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Styx: Shards of Darkness Game Guide by gamepressure.com

Styx: Shards of Darkness Game Guide

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Goblin prison | Mission 8 - Sabotage Styx: Shards of Darkness Guide

Last update: 07 July 2017

You have already visited this location also. You have to plant three explosives here, in three different spots.

First, climb up along the path you came here - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
First, climb up along the path you came here

Look right - there are handholds on the rock there. Climb up over them. Wait for the guards to go away and enter the small hole opposite.

Use handholds and rocks to make it over to the first planting spot - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
Use handholds and rocks to make it over to the first planting spot

Leave on the other side and climb up the stairs. At the top, wait for the guards to finish their conversation and walk around them. You can make it into the first planting spot over the rocks and handholds. Watch out for the flying insect.

After you have planted the first bomb, return to the balcony over the rock, along the same path and enter the building - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide

After you have planted the first bomb, return to the balcony over the rock, along the same path and enter the building. Go straight ahead - you will come out on a balcony in a big hall (in mission 5, there was quartz here).

Jump into the small hole on the left. At the end, there is a small room with a guard in it. As soon as you exit, go straight ahead and open the door slightly - there is a guard patrolling there, but opening the door will not alarm him. Jump onto the barrier on the left.

Walk over the guards head and plant another bomb - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide

Walk over the guard's head and plant another bomb

You now have to walk over the guard using the hole. Behind the wall, there is another planting spot. You only have to watch out for insects - you can distract them with a bottle. Then, climb onto the wardrobe and return to the corridor across the hole.

Climb down towards the slaughterhouse - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
Climb down towards the slaughterhouse

Walk across towards the closed door, towards the mission marker and jump down as soon as you are out of the guard's sight. Get lower and jump down into the cave, where there is a path to the third planting spot.

The fungi do not kill the guards, but only distract them - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
The fungi do not kill the guards, but only distract them

The last two guards can be easily distracted after you throw a bolt towards the fungus and get around them quickly (without exploding more of them). The point indicated by the marker is a trapdoor with a slide, at the end of which you have to jump over the trap - be careful.

Slaughterhouse

Squeze past the troll and plant the bomb - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
Squeze past the troll and plant the bomb

Along your path to the last planting spot, you will have to cross sewers full of creepy-crawlies and climb to the highest level of the building, from where you will get to a vast sub-location. You have to watch out. Apart from the two guards, there is a troll there. Walk over to the planting spot, over the barriers.

Use the lever by the gate, open the gate and escape - Goblin prison | Mission 8 - Sabotage - Mission 8 - Sabotage - Styx: Shards of Darkness Game Guide
Use the lever by the gate, open the gate and escape

Afterwards, return to the gate that can be opened with a lever next to it. Make it through the next room and climb up the stairs with the green torch. Climb over the handholds and climb the stairs in the corner of the room, to get to the exit. You will only run into single guards here, who are easy to avoid.

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