal, 300 machine parts, Consumption: 30 energy, Maintenance: 3 machine parts. Basic production: 50 cement.

Using cutting-edge excavation technology, it creases cement from the Martian soil, without any cement deposits.

Geodome

Cost: 400 cement, 200 metal, 300 polymer, Consumption: 40 energy, 10 water, Maintenance: 3 polymer.

Comfort (housing space): 25.

A fragment of Earth on Mars - it increases comfort of all Biodome denizens. Apart from that, each Sol, it increases psychical well-being of all denizens.

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