Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

Still Life 2 Game Guide & Walkthrough by gamepressure.com

Still Life 2 Game Guide & Walkthrough

Table of Contents

Chapter IV - McPherson - part 1 Still Life 2 Guide

Last update: Wednesday, May 11, 2016

1 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
After the conversation with everyone, approach the left column of the stairs #1 and take a closer look at the marks left on the ground - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

After the conversation with everyone, approach the left column of the stairs #1 and take a closer look at the marks left on the ground. Scan the shoe and the tire marks #2. Compare both with the database.

2 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Enter the house - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Enter the house. The door #1 will lead us into the kitchen. Poking around in the fridge won't do any good, but you can the fingerprints off the dishes in the sink and compare them with the database. Proceed as always - first use the Fingerprint Powder and then the scanner #2. Go back to the corridor.

3 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Make your way to the room on the right and approach the table with an opened book on it - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Make your way to the room on the right and approach the table with an opened book on it. Once McPherson takes a closer look on it, she will notice that the killer used human hair as bookmarks. One grab with the Sampling Tongs #1 and a new sample for chemical and database analysis is ready. When we examine the movie box lying on the sofa, Vic will inform, that it was released in 1946. Use the Fingerprint Powder on the safe placed on the bookshelf and you will see that this number is a part of the password. If we want to, we can ask Garris about the safe and he will give us the documentation. From it we learn, that the default password in this model is 00A00. Input the right combination #2 and open the safe.

4 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Use the Fingerprint powder on the scenarios and right after that, the 3D Scanner - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Use the Fingerprint powder on the scenarios and right after that, the 3D Scanner. Run a database analysis on the newly gained evidence and afterwards order Vic to take a closer look at the box lying on the lower shelf. Once she carries it over to the bed, use the pick gun and open it #1. Next to the dresser by the wall #2 we find a piece of wood, which has been exposed earlier, revealing the hiding place. Use the Fingerprint Powder and the 3D Scanner on the piece of wood and afterwards run the database analysis.

5 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Return to the corridor and go up the stairs, to meet the sheriff - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Return to the corridor and go up the stairs, to meet the sheriff. After the conversation, open the wardrobe and use the Digital Microscope and then the Sampling Tongs #1 on the clothes. Afterwards, run a chemical and database analysis. Go to the bathroom #2.

6 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Approach the bath and take a bit of blood from the floor (chemical and database analysis) #1 using the Sampling Swab - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Approach the bath and take a bit of blood from the floor (chemical and database analysis) #1 using the Sampling Swab. As for the blood marks in the bath, use the Sampling Tongs and get a new sample for chemical analysis. Take the dry old sponge #2 from the sink and afterwards open the medicine cabinet on the wall with the pick gun. Take the prescription and the antidote. Exit the bathroom.

7 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Use the second #1 and enter the bedroom - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Use the second #1 and enter the bedroom. Use the Digital Microscope and then the tongs on the bed's mattress #2 (right below the handcuffs) and then run a chemical and database analysis.

8 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
On the table we find a broken mirror #1 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

On the table we find a broken mirror #1. Take the fingerprints off of it using the Fingerprint Powder and 3D Scanner and check the database. Now all that's left is taking a blood sample from the towel lying on the floor #2 with a swab (afterwards a chemical and database analysis) and we can leave the room. Go back down the stairs.

9 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Check out the last room #1 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Check out the last room #1. There isn't much light in the corridor, but by going left #2, we can safely reach the basement.

10 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Go deeper into the basement and take the demolition mass from the table #1 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Go deeper into the basement and take the demolition mass from the table #1. Considering its large size (4x2), you will probably have to reorganize your inventory. Under the stove we find small plastic pieces, which we can watch under the microscope and collect a synthetic hair from them using the forceps (chemical analysis). Go back to the 1st room and take a look at the board on the wall #2. You can move it and then make a hole in the wall, using the hammer. We land in a well-known room.

11 - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Open the door leading nowhere #1 and after taking a look at the wall behind it, use the microscope and afterwards a swab - Chapter IV - McPherson - part 1 - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Open the door leading nowhere #1 and after taking a look at the wall behind it, use the microscope and afterwards a swab. Run a chemical analysis on the collected paint sample. Use another swab to collect a sample of the blood from the table and then run a chemical and database analysis. At the other end of the room, near the "dead" sign we find a white lab coat #2. Treat it with the Revealer Spray and a swab (chemical and database test). Now just use a swab to collect a bit of blood from the pipe next to the lab coat (as earlier - chemical and database analysis) and we can move on to the next room.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Microids or GameCo. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2022 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.