Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App

Stray Guide, Walkthrough by gamepressure.com

Stray Guide, Walkthrough

Table of Contents

Stray: The puzzle with Seamus' secret room - The Slums Stray guide, walkthrough

On your second visit to The Slums in the game Stray, you have to help Seamus find the secret room. Our guide explains how to pass the puzzle with finding the keypad and entering the code.

Last update: Wednesday, July 20, 2022

After returning to The Slums in Stray, you should meet with Seamus and help him find a secret room. Our guide summarizes all the main parts of the puzzle - finding the keyboard to enter the code, hints, as well as reading the code fragments from the clocks hanging on the wall.

Location of solving the puzzle - The Slums level

This puzzle can be solved during the second visit to the Slums - this is stage 6, which you will start after returning from the Rooftops.

During the second visit, you have to follow Momo - you will reach Seamus' flat - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

During the second visit, you have to follow Momo - you will reach Seamus' flat. Momo will reveal a small hole in the wall for you to squeeze through.

In the apartment, you have to talk to Seamus and show him Doc's Notebook from your inventory - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

In the apartment, you have to talk to Seamus and show him Doc's Notebook from your inventory. Then start searching the apartment and solving the puzzle.

Finding the keyboard in Seamus' flat

Jump on the tabletop with 4 pictures hanging next to it - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

Jump on the tabletop with 4 pictures hanging next to it. You can drop them one by one by interacting with them. The first picture from the left hides the keyboard to enter the combination.

Solving the puzzle with a code and 4 clocks on the wall

The first picture from the right covers the message that must be translated - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

The first picture from the right covers the message that must be translated. It is a hint to solve the puzzle - Time Will Tell.

You have to look at the 4 clocks hanging on the wall - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

You have to look at the 4 clocks hanging on the wall. Each of them shows a different time and these are successive parts of code. The correct combination is 2511 (two o'clock, five o'clock, one o'clock, one o'clock).

Go back to the keyboard and enter the code 2511 - Stray: The puzzle with Seamus secret room - The Slums - Puzzles - Stray Guide, Walkthrough

Go back to the keyboard and enter the code 2511. This will unlock a secret room and allow you to advance further in the game.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Annapurna Interactive or Blue Twelve Studio. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2022 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.